env_sprite: Update QUAKED comment to mention 'material' key.
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@ -43,6 +43,7 @@ A sprite entity manager with fancy overrides.
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- "killtarget" : Target to kill when triggered.
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- "angles" : Sets the pitch, yaw and roll angles of the sprite.
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- "model" : Path to the sprite in question.
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- "material" : Instead of model, you can set the path of a material/image here.
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- "rendercolor" : Color modifier of the sprite.
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- "renderamt" : Alpha modifier of the sprite.
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- "rendermode" : Render mode of the sprite.
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