Added initial weapon HUD icons for mod: 'scihunt'
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@ -188,6 +188,8 @@ void w_cannon_crosshair(void)
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drawsubpic(cross_pos, [24,24], "sprites/crosshairs.spr_0.tga", [48/128,24/128], [0.1875, 0.1875], [1,1,1], 1, DRAWFLAG_NORMAL);
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HUD_DrawAmmo1();
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HUD_DrawAmmo2();
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vector aicon_pos = video_mins + [video_res[0] - 48, video_res[1] - 42];
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drawsubpic(aicon_pos, [24,24], "sprites/640hud7.spr_0.tga", [72/256,72/128], [24/256, 24/128], g_hud_color, 1, DRAWFLAG_ADDITIVE);
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#endif
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}
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