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nuclide
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021d985a2e
nuclide
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Source
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server
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scihunt
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Marco Hladik
021d985a2e
Moved weapon specific animation code to the respective weapon files for FreeHL
2019-08-07 00:20:42 -07:00
..
client.c
Moved weapon specific animation code to the respective weapon files for FreeHL
2019-08-07 00:20:42 -07:00
input.c
Flashlight: Add the HUD indicator in the 'valve' base
2019-03-09 15:50:11 +01:00
monster_scientist.cpp
- Added Rewolf decore_* entities from the demo
2019-03-19 20:01:24 +01:00
server.c
scihunt: Added support for parsing SH_Data files, gave it its own game
2019-03-01 13:55:56 +01:00
shdata_parse.c
Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice
2019-03-14 20:13:02 +01:00