env_sound: Remove antiquated check for g_iWorldInitialized and change an

ifdef'd print to a dprint.
This commit is contained in:
Marco Cawthorne 2021-04-20 19:54:11 +02:00
parent 8ec9960264
commit d37c4d9d0a

View file

@ -163,10 +163,7 @@ env_sound::env_sound(void)
m_iRadius = 256;
Init();
movetype = MOVETYPE_NONE;
solid = SOLID_TRIGGER;
geomtype = GEOMTYPE_CAPSULE;
setsize(this, [-m_iRadius,-m_iRadius,-m_iRadius], [m_iRadius,m_iRadius,m_iRadius]);
setsize(this, [0,0,0], [0,0,0]);
setorigin(this, origin);
/* Valve BSP, convert their env_sound */
@ -329,10 +326,6 @@ DSP_UpdateListener(void)
vector vecPlayer;
if (!g_iWorldInitialized) {
return;
}
if (autocvar_dsp_environments == FALSE) {
return;
}
@ -382,10 +375,8 @@ DSP_UpdateListener(void)
g_flDSPTime += clframetime;
#else
#ifdef GS_DEVELOPER
print(sprintf("DSP_UpdateListener: Changed style to %i\n",
dprint(sprintf("DSP_UpdateListener: Changed style to %i\n",
g_iDSP));
#endif
old_dsp = g_iDSP;
setup_reverb(12, &reverbPresets[g_iDSP], sizeof(reverbinfo_t));