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a3ecd78f17
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CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64).
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2021-05-10 08:14:10 +02:00 |
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ae6f3ebdfb
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Lots more documentation in server/*.c, minor fixes for some mod guns like
They Hunger, Gearbox, SciHunt and Poke646. Also cvar support for 'pausable'
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2021-01-06 13:58:37 +01:00 |
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58be8e2170
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BotLib/Nodes: Add support for variable link radius. If you need to fill
your old waypoint data... try 'sv way radiushack'. Sorry!
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2021-01-02 11:17:14 +01:00 |
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f38bf28b9e
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Go over the default.cfg's of all the example games. Make it so that
Skill_GetValue() requires a default value set.
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2020-12-12 01:54:00 +01:00 |
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6073f73979
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Working around a compiler bug in fteqcc (presumably) where for some reason
it allows me to override some fields inside a class, but not PlayerUse().
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2020-11-25 10:32:42 +01:00 |
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2c1bd865c0
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GS-Entbase: Moving client/baseentity and server/baseentity into a shared
file... Optimisations forthcoming
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2020-11-24 13:55:57 +01:00 |
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a9d87aa590
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Server: Minor scripted_sequence pathfinding improvements, add support
for m_flChaseSpeed for CBaseMonster...
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2020-11-23 21:39:40 +01:00 |
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e803ddbceb
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GS-Entbase: Expose Base* class headers at the global scope.
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2020-10-17 16:30:36 +02:00 |
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