Updated binary script to force valve.fmf to be renamed.
This commit is contained in:
parent
50ccbf4b9a
commit
ba1cb46fb6
2 changed files with 33 additions and 0 deletions
|
@ -41,6 +41,7 @@ copy_file logos/fte.png
|
|||
# one last touch
|
||||
touch ./_release/fteqw_goes_here
|
||||
mv ./_release/doc/release-readme ./_release/README
|
||||
mv ./_release/valve.fmf ./_release/default.fmf
|
||||
|
||||
# build the tarball
|
||||
export FILE_OUT=nuclide-$(date +%m-%d-%Y)
|
||||
|
|
32
doc/release-readme
Normal file
32
doc/release-readme
Normal file
|
@ -0,0 +1,32 @@
|
|||
Getting started
|
||||
=======================================
|
||||
|
||||
1) Get FTE QW for your platform
|
||||
http://fte.triptohell.info/downloads
|
||||
|
||||
2) Put it into the same directory as this README
|
||||
|
||||
3) Run FTEQW
|
||||
|
||||
4) Download the content you need via the updater, or provide your own
|
||||
copies for the full-version of the games.
|
||||
|
||||
Troubleshooting
|
||||
=======================================
|
||||
|
||||
Make sure you're running the latest version of FTEQW.
|
||||
|
||||
If your entire engine/binary crashes to desktop or whatever, it's an FTE bug.
|
||||
Contact #fte at irc.quakenet.org
|
||||
|
||||
If you crash to console, contact #freecs at irc.freenode.net or irc.frag-net.com
|
||||
|
||||
|
||||
Notes
|
||||
=======================================
|
||||
|
||||
Things will improve, as they always do.
|
||||
|
||||
Thanks and have fun
|
||||
|
||||
- eukara
|
Loading…
Reference in a new issue