Commit graph

7 commits

Author SHA1 Message Date
eca4d0668c Coutner-Strike: Added item sound shader that I forgot to include 2020-04-21 00:31:10 +02:00
2cee375ce5 Lots of commits bundled into one:
- Added GamePMove_Fall and GamePMove_Jump for controlling either.
- Tweaked maxspeed for Counter-Strike heavily.
- Worked on the Counter-Strike WEAPON_KNIFE (fully functional!).
- Worked on the Counter-Strike WEAPON_AWP (mainly zoom).
- The WEAPON_C4 in Counter-Strike will no longer unfreeze you during warmup
- Added cl_showtriggers for displaying brush-based triggers.
- Removed muzzleflash dynamic light, as it seems GoldSrc doesn't have any.
- Fixed bug in which the server-list would run into an infinite loop error.
- Fixed weapon pricing in Counter-Strike.
- To rescue hostages means to earn $$$
2020-04-20 06:45:14 +02:00
8f6a826475 Moved footstep sound shader, manifest updates. 2020-04-08 08:50:09 +02:00
a1b1eca2e5 Cstrike: Progress towards the grenades. 2020-04-07 15:37:31 +02:00
cf136dbd6c Cstrike: Finished most of the essential gun logic. 2020-04-07 02:47:21 +02:00
1f0e93d35a Precaching CS weapon sounds via sound-shaders... 2020-04-06 10:53:26 +02:00
639097249a Some CSTRIKE and REWOLF soundshader stuff 2020-04-03 14:42:39 +02:00