42b1abf668
Menu-FN/FS: Only parse sprays from logos/, not root of mod-dir
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anymore. Users with giant BMP screenshots will rejoice
2021-08-29 09:53:36 +02:00
2082f1355a
Menu-FN: Parse liblist.gam files instead of relying on manifests outright.
2021-05-28 10:26:42 +02:00
6f49e81d56
default.fmf: Set nomodels to 1 and blank DOWNLOADSURL to help the pkg tool
2021-03-31 12:45:11 +02:00
09b11284b3
Make sure to exec platform_default.cfg in the .fmf level so we don't get
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overriden by hostile mods.
2021-01-23 23:41:58 +01:00
86daed3eec
Added a stripped down base game tree, which should pose as a decent
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entry-point for starters into the SDK
2020-12-22 01:56:44 +01:00
f51a200f97
Arranged more platform manifests, added some fallback assets contributed
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by Xylemon!
2020-04-08 22:22:42 +02:00
8f6a826475
Moved footstep sound shader, manifest updates.
2020-04-08 08:50:09 +02:00
c6f40c2590
Moved shared Nuclide data into its own folder.
2020-04-08 08:01:52 +02:00
4d32bf91a8
Updated .fmf files...
2020-04-06 10:57:07 +02:00
7f2f32efb1
Menu/Manifests: Allow games to execute commands for the button reserved
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for training. Gunman uses this to play a Smacker/Bink video file.
2020-04-03 14:09:17 +02:00
5dde0fb486
Menu: Switch to the new manifest based mod/game info stuff
2020-04-01 12:27:45 +02:00
7bf8db941d
Shoved some precaching stuff around
2020-03-24 07:47:41 +01:00
9a5d0defac
Add Frag-Net's RTC broker.
2020-03-03 22:43:57 +01:00
8043b8f830
Major cleanup and restructuring. This breaks everything. I'm very, very sorry.
2019-01-19 05:50:25 +01:00
61fcdfcf07
Progs update
2019-01-18 21:09:53 +01:00
d635fbc0c7
Updated License/Copyright Info
2019-01-16 17:43:50 +01:00
a4c77d7a95
Cleanup, removing unused cruft, moved menu into its own basedir.
2019-01-16 00:10:21 +01:00
Marco Hladik
d78d12fd71
Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
2018-02-12 07:24:08 -08:00
4a14bb6fab
Renamed project, fixed potential money bugs revised input....
2017-01-15 20:56:58 +01:00
Marco Hladik
dc95dd3c12
Fixed the BreakModel PVS thing.
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Now also loading 'valve' whenever present.
2016-12-10 15:39:54 +01:00
Marco Hladik
dfae8b5dae
Added the scoreboard
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Added orbituaries
Added monetary rewards for objectives
Fixed weapons not switching/drawing after buying new ones
Added $16.000 salary cap
Fixed func_breakables always starting with 100HP
Fixed something about the doors
Fixed the Buymenu Exit button trying to buy ammunition
Fixed spawning behaviour between switching teams and modes
Fixed VIPs being able to switch teams midsession
Changed gamedir loading behaviour (attempts to read cstrike, then opencs)
2016-12-10 00:03:13 +01:00