Commit graph

11 commits

Author SHA1 Message Date
e18f0dae6d Added splitscreen stuff (experimental)
Added a simple reward for losers
Fixed that round-draw would give the teams a reward
Changed cl_movespeedkey to 0.5
Changed prediction quite a lot (jumping glitch fixed)
More changes to the HUD to compensate for multiple screeninstances (splitscreen)
2017-11-16 16:53:02 -06:00
d86ddeff76 Fixed a potential client crash with cl_thirdperson set to 1
Made it so you can at least navigate the UI with the number keys
2017-11-13 16:52:01 -06:00
edc0f6ac8d Fixed #41 and added HUD 'Caliber' graphics for the explosives
Removed temporary menu cursor fix, because the SVN version of FTE addressed the cursor issue! Yay for Spike!
2017-10-26 19:43:38 -05:00
8931e3cd18 Temporary fix for the menu/fullscreen issue on Linux 2017-10-22 01:24:11 -05:00
c48199140f Backing these changes, less menu crashes and (coming soon) usable options menu 2017-09-29 01:05:40 -05:00
ac3a42e49d Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled. 2017-06-23 09:23:24 +02:00
5b0cc923a0 Server browser, scrollbars... lots of fun stuff. 2017-06-22 19:31:43 +02:00
dd83d09250 More work towards the new menu 2017-06-22 01:49:28 +02:00
4bcea672ff More work on the menu: Added map menu, simple server browser... 2017-05-01 13:55:50 +02:00
5320775c33 Cleaning up... 2017-05-01 01:21:49 +02:00
f69911fd9c Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes. 2017-04-30 23:19:10 +02:00