Commit graph

8 commits

Author SHA1 Message Date
0909b91703 last weeks work, read plan 2024-09-17 12:46:31 -07:00
b60d420692 Push all the latest commits from this week's worklog, changes for RT2 2024-09-01 23:57:51 -07:00
02301994ce
- add GetNextWeapon(), GetPreviousWeapon(), GetLastWeapon() to NSActor
- allow weapon sorting in overridable NSActor::SortWeaponChain() method
- add isClient() as isPlayer() doesn't take spectators into account
- fix various CS specific zone
- ungodly amount of documentation improvements
- worldspawn ent work delegated to separate ent slot
- NSClientPlayer::MakePlayer no longer wipes the inventory.
- fix team selection race condition exploit in FreeCS
2024-08-14 16:10:57 -07:00
8ace54224c
The mother of experimental commits. 2024-06-22 00:24:13 -07:00
822a7221b2
WIP pmove, AI, etc. changes 2024-04-22 15:11:12 -07:00
9e6a203a02
Shared: Go over the various base classes and bring Save/Restore methods up to date. 2023-07-07 23:34:58 -07:00
12bb472abc
add class NSPortal (initial work, plus custom pmove changes).
Work on NSProjectile expansion has begun.
Support for skill cvar referencing within entityDef values.
2023-05-27 11:58:34 -07:00
f8a3e227d4
NSItem: new entity class, designed to use with entityDefs. Subject to change (a lot). 2023-05-08 11:17:03 -07:00