b670c994c1
build_engine.sh: Support building of HL2/SRC2004 content via the new plugin
...
that you can enable in build.cfg...
base_player: Add MakeTempSpectator() and MakePlayer(), so gamemodes have it
easier to handle in-game status changes...
NSRenderableEntity: Add support for 'modelscale' key
2021-11-09 17:33:16 +01:00
9245ae809b
Platform: Added example model into test_dlights.
2020-11-21 16:07:35 +01:00
43dceb7c5a
Platform: Clean up some more of the rtlight GLSL
2020-10-30 11:27:52 +01:00
05b76160e1
Platform: Added r_skipLightmap to the GLSL where applicable
2020-10-27 07:07:19 +01:00
185c7de151
Platform: GLSL improvements, introduction of r_skipDiffuse, r_skipNormal
...
and r_skipSpecular
2020-10-27 05:41:11 +01:00
b6e9aceb02
Platform: Restructure the directory, add example maps and sources.
2020-09-24 15:33:35 +02:00