Commit graph

5 commits

Author SHA1 Message Date
d635fbc0c7 Updated License/Copyright Info 2019-01-16 17:43:50 +01:00
a4c77d7a95 Cleanup, removing unused cruft, moved menu into its own basedir. 2019-01-16 00:10:21 +01:00
95b60757e7 light: make sure lightstyles reset upon round respawn 2019-01-15 22:29:04 +01:00
5fa7002844 - Added everything needed for networked sprays
- Switched to custom pmove code (early, WIP) instead of the engine one, again
- Made nightvision compatible with splitscreen modes
- Player animation fixes
- Prediction fixes
- Fixed radius damage, so grenades and bombs should apply proper damage now
- Added func_wall_toggle
- Small entity fixes
2019-01-03 02:26:39 +01:00
07b72429f6 Switched the majority of entities over to my new object oriented entity codebase also featured in The Wastes 1.2 2018-12-31 02:00:38 +01:00