Networking improvements to NSEntity, NSRenderableEntity and NSSurfacePropEntity
This commit is contained in:
parent
8781494822
commit
af6412e283
9 changed files with 556 additions and 97 deletions
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@ -26,11 +26,10 @@ Entity_EntityUpdate(float type, float new)
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me.ReceiveEntity(new, readfloat());
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break;
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case ENT_ENTITYRENDERABLE:
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NSRenderableEntity rend = (NSRenderableEntity)self;
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if (new) {
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spawnfunc_NSRenderableEntity();
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}
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rend.ReceiveEntity(new, readfloat());
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NSRenderableEntity_ReadEntity(new);
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break;
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case ENT_SURFPROP:
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NSSurfacePropEntity_ReadEntity(new);
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break;
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case ENT_PHYSICS:
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NSPhysicsEntity_ReadEntity(new);
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@ -54,28 +54,4 @@ enum
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};
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#endif
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enumflags
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{
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BASEFL_CHANGED_ORIGIN,
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BASEFL_CHANGED_ANGLES,
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BASEFL_CHANGED_MODELINDEX,
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BASEFL_CHANGED_SIZE,
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BASEFL_CHANGED_FLAGS,
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BASEFL_CHANGED_SOLID,
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BASEFL_CHANGED_FRAME,
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BASEFL_CHANGED_SKIN,
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BASEFL_CHANGED_MOVETYPE,
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BASEFL_CHANGED_EFFECTS,
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BASEFL_CHANGED_BODY,
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BASEFL_CHANGED_SCALE,
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BASEFL_CHANGED_VELOCITY,
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#ifdef GS_RENDERFX
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BASEFL_CHANGED_RENDERCOLOR,
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BASEFL_CHANGED_RENDERAMT,
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BASEFL_CHANGED_RENDERMODE,
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#else
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BASEFL_CHANGED_ALPHA,
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#endif
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};
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.bool _mapspawned;
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@ -14,10 +14,33 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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enumflags
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{
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BASEFL_CHANGED_ORIGIN,
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BASEFL_CHANGED_ANGLES,
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BASEFL_CHANGED_MODELINDEX,
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BASEFL_CHANGED_SIZE,
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BASEFL_CHANGED_FLAGS,
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BASEFL_CHANGED_SOLID,
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BASEFL_CHANGED_FRAME,
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BASEFL_CHANGED_SKIN,
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BASEFL_CHANGED_MOVETYPE,
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BASEFL_CHANGED_EFFECTS,
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BASEFL_CHANGED_BODY,
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BASEFL_CHANGED_SCALE,
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BASEFL_CHANGED_VELOCITY,
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#ifdef GS_RENDERFX
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BASEFL_CHANGED_RENDERCOLOR,
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BASEFL_CHANGED_RENDERAMT,
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BASEFL_CHANGED_RENDERMODE,
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#else
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BASEFL_CHANGED_ALPHA,
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#endif
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};
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/* NSEntity is the lowest, user accessible class.
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It's responsible for handling practically every entity in Nuclide.
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*/
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class NSEntity:NSTrigger
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{
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void(void) NSEntity;
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@ -429,6 +429,7 @@ NSEntity::EvaluateEntity(void)
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}
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SAVE_STATE(origin);
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angles = Math_FixDeltaVector(angles);
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SAVE_STATE(angles);
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SAVE_STATE(modelindex);
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SAVE_STATE(size);
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@ -14,6 +14,34 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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enumflags
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{
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RDENT_CHANGED_ORIGIN_X,
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RDENT_CHANGED_ORIGIN_Y,
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RDENT_CHANGED_ORIGIN_Z,
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RDENT_CHANGED_ANGLES_X,
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RDENT_CHANGED_ANGLES_Y,
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RDENT_CHANGED_ANGLES_Z,
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RDENT_CHANGED_MODELINDEX,
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RDENT_CHANGED_SIZE,
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RDENT_CHANGED_FLAGS,
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RDENT_CHANGED_SOLID,
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RDENT_CHANGED_FRAME,
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RDENT_CHANGED_SKIN,
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RDENT_CHANGED_MOVETYPE,
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RDENT_CHANGED_EFFECTS,
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RDENT_CHANGED_BODY,
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RDENT_CHANGED_SCALE,
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RDENT_CHANGED_VELOCITY,
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#ifdef GS_RENDERFX
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RDENT_CHANGED_RENDERCOLOR,
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RDENT_CHANGED_RENDERAMT,
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RDENT_CHANGED_RENDERMODE,
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#else
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RDENT_CHANGED_ALPHA,
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#endif
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};
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#ifdef CLIENT
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var int autocvar_cl_showtriggers = FALSE;
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var int autocvar_rm_unlit_additive = TRUE;
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@ -28,12 +56,12 @@ class NSRenderableEntity:NSEntity
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/* overrides */
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virtual void(string, string) SpawnKey;
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#ifdef SERVER
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virtual float(entity, float) SendEntity;
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virtual void(entity, string, string) Input;
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virtual void(void) Respawn;
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virtual void(float) Save;
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virtual void(string,string) Restore;
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virtual void(void) EvaluateEntity;
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virtual float(entity, float) SendEntity;
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#else
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virtual void(float,float) ReceiveEntity;
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virtual float(void) predraw;
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@ -51,44 +51,57 @@ NSRenderableEntity::MakeStatic(void)
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void
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NSRenderableEntity::EvaluateEntity(void)
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{
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if (ATTR_CHANGED(origin)) {
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SetSendFlags(BASEFL_CHANGED_ORIGIN);
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if (VEC_CHANGED(origin,0)) {
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SetSendFlags(RDENT_CHANGED_ORIGIN_X);
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}
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if (ATTR_CHANGED(angles)) {
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SetSendFlags(BASEFL_CHANGED_ANGLES);
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if (VEC_CHANGED(origin,1)) {
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SetSendFlags(RDENT_CHANGED_ORIGIN_Y);
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}
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if (VEC_CHANGED(origin,2)) {
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SetSendFlags(RDENT_CHANGED_ORIGIN_Z);
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}
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if (VEC_CHANGED(angles,0)) {
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SetSendFlags(RDENT_CHANGED_ANGLES_X);
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}
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if (VEC_CHANGED(angles,1)) {
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SetSendFlags(RDENT_CHANGED_ANGLES_Y);
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}
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if (VEC_CHANGED(angles,2)) {
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SetSendFlags(RDENT_CHANGED_ANGLES_Z);
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}
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if (ATTR_CHANGED(modelindex)) {
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SetSendFlags(BASEFL_CHANGED_MODELINDEX);
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SetSendFlags(RDENT_CHANGED_MODELINDEX);
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}
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if (ATTR_CHANGED(solid)) {
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SetSendFlags(BASEFL_CHANGED_SOLID);
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SetSendFlags(RDENT_CHANGED_SOLID);
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}
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if (ATTR_CHANGED(movetype)) {
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SetSendFlags(BASEFL_CHANGED_MOVETYPE);
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SetSendFlags(RDENT_CHANGED_MOVETYPE);
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}
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if (ATTR_CHANGED(size)) {
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SetSendFlags(BASEFL_CHANGED_SIZE);
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SetSendFlags(RDENT_CHANGED_SIZE);
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}
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if (ATTR_CHANGED(frame)) {
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SetSendFlags(BASEFL_CHANGED_FRAME);
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SetSendFlags(RDENT_CHANGED_FRAME);
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}
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if (ATTR_CHANGED(skin)) {
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SetSendFlags(BASEFL_CHANGED_SKIN);
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SetSendFlags(RDENT_CHANGED_SKIN);
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}
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if (ATTR_CHANGED(effects)) {
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SetSendFlags(BASEFL_CHANGED_EFFECTS);
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SetSendFlags(RDENT_CHANGED_EFFECTS);
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}
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if (ATTR_CHANGED(m_iBody)) {
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SetSendFlags(BASEFL_CHANGED_BODY);
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SetSendFlags(RDENT_CHANGED_BODY);
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}
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if (ATTR_CHANGED(scale)) {
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SetSendFlags(BASEFL_CHANGED_SCALE);
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SetSendFlags(RDENT_CHANGED_SCALE);
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}
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if (ATTR_CHANGED(velocity)) {
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SetSendFlags(BASEFL_CHANGED_VELOCITY);
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SetSendFlags(RDENT_CHANGED_VELOCITY);
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}
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SAVE_STATE(origin);
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angles = Math_FixDeltaVector(angles);
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SAVE_STATE(angles);
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SAVE_STATE(modelindex);
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SAVE_STATE(solid);
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@ -103,22 +116,27 @@ NSRenderableEntity::EvaluateEntity(void)
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#ifdef GS_RENDERFX
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if (ATTR_CHANGED(m_iRenderMode)) {
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SetSendFlags(BASEFL_CHANGED_RENDERMODE);
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SetSendFlags(RDENT_CHANGED_RENDERMODE);
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}
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if (ATTR_CHANGED(m_iRenderFX)) {
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SetSendFlags(BASEFL_CHANGED_RENDERMODE);
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SetSendFlags(RDENT_CHANGED_RENDERMODE);
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}
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if (ATTR_CHANGED(m_vecRenderColor)) {
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SetSendFlags(BASEFL_CHANGED_RENDERCOLOR);
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SetSendFlags(RDENT_CHANGED_RENDERCOLOR);
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}
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if (ATTR_CHANGED(m_flRenderAmt)) {
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SetSendFlags(BASEFL_CHANGED_RENDERAMT);
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SetSendFlags(RDENT_CHANGED_RENDERAMT);
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}
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SAVE_STATE(m_iRenderMode);
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SAVE_STATE(m_iRenderFX);
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SAVE_STATE(m_vecRenderColor);
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SAVE_STATE(m_flRenderAmt);
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#else
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if (ATTR_CHANGED(alpha)) {
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SetSendFlags(BASEFL_CHANGED_ALPHA);
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SetSendFlags(RDENT_CHANGED_ALPHA);
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}
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SAVE_STATE(alpha);
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#endif
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}
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@ -134,38 +152,48 @@ NSRenderableEntity::SendEntity(entity ePEnt, float fChanged)
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WriteByte(MSG_ENTITY, ENT_ENTITYRENDERABLE);
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#if 0
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/* newly popped into the PVS, sadly this is the only hacky way to check
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* for this right now. convince the engine maintainer to make this more sensible */
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if (fChanged == 0xFFFFFF) {
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/* check for defaults. if these are predictable fields, don't even bother
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* networking them! you're just wasting bandwidth. */
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if (frame == 0)
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fChanged &= ~BASEFL_CHANGED_FRAME;
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fChanged &= ~RDENT_CHANGED_FRAME;
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if (skin == 0)
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fChanged &= ~BASEFL_CHANGED_SKIN;
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fChanged &= ~RDENT_CHANGED_SKIN;
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if (effects == 0)
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fChanged &= ~BASEFL_CHANGED_EFFECTS;
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fChanged &= ~RDENT_CHANGED_EFFECTS;
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if (m_iBody == 0)
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fChanged &= ~BASEFL_CHANGED_BODY;
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fChanged &= ~RDENT_CHANGED_BODY;
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if (scale == 0.0 || scale == 1.0)
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fChanged &= ~BASEFL_CHANGED_SCALE;
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if (origin == [0,0,0])
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fChanged &= ~BASEFL_CHANGED_ORIGIN;
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if (angles == [0,0,0])
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fChanged &= ~BASEFL_CHANGED_ANGLES;
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fChanged &= ~RDENT_CHANGED_SCALE;
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if (origin[0] == 0)
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fChanged &= ~RDENT_CHANGED_ORIGIN_X;
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if (origin[1] == 0)
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fChanged &= ~RDENT_CHANGED_ORIGIN_Y;
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if (origin[2] == 0)
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fChanged &= ~RDENT_CHANGED_ORIGIN_Z;
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if (angles[0] == 0)
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fChanged &= ~RDENT_CHANGED_ANGLES_X;
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if (angles[1] == 0)
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fChanged &= ~RDENT_CHANGED_ANGLES_Y;
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if (angles[2] == 0)
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fChanged &= ~RDENT_CHANGED_ANGLES_Z;
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if (velocity == [0,0,0])
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fChanged &= ~BASEFL_CHANGED_VELOCITY;
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fChanged &= ~RDENT_CHANGED_VELOCITY;
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if (mins == [0,0,0] && maxs == [0,0,0])
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fChanged &= ~BASEFL_CHANGED_SIZE;
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fChanged &= ~RDENT_CHANGED_SIZE;
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if (solid == SOLID_NOT)
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fChanged &= ~BASEFL_CHANGED_SOLID;
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fChanged &= ~RDENT_CHANGED_SOLID;
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if (movetype == MOVETYPE_NONE)
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fChanged &= ~BASEFL_CHANGED_MOVETYPE;
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fChanged &= ~RDENT_CHANGED_MOVETYPE;
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#ifdef GS_RENDERFX
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if (m_iRenderMode == RM_NORMAL)
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fChanged &= ~BASEFL_CHANGED_RENDERMODE;
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fChanged &= ~RDENT_CHANGED_RENDERMODE;
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#endif
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}
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#endif
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/* don't network triggers unless provoked */
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/*if (cvar("developer") == 0 && m_iRenderMode == RM_TRIGGER)
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@ -174,28 +202,38 @@ NSRenderableEntity::SendEntity(entity ePEnt, float fChanged)
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/* broadcast how much data is expected to be read */
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WriteFloat(MSG_ENTITY, fChanged);
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//print(sprintf("rendent send: %s %x %d\n", classname, fChanged, fChanged));
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/* really trying to get our moneys worth with 23 bits of mantissa */
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if (fChanged & BASEFL_CHANGED_ORIGIN) {
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if (fChanged & RDENT_CHANGED_ORIGIN_X) {
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WriteCoord(MSG_ENTITY, origin[0]);
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}
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if (fChanged & RDENT_CHANGED_ORIGIN_Y) {
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WriteCoord(MSG_ENTITY, origin[1]);
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}
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if (fChanged & RDENT_CHANGED_ORIGIN_Z) {
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WriteCoord(MSG_ENTITY, origin[2]);
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}
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if (fChanged & BASEFL_CHANGED_ANGLES) {
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if (fChanged & RDENT_CHANGED_ANGLES_X) {
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WriteShort(MSG_ENTITY, angles[0] * 32767 / 360);
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}
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if (fChanged & RDENT_CHANGED_ANGLES_Y) {
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WriteShort(MSG_ENTITY, angles[1] * 32767 / 360);
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}
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if (fChanged & RDENT_CHANGED_ANGLES_Z) {
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WriteShort(MSG_ENTITY, angles[2] * 32767 / 360);
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}
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if (fChanged & BASEFL_CHANGED_MODELINDEX) {
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if (fChanged & RDENT_CHANGED_MODELINDEX) {
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WriteShort(MSG_ENTITY, modelindex);
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WriteByte(MSG_ENTITY, colormap);
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}
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if (fChanged & BASEFL_CHANGED_SOLID) {
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if (fChanged & RDENT_CHANGED_SOLID) {
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WriteByte(MSG_ENTITY, solid);
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}
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if (fChanged & BASEFL_CHANGED_MOVETYPE) {
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if (fChanged & RDENT_CHANGED_MOVETYPE) {
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WriteByte(MSG_ENTITY, movetype);
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}
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if (fChanged & BASEFL_CHANGED_SIZE) {
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if (fChanged & RDENT_CHANGED_SIZE) {
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WriteCoord(MSG_ENTITY, mins[0]);
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WriteCoord(MSG_ENTITY, mins[1]);
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WriteCoord(MSG_ENTITY, mins[2]);
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@ -203,35 +241,35 @@ NSRenderableEntity::SendEntity(entity ePEnt, float fChanged)
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WriteCoord(MSG_ENTITY, maxs[1]);
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WriteCoord(MSG_ENTITY, maxs[2]);
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}
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if (fChanged & BASEFL_CHANGED_FRAME) {
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if (fChanged & RDENT_CHANGED_FRAME) {
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WriteByte(MSG_ENTITY, frame);
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WriteByte(MSG_ENTITY, frame1time);
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}
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if (fChanged & BASEFL_CHANGED_SKIN) {
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if (fChanged & RDENT_CHANGED_SKIN) {
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WriteByte(MSG_ENTITY, skin + 128);
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}
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if (fChanged & BASEFL_CHANGED_EFFECTS) {
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if (fChanged & RDENT_CHANGED_EFFECTS) {
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WriteFloat(MSG_ENTITY, effects);
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}
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if (fChanged & BASEFL_CHANGED_BODY) {
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if (fChanged & RDENT_CHANGED_BODY) {
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WriteByte(MSG_ENTITY, m_iBody);
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}
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if (fChanged & BASEFL_CHANGED_SCALE) {
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if (fChanged & RDENT_CHANGED_SCALE) {
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WriteFloat(MSG_ENTITY, scale);
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}
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if (fChanged & BASEFL_CHANGED_VELOCITY) {
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if (fChanged & RDENT_CHANGED_VELOCITY) {
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WriteFloat(MSG_ENTITY, velocity[0]);
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WriteFloat(MSG_ENTITY, velocity[1]);
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WriteFloat(MSG_ENTITY, velocity[2]);
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}
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#ifdef GS_RENDERFX
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if (fChanged & BASEFL_CHANGED_RENDERMODE) {
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if (fChanged & RDENT_CHANGED_RENDERMODE) {
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WriteByte(MSG_ENTITY, m_iRenderMode);
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WriteByte(MSG_ENTITY, m_iRenderFX);
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}
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if (fChanged & BASEFL_CHANGED_RENDERCOLOR) {
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if (fChanged & RDENT_CHANGED_RENDERCOLOR) {
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WriteFloat(MSG_ENTITY, m_vecRenderColor[0]);
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WriteFloat(MSG_ENTITY, m_vecRenderColor[1]);
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WriteFloat(MSG_ENTITY, m_vecRenderColor[2]);
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@ -239,11 +277,11 @@ NSRenderableEntity::SendEntity(entity ePEnt, float fChanged)
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WriteFloat(MSG_ENTITY, glowmod[1]);
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WriteFloat(MSG_ENTITY, glowmod[2]);
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}
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if (fChanged & BASEFL_CHANGED_RENDERAMT) {
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if (fChanged & RDENT_CHANGED_RENDERAMT) {
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WriteFloat(MSG_ENTITY, m_flRenderAmt);
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}
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#else
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if (fChanged & BASEFL_CHANGED_ALPHA) {
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if (fChanged & RDENT_CHANGED_ALPHA) {
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WriteFloat(MSG_ENTITY, alpha);
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}
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#endif
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@ -476,31 +514,39 @@ NSRenderableEntity::ReceiveEntity
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void
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NSRenderableEntity::ReceiveEntity(float flNew, float flChanged)
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{
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if (flChanged & BASEFL_CHANGED_ORIGIN) {
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if (flChanged & RDENT_CHANGED_ORIGIN_X) {
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origin[0] = readcoord();
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}
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if (flChanged & RDENT_CHANGED_ORIGIN_Y) {
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origin[1] = readcoord();
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}
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if (flChanged & RDENT_CHANGED_ORIGIN_Z) {
|
||||
origin[2] = readcoord();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_ANGLES) {
|
||||
if (flChanged & RDENT_CHANGED_ANGLES_X) {
|
||||
angles[0] = readshort() / (32767 / 360);
|
||||
}
|
||||
if (flChanged & RDENT_CHANGED_ANGLES_Y) {
|
||||
angles[1] = readshort() / (32767 / 360);
|
||||
}
|
||||
if (flChanged & RDENT_CHANGED_ANGLES_Z) {
|
||||
angles[2] = readshort() / (32767 / 360);
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_MODELINDEX) {
|
||||
if (flChanged & RDENT_CHANGED_MODELINDEX) {
|
||||
setmodelindex(this, readshort());
|
||||
colormap = readbyte();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_SOLID) {
|
||||
if (flChanged & RDENT_CHANGED_SOLID) {
|
||||
solid = readbyte();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_MOVETYPE) {
|
||||
if (flChanged & RDENT_CHANGED_MOVETYPE) {
|
||||
movetype = readbyte();
|
||||
|
||||
if (movetype == MOVETYPE_PHYSICS) {
|
||||
movetype = MOVETYPE_NONE;
|
||||
}
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_SIZE) {
|
||||
if (flChanged & RDENT_CHANGED_SIZE) {
|
||||
mins[0] = readcoord();
|
||||
mins[1] = readcoord();
|
||||
mins[2] = readcoord();
|
||||
|
@ -508,36 +554,36 @@ NSRenderableEntity::ReceiveEntity(float flNew, float flChanged)
|
|||
maxs[1] = readcoord();
|
||||
maxs[2] = readcoord();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_FRAME) {
|
||||
if (flChanged & RDENT_CHANGED_FRAME) {
|
||||
frame = readbyte();
|
||||
frame1time =
|
||||
frame2time = readbyte();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_SKIN) {
|
||||
if (flChanged & RDENT_CHANGED_SKIN) {
|
||||
skin = readbyte() - 128;
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_EFFECTS) {
|
||||
if (flChanged & RDENT_CHANGED_EFFECTS) {
|
||||
effects = readfloat();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_BODY) {
|
||||
if (flChanged & RDENT_CHANGED_BODY) {
|
||||
m_iBody = readbyte();
|
||||
setcustomskin(this, "", sprintf("geomset 0 %i\ngeomset 1 %i\n", m_iBody, m_iBody));
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_SCALE) {
|
||||
if (flChanged & RDENT_CHANGED_SCALE) {
|
||||
scale = readfloat();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_VELOCITY) {
|
||||
if (flChanged & RDENT_CHANGED_VELOCITY) {
|
||||
velocity[0] = readfloat();
|
||||
velocity[1] = readfloat();
|
||||
velocity[2] = readfloat();
|
||||
}
|
||||
|
||||
#ifdef GS_RENDERFX
|
||||
if (flChanged & BASEFL_CHANGED_RENDERMODE) {
|
||||
if (flChanged & RDENT_CHANGED_RENDERMODE) {
|
||||
m_iRenderMode = readbyte();
|
||||
m_iRenderFX = readbyte();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_RENDERCOLOR) {
|
||||
if (flChanged & RDENT_CHANGED_RENDERCOLOR) {
|
||||
m_vecRenderColor[0] = readfloat();
|
||||
m_vecRenderColor[1] = readfloat();
|
||||
m_vecRenderColor[2] = readfloat();
|
||||
|
@ -545,11 +591,11 @@ NSRenderableEntity::ReceiveEntity(float flNew, float flChanged)
|
|||
glowmod[1] = readfloat();
|
||||
glowmod[2] = readfloat();
|
||||
}
|
||||
if (flChanged & BASEFL_CHANGED_RENDERAMT) {
|
||||
if (flChanged & RDENT_CHANGED_RENDERAMT) {
|
||||
m_flRenderAmt = readfloat();
|
||||
}
|
||||
#else
|
||||
if (flChanged & BASEFL_CHANGED_ALPHA) {
|
||||
if (flChanged & RDENT_CHANGED_ALPHA) {
|
||||
alpha = readfloat();
|
||||
}
|
||||
#endif
|
||||
|
@ -563,7 +609,7 @@ NSRenderableEntity::ReceiveEntity(float flNew, float flChanged)
|
|||
if (scale == 0.0)
|
||||
scale = 1.0f;
|
||||
|
||||
if (flChanged & BASEFL_CHANGED_SIZE)
|
||||
if (flChanged & RDENT_CHANGED_SIZE)
|
||||
setsize(this, mins * scale, maxs * scale);
|
||||
|
||||
setorigin(this, origin);
|
||||
|
@ -901,3 +947,21 @@ NSRenderableEntity::NSRenderableEntity(void)
|
|||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef CLIENT
|
||||
void
|
||||
NSRenderableEntity_ReadEntity(bool new)
|
||||
{
|
||||
float fl;
|
||||
|
||||
NSRenderableEntity rend = (NSRenderableEntity)self;
|
||||
if (new) {
|
||||
spawnfunc_NSRenderableEntity();
|
||||
}
|
||||
|
||||
fl = readfloat();
|
||||
rend.ReceiveEntity(new, fl);
|
||||
|
||||
//print(sprintf("rendent ent update: %d %x %d %v\n", self.entnum, fl, self.origin, vlen(self.velocity)));
|
||||
}
|
||||
#endif
|
|
@ -14,6 +14,30 @@
|
|||
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
enumflags
|
||||
{
|
||||
SRFENT_CHANGED_ORIGIN,
|
||||
SRFENT_CHANGED_ANGLES,
|
||||
SRFENT_CHANGED_MODELINDEX,
|
||||
SRFENT_CHANGED_SIZE,
|
||||
SRFENT_CHANGED_FLAGS,
|
||||
SRFENT_CHANGED_SOLID,
|
||||
SRFENT_CHANGED_FRAME,
|
||||
SRFENT_CHANGED_SKIN,
|
||||
SRFENT_CHANGED_MOVETYPE,
|
||||
SRFENT_CHANGED_EFFECTS,
|
||||
SRFENT_CHANGED_BODY,
|
||||
SRFENT_CHANGED_SCALE,
|
||||
SRFENT_CHANGED_VELOCITY,
|
||||
#ifdef GS_RENDERFX
|
||||
SRFENT_CHANGED_RENDERCOLOR,
|
||||
SRFENT_CHANGED_RENDERAMT,
|
||||
SRFENT_CHANGED_RENDERMODE,
|
||||
#else
|
||||
SRFENT_CHANGED_ALPHA,
|
||||
#endif
|
||||
};
|
||||
|
||||
class NSSurfacePropEntity:NSRenderableEntity
|
||||
{
|
||||
float m_flBurnNext;
|
||||
|
@ -29,9 +53,12 @@ class NSSurfacePropEntity:NSRenderableEntity
|
|||
virtual void(entity, string, string) Input;
|
||||
virtual void(string, string) SpawnKey;
|
||||
virtual void(void) ParentUpdate;
|
||||
virtual void(void) EvaluateEntity;
|
||||
virtual float(entity, float) SendEntity;
|
||||
#else
|
||||
virtual float(void) predraw;
|
||||
virtual void(void) RenderFire;
|
||||
virtual void(float,float) ReceiveEntity;
|
||||
#endif
|
||||
|
||||
/* new */
|
||||
|
|
|
@ -14,6 +14,332 @@
|
|||
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
/* networking */
|
||||
#ifdef SERVER
|
||||
void
|
||||
NSSurfacePropEntity::EvaluateEntity(void)
|
||||
{
|
||||
if (ATTR_CHANGED(origin)) {
|
||||
SetSendFlags(SRFENT_CHANGED_ORIGIN);
|
||||
}
|
||||
if (ATTR_CHANGED(angles)) {
|
||||
SetSendFlags(SRFENT_CHANGED_ANGLES);
|
||||
}
|
||||
if (ATTR_CHANGED(modelindex)) {
|
||||
SetSendFlags(SRFENT_CHANGED_MODELINDEX);
|
||||
}
|
||||
if (ATTR_CHANGED(solid)) {
|
||||
SetSendFlags(SRFENT_CHANGED_SOLID);
|
||||
}
|
||||
if (ATTR_CHANGED(movetype)) {
|
||||
SetSendFlags(SRFENT_CHANGED_MOVETYPE);
|
||||
}
|
||||
if (ATTR_CHANGED(flags)) {
|
||||
SetSendFlags(SRFENT_CHANGED_FLAGS);
|
||||
}
|
||||
if (ATTR_CHANGED(size)) {
|
||||
SetSendFlags(SRFENT_CHANGED_SIZE);
|
||||
}
|
||||
if (ATTR_CHANGED(frame)) {
|
||||
SetSendFlags(SRFENT_CHANGED_FRAME);
|
||||
}
|
||||
if (ATTR_CHANGED(skin)) {
|
||||
SetSendFlags(SRFENT_CHANGED_SKIN);
|
||||
}
|
||||
if (ATTR_CHANGED(effects)) {
|
||||
SetSendFlags(SRFENT_CHANGED_EFFECTS);
|
||||
}
|
||||
if (ATTR_CHANGED(m_iBody)) {
|
||||
SetSendFlags(SRFENT_CHANGED_BODY);
|
||||
}
|
||||
if (ATTR_CHANGED(scale)) {
|
||||
SetSendFlags(SRFENT_CHANGED_SCALE);
|
||||
}
|
||||
if (ATTR_CHANGED(velocity)) {
|
||||
SetSendFlags(SRFENT_CHANGED_VELOCITY);
|
||||
}
|
||||
|
||||
SAVE_STATE(origin);
|
||||
SAVE_STATE(angles);
|
||||
SAVE_STATE(modelindex);
|
||||
SAVE_STATE(solid);
|
||||
SAVE_STATE(movetype);
|
||||
SAVE_STATE(flags);
|
||||
SAVE_STATE(size);
|
||||
SAVE_STATE(frame);
|
||||
SAVE_STATE(skin);
|
||||
SAVE_STATE(effects);
|
||||
SAVE_STATE(m_iBody);
|
||||
SAVE_STATE(scale);
|
||||
SAVE_STATE(velocity);
|
||||
|
||||
#ifdef GS_RENDERFX
|
||||
if (ATTR_CHANGED(m_iRenderMode)) {
|
||||
SetSendFlags(SRFENT_CHANGED_RENDERMODE);
|
||||
}
|
||||
if (ATTR_CHANGED(m_iRenderFX)) {
|
||||
SetSendFlags(SRFENT_CHANGED_RENDERMODE);
|
||||
}
|
||||
|
||||
if (ATTR_CHANGED(m_vecRenderColor)) {
|
||||
SetSendFlags(SRFENT_CHANGED_RENDERCOLOR);
|
||||
}
|
||||
if (ATTR_CHANGED(m_flRenderAmt)) {
|
||||
SetSendFlags(SRFENT_CHANGED_RENDERAMT);
|
||||
}
|
||||
SAVE_STATE(m_iRenderMode);
|
||||
SAVE_STATE(m_iRenderFX);
|
||||
SAVE_STATE(m_vecRenderColor);
|
||||
SAVE_STATE(m_flRenderAmt);
|
||||
#else
|
||||
if (ATTR_CHANGED(alpha)) {
|
||||
SetSendFlags(SRFENT_CHANGED_ALPHA);
|
||||
}
|
||||
SAVE_STATE(alpha);
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Make sure StartFrame calls this */
|
||||
float
|
||||
NSSurfacePropEntity::SendEntity(entity ePEnt, float fChanged)
|
||||
{
|
||||
if (!modelindex)
|
||||
return (0);
|
||||
|
||||
if (clienttype(ePEnt) != CLIENTTYPE_REAL)
|
||||
return (0);
|
||||
|
||||
WriteByte(MSG_ENTITY, ENT_SURFPROP);
|
||||
|
||||
//print(sprintf("%s %x\n", classname, fChanged));
|
||||
|
||||
#if 0
|
||||
/* newly popped into the PVS, sadly this is the only hacky way to check
|
||||
* for this right now. convince the engine maintainer to make this more sensible */
|
||||
if (fChanged == 0xFFFFFF) {
|
||||
/* check for defaults. if these are predictable fields, don't even bother
|
||||
* networking them! you're just wasting bandwidth. */
|
||||
if (frame == 0)
|
||||
fChanged &= ~SRFENT_CHANGED_FRAME;
|
||||
if (skin == 0)
|
||||
fChanged &= ~SRFENT_CHANGED_SKIN;
|
||||
if (effects == 0)
|
||||
fChanged &= ~SRFENT_CHANGED_EFFECTS;
|
||||
if (m_iBody == 0)
|
||||
fChanged &= ~SRFENT_CHANGED_BODY;
|
||||
if (scale == 0.0 || scale == 1.0)
|
||||
fChanged &= ~SRFENT_CHANGED_SCALE;
|
||||
if (origin == [0,0,0])
|
||||
fChanged &= ~SRFENT_CHANGED_ORIGIN;
|
||||
if (angles == [0,0,0])
|
||||
fChanged &= ~SRFENT_CHANGED_ANGLES;
|
||||
if (velocity == [0,0,0])
|
||||
fChanged &= ~SRFENT_CHANGED_VELOCITY;
|
||||
if (mins == [0,0,0] && maxs == [0,0,0])
|
||||
fChanged &= ~SRFENT_CHANGED_SIZE;
|
||||
if (solid == SOLID_NOT)
|
||||
fChanged &= ~SRFENT_CHANGED_SOLID;
|
||||
if (movetype == MOVETYPE_NONE)
|
||||
fChanged &= ~SRFENT_CHANGED_MOVETYPE;
|
||||
#ifdef GS_RENDERFX
|
||||
if (m_iRenderMode == RM_NORMAL)
|
||||
fChanged &= ~SRFENT_CHANGED_RENDERMODE;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
/* don't network triggers unless provoked */
|
||||
/*if (cvar("developer") == 0 && m_iRenderMode == RM_TRIGGER)
|
||||
return (0);*/
|
||||
|
||||
/* broadcast how much data is expected to be read */
|
||||
WriteFloat(MSG_ENTITY, fChanged);
|
||||
|
||||
/* really trying to get our moneys worth with 23 bits of mantissa */
|
||||
if (fChanged & SRFENT_CHANGED_ORIGIN) {
|
||||
WriteCoord(MSG_ENTITY, origin[0]);
|
||||
WriteCoord(MSG_ENTITY, origin[1]);
|
||||
WriteCoord(MSG_ENTITY, origin[2]);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_ANGLES) {
|
||||
WriteShort(MSG_ENTITY, angles[0] * 32767 / 360);
|
||||
WriteShort(MSG_ENTITY, angles[1] * 32767 / 360);
|
||||
WriteShort(MSG_ENTITY, angles[2] * 32767 / 360);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_MODELINDEX) {
|
||||
WriteShort(MSG_ENTITY, modelindex);
|
||||
WriteByte(MSG_ENTITY, colormap);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_SOLID) {
|
||||
WriteByte(MSG_ENTITY, solid);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_MOVETYPE) {
|
||||
WriteByte(MSG_ENTITY, movetype);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_FLAGS) {
|
||||
WriteFloat(MSG_ENTITY, flags);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_SIZE) {
|
||||
WriteCoord(MSG_ENTITY, mins[0]);
|
||||
WriteCoord(MSG_ENTITY, mins[1]);
|
||||
WriteCoord(MSG_ENTITY, mins[2]);
|
||||
WriteCoord(MSG_ENTITY, maxs[0]);
|
||||
WriteCoord(MSG_ENTITY, maxs[1]);
|
||||
WriteCoord(MSG_ENTITY, maxs[2]);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_FRAME) {
|
||||
WriteByte(MSG_ENTITY, frame);
|
||||
WriteByte(MSG_ENTITY, frame1time);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_SKIN) {
|
||||
WriteByte(MSG_ENTITY, skin + 128);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_EFFECTS) {
|
||||
WriteFloat(MSG_ENTITY, effects);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_BODY) {
|
||||
WriteByte(MSG_ENTITY, m_iBody);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_SCALE) {
|
||||
WriteFloat(MSG_ENTITY, scale);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_VELOCITY) {
|
||||
WriteFloat(MSG_ENTITY, velocity[0]);
|
||||
WriteFloat(MSG_ENTITY, velocity[1]);
|
||||
WriteFloat(MSG_ENTITY, velocity[2]);
|
||||
}
|
||||
|
||||
#ifdef GS_RENDERFX
|
||||
if (fChanged & SRFENT_CHANGED_RENDERMODE) {
|
||||
WriteByte(MSG_ENTITY, m_iRenderMode);
|
||||
WriteByte(MSG_ENTITY, m_iRenderFX);
|
||||
}
|
||||
|
||||
if (fChanged & SRFENT_CHANGED_RENDERCOLOR) {
|
||||
WriteFloat(MSG_ENTITY, m_vecRenderColor[0]);
|
||||
WriteFloat(MSG_ENTITY, m_vecRenderColor[1]);
|
||||
WriteFloat(MSG_ENTITY, m_vecRenderColor[2]);
|
||||
WriteFloat(MSG_ENTITY, glowmod[0]);
|
||||
WriteFloat(MSG_ENTITY, glowmod[1]);
|
||||
WriteFloat(MSG_ENTITY, glowmod[2]);
|
||||
}
|
||||
if (fChanged & SRFENT_CHANGED_RENDERAMT) {
|
||||
WriteFloat(MSG_ENTITY, m_flRenderAmt);
|
||||
}
|
||||
#else
|
||||
if (fChanged & SRFENT_CHANGED_ALPHA) {
|
||||
WriteFloat(MSG_ENTITY, alpha);
|
||||
}
|
||||
#endif
|
||||
|
||||
return (1);
|
||||
}
|
||||
#else
|
||||
/*
|
||||
============
|
||||
NSSurfacePropEntity::ReceiveEntity
|
||||
============
|
||||
*/
|
||||
void
|
||||
NSSurfacePropEntity::ReceiveEntity(float flNew, float flChanged)
|
||||
{
|
||||
if (flChanged & SRFENT_CHANGED_ORIGIN) {
|
||||
origin[0] = readcoord();
|
||||
origin[1] = readcoord();
|
||||
origin[2] = readcoord();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_ANGLES) {
|
||||
angles[0] = readshort() / (32767 / 360);
|
||||
angles[1] = readshort() / (32767 / 360);
|
||||
angles[2] = readshort() / (32767 / 360);
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_MODELINDEX) {
|
||||
setmodelindex(this, readshort());
|
||||
colormap = readbyte();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_SOLID) {
|
||||
solid = readbyte();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_MOVETYPE) {
|
||||
movetype = readbyte();
|
||||
|
||||
if (movetype == MOVETYPE_PHYSICS) {
|
||||
movetype = MOVETYPE_NONE;
|
||||
}
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_FLAGS) {
|
||||
flags = readfloat();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_SIZE) {
|
||||
mins[0] = readcoord();
|
||||
mins[1] = readcoord();
|
||||
mins[2] = readcoord();
|
||||
maxs[0] = readcoord();
|
||||
maxs[1] = readcoord();
|
||||
maxs[2] = readcoord();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_FRAME) {
|
||||
frame = readbyte();
|
||||
frame1time =
|
||||
frame2time = readbyte();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_SKIN) {
|
||||
skin = readbyte() - 128;
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_EFFECTS) {
|
||||
effects = readfloat();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_BODY) {
|
||||
m_iBody = readbyte();
|
||||
setcustomskin(this, "", sprintf("geomset 0 %i\ngeomset 1 %i\n", m_iBody, m_iBody));
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_SCALE) {
|
||||
scale = readfloat();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_VELOCITY) {
|
||||
velocity[0] = readfloat();
|
||||
velocity[1] = readfloat();
|
||||
velocity[2] = readfloat();
|
||||
}
|
||||
|
||||
#ifdef GS_RENDERFX
|
||||
if (flChanged & SRFENT_CHANGED_RENDERMODE) {
|
||||
m_iRenderMode = readbyte();
|
||||
m_iRenderFX = readbyte();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_RENDERCOLOR) {
|
||||
m_vecRenderColor[0] = readfloat();
|
||||
m_vecRenderColor[1] = readfloat();
|
||||
m_vecRenderColor[2] = readfloat();
|
||||
glowmod[0] = readfloat();
|
||||
glowmod[1] = readfloat();
|
||||
glowmod[2] = readfloat();
|
||||
}
|
||||
if (flChanged & SRFENT_CHANGED_RENDERAMT) {
|
||||
m_flRenderAmt = readfloat();
|
||||
}
|
||||
#else
|
||||
if (flChanged & SRFENT_CHANGED_ALPHA) {
|
||||
alpha = readfloat();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (modelindex) {
|
||||
drawmask = MASK_ENGINE;
|
||||
} else {
|
||||
drawmask = 0;
|
||||
}
|
||||
|
||||
if (scale == 0.0)
|
||||
scale = 1.0f;
|
||||
|
||||
if (flChanged & SRFENT_CHANGED_SIZE)
|
||||
setsize(this, mins * scale, maxs * scale);
|
||||
|
||||
setorigin(this, origin);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SERVER
|
||||
void
|
||||
NSSurfacePropEntity::SetTakedamage(float type)
|
||||
|
@ -360,3 +686,17 @@ NSSurfacePropEntity::NSSurfacePropEntity(void)
|
|||
m_strOnBreak = CreateOutput(m_strOnBreak);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef CLIENT
|
||||
void
|
||||
NSSurfacePropEntity_ReadEntity(bool new)
|
||||
{
|
||||
float fl;
|
||||
NSSurfacePropEntity rend = (NSSurfacePropEntity)self;
|
||||
if (new) {
|
||||
spawnfunc_NSSurfacePropEntity();
|
||||
}
|
||||
fl = readfloat();
|
||||
rend.ReceiveEntity(new, fl);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -20,6 +20,7 @@ enum
|
|||
ENT_NONE,
|
||||
ENT_ENTITY,
|
||||
ENT_ENTITYRENDERABLE,
|
||||
ENT_SURFPROP,
|
||||
ENT_PHYSICS,
|
||||
ENT_MONSTER,
|
||||
ENT_TALKMONSTER,
|
||||
|
|
Loading…
Reference in a new issue