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021d985a2e
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Moved weapon specific animation code to the respective weapon files for FreeHL
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2019-08-07 00:20:42 -07:00 |
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Marco Hladik
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921ec444a2
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Basic player animation code for Valve/Scihunt/Rewolf
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2019-08-06 22:57:18 -07:00 |
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8220ce4116
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Cleanup: Change instances of _x to [0], y to [1] and z to [2]
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2019-03-13 22:03:57 +01:00 |
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546451338f
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January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it.
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2019-01-29 03:40:14 +01:00 |
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