nuclide/src
Marco Cawthorne 02301994ce
- add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor
- allow weapon sorting in overridable NSActor::SortWeaponChain() method
- add isClient() as isPlayer() doesn't take spectators into account
- fix various CS specific zone
- ungodly amount of documentation improvements
- worldspawn ent work delegated to separate ent slot
- NSClientPlayer::MakePlayer no longer wipes the inventory.
- fix team selection race condition exploit in FreeCS
2024-08-14 16:10:57 -07:00
..
botlib Rename NSNavAI to NSActor. 2024-07-26 14:32:49 -07:00
client - add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor 2024-08-14 16:10:57 -07:00
gs-entbase - add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor 2024-08-14 16:10:57 -07:00
menu-fn The mother of experimental commits. 2024-06-22 00:24:13 -07:00
menu-vgui Fixes in base/, move hud weapon selection references out 2024-07-23 18:08:33 -07:00
nav NSSurfacePropEntity: change string damageDef to NSDict damageDecl in Damage() 2024-07-18 16:32:05 -07:00
platform - add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor 2024-08-14 16:10:57 -07:00
plugins The mother of experimental commits. 2024-06-22 00:24:13 -07:00
server - add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor 2024-08-14 16:10:57 -07:00
shared - add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor 2024-08-14 16:10:57 -07:00
vgui Fixes in base/, move hud weapon selection references out 2024-07-23 18:08:33 -07:00
xr The mother of experimental commits. 2024-06-22 00:24:13 -07:00