159 lines
2.9 KiB
C
159 lines
2.9 KiB
C
/***
|
|
*
|
|
* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
|
|
*
|
|
* See the file LICENSE attached with the sources for usage details.
|
|
*
|
|
****/
|
|
|
|
enum
|
|
{
|
|
EGON_IDLE1,
|
|
EGON_FIDGET1,
|
|
EGON_ALTFIREON,
|
|
EGON_ALTFIRECYCLE,
|
|
EGON_ALTFIREOFF,
|
|
EGON_FIRE1,
|
|
EGON_FIRE2,
|
|
EGON_FIRE3,
|
|
EGON_FIRE4,
|
|
EGON_DRAW,
|
|
EGON_HOLSTER
|
|
};
|
|
|
|
void w_egon_precache(void)
|
|
{
|
|
precache_model("models/v_egon.mdl");
|
|
precache_model("models/w_egon.mdl");
|
|
precache_model("models/p_egon.mdl");
|
|
}
|
|
string w_egon_vmodel(void)
|
|
{
|
|
return "models/v_egon.mdl";
|
|
}
|
|
string w_egon_wmodel(void)
|
|
{
|
|
return "models/w_egon.mdl";
|
|
}
|
|
string w_egon_pmodel(void)
|
|
{
|
|
return "models/p_egon.mdl";
|
|
}
|
|
string w_egon_deathmsg(void)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void w_egon_draw(void)
|
|
{
|
|
player pl = (player)self;
|
|
#ifdef CSQC
|
|
Weapons_ViewAnimation(EGON_DRAW);
|
|
pl.w_idle_next = 1.0f;
|
|
#else
|
|
Weapons_UpdateAmmo(pl, __NULL__, pl.ammo_uranium, __NULL__);
|
|
#endif
|
|
}
|
|
|
|
void w_egon_holster(void)
|
|
{
|
|
Weapons_ViewAnimation(EGON_HOLSTER);
|
|
}
|
|
void w_egon_primary(void)
|
|
{
|
|
player pl = (player)self;
|
|
if (pl.w_attack_next > 0.0) {
|
|
return;
|
|
}
|
|
|
|
#ifdef CSQC
|
|
if (Weapons_GetAnimation() == EGON_IDLE1)
|
|
Weapons_ViewAnimation(EGON_ALTFIREON);
|
|
else if (Weapons_GetAnimation() == EGON_ALTFIREON)
|
|
Weapons_ViewAnimation(EGON_ALTFIRECYCLE);
|
|
#else
|
|
Weapons_MakeVectors();
|
|
vector src = Weapons_GetCameraPos();
|
|
vector endpos = src + v_forward * 1024;
|
|
traceline(src, endpos, FALSE, pl);
|
|
Damage_Radius(trace_endpos, pl, 10, 64, TRUE);
|
|
#endif
|
|
|
|
pl.w_attack_next = 0.2f;
|
|
pl.w_idle_next = 2.5f;
|
|
}
|
|
void w_egon_secondary(void)
|
|
{
|
|
|
|
}
|
|
void w_egon_reload(void)
|
|
{
|
|
|
|
}
|
|
void w_egon_release(void)
|
|
{
|
|
#ifdef CSQC
|
|
player pl = (player)self;
|
|
if (Weapons_GetAnimation() == EGON_ALTFIRECYCLE) {
|
|
Weapons_ViewAnimation(EGON_ALTFIREOFF);
|
|
pl.w_idle_next = 1.0f;
|
|
} else {
|
|
if (pl.w_idle_next > 0.0f) {
|
|
return;
|
|
}
|
|
Weapons_ViewAnimation(EGON_IDLE1);
|
|
}
|
|
#endif
|
|
}
|
|
void w_egon_crosshair(void)
|
|
{
|
|
#ifdef CSQC
|
|
static vector cross_pos;
|
|
cross_pos = (video_res / 2) + [-12,-12];
|
|
drawsubpic(cross_pos, [24,24], "sprites/crosshairs.spr_0.tga", [72/128,48/128], [0.1875, 0.1875], [1,1,1], 1, DRAWFLAG_NORMAL);
|
|
#endif
|
|
}
|
|
|
|
float w_egon_aimanim(void)
|
|
{
|
|
return self.flags & FL_CROUCHING ? ANIM_CR_AIMEGON : ANIM_AIMEGON;
|
|
}
|
|
|
|
void w_egon_hudpic(int s, vector pos)
|
|
{
|
|
#ifdef CSQC
|
|
if (s) {
|
|
drawsubpic(pos, [170,45], "sprites/640hud5.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
|
|
} else {
|
|
drawsubpic(pos, [170,45], "sprites/640hud2.spr_0.tga", [0,135/256], [170/256,45/256], g_hud_color, 1, DRAWFLAG_ADDITIVE);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
weapon_t w_egon =
|
|
{
|
|
ITEM_EGON,
|
|
3,
|
|
2,
|
|
w_egon_draw,
|
|
w_egon_holster,
|
|
w_egon_primary,
|
|
w_egon_secondary,
|
|
w_egon_reload,
|
|
w_egon_release,
|
|
w_egon_crosshair,
|
|
w_egon_precache,
|
|
__NULL__,
|
|
w_egon_vmodel,
|
|
w_egon_wmodel,
|
|
w_egon_pmodel,
|
|
w_egon_deathmsg,
|
|
w_egon_aimanim,
|
|
w_egon_hudpic
|
|
};
|
|
|
|
#ifdef SSQC
|
|
void weapon_egon(void) {
|
|
Weapons_InitItem(WEAPON_EGON);
|
|
}
|
|
#endif
|