BotLib: Will now set a protected *bot infokey to signal clients as to who is a bot.
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@ -525,4 +525,5 @@ bot::bot(void)
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{
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{
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classname = "player";
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classname = "player";
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targetname = "_nuclide_bot_";
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targetname = "_nuclide_bot_";
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forceinfokey(this, "*bot", "1");
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}
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}
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