Commit graph

6 commits

Author SHA1 Message Date
56a616ec8b
CBaseEntity: Add reliable methods to query what certain attributes where
when the entity first spawned. (e.g. GetSpawnOrigin())
2021-09-16 17:34:56 +02:00
37c5c6efdd GS-Entbase: Make sure we use Set*() functions for networked fields all the
time to notify clients of any changes
2021-07-19 08:34:46 +02:00
50c3f27a69 GS-Entbase: Document spawnflags throughly in QUAKED comments. 2021-07-17 21:04:34 +02:00
d744bf2272 GS-Entbase: QUAKED comment improvements for level editors 2021-07-14 11:49:30 +02:00
dabe93a9ce func_wall_toggle: Fix networking bug, we weren't using SetModelindex() 2021-06-16 11:52:59 +02:00
02efa21e3d Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
2021-02-08 13:35:15 +01:00
Renamed from src/gs-entbase/server/func_wall_toggle.cpp (Browse further)