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3 commits

Author SHA1 Message Date
d41b90c081 Base: Give some love to base/
VGUI-Menu: friendList, chat backend, textview class proto
SurfaceProps: Flesh impacts recognition
PropData: BreakModels now use a bodyque to limit possible physics overhead
PMove: falldamage, liquids can now be configured via external decl
NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl
API: Team class management APIS
NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added.
More polish everywhere else
2025-01-02 18:53:55 -08:00
81d61ac3da multiprogs additions, decl integration, more of everything really 2024-10-16 22:52:27 -07:00
c829d0453e
Fixes in base/, move hud weapon selection references out 2024-07-23 18:08:33 -07:00
Renamed from base/misc.pk3dir/particles/fx_spark.cfg (Browse further)