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Marco Hladik
95c2b8225a
func_door: Add 'snd_move' attribute.
...
Platform: Misc minor GLSL updates. You can use the #TINT parm on program fade materials now.
2022-03-28 03:32:02 -07:00
Marco Hladik
a7d5c0ab4a
fade.glsl: Add support for vertex colors.
2022-03-22 16:39:03 -07:00
Marco Hladik
b6e9aceb02
Platform: Restructure the directory, add example maps and sources.
2020-09-24 15:33:35 +02:00
Renamed from platform/data.pk3dir/glsl/fade.glsl (
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