Moved the music-switching logic into the menu, for good reasons.

This commit is contained in:
Marco Cawthorne 2020-04-03 15:01:55 +02:00
parent 639097249a
commit ab1338bab6
7 changed files with 122 additions and 69 deletions

View file

@ -22,6 +22,7 @@ BASEGAME scihunt
-seta gameinfo_svonly "0"
-seta gameinfo_url_info "www.richwhitehouse.com"
-seta gameinfo_url_dl "http://www.frag-net.com/mods/scihunt.fmf"
-seta gameinfo_menutrack "sound/Hondo2/pca.wav"
// download/update packaging information
PACKAGE scihunt/pak0.pk3 0xc1cbd5c1 "http://www.frag-net.com/files/scihunt_pak0.pk3"

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@ -14,74 +14,13 @@
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* we're forced to support a few different paths */
enum
{
MUSIC_AUTO,
MUSIC_FLAC, /* requires fteplug_ffmpeg */
MUSIC_STEAMHL
};
string g_steamhltracks[27] = {
"media/Half-Life01.mp3",
"media/Prospero01.mp3",
"media/Half-Life12.mp3",
"media/Half-Life07.mp3",
"media/Half-Life10.mp3",
"media/Suspense01.mp3",
"media/Suspense03.mp3",
"media/Half-Life09.mp3",
"media/Half-Life02.mp3",
"media/Half-Life13.mp3",
"media/Half-Life04.mp3",
"media/Half-Life15.mp3",
"media/Half-Life14.mp3",
"media/Half-Life16.mp3",
"media/Suspense02.mp3",
"media/Half-Life03.mp3",
"media/Half-Life08.mp3",
"media/Prospero02.mp3",
"media/Half-Life05.mp3",
"media/Prospero04.mp3",
"media/Half-Life11.mp3",
"media/Half-Life06.mp3",
"media/Prospero03.mp3",
"media/Half-Life17.mp3",
"media/Prospero05.mp3",
"media/Suspense05.mp3",
"media/Suspense07.mp3"
};
var int autocvar_cl_musicstyle = MUSIC_AUTO;
/* some installs may have the music in media/, others may be in music/ */
string
Music_GetPath(int id)
{
if (autocvar_cl_musicstyle == MUSIC_AUTO) {
return sprintf("%i", id);
} else if (autocvar_cl_musicstyle == MUSIC_FLAC) {
return sprintf("music/track%02i.flac", id);
} else if (autocvar_cl_musicstyle == MUSIC_STEAMHL) {
if (id >= 2 && id <= 28) {
return g_steamhltracks[id - 2];
}
}
return "";
}
/* EV_MUSICTRACK */
void
Music_ParseTrack(void)
{
int track;
string path;
track = readbyte();
path = Music_GetPath(track);
dprint(sprintf("^2Music_ParseTrack:^7 Single track %i from %s\n", track, path));
localcmd(sprintf("music %s -\n", path));
localcmd(sprintf("menu_musictrack %i\n", track));
}
/* EV_MUSICLOOP */
@ -89,10 +28,6 @@ void
Music_ParseLoop(void)
{
int track;
string path;
track = readbyte();
path = Music_GetPath(track);
dprint(sprintf("^2Music_ParseLoop:^7 Looping track %i from %s\n", track, path));
localcmd(sprintf("music %s\n", path));
localcmd(sprintf("menu_musicloop %i\n", track));
}

View file

@ -85,6 +85,7 @@ void m_init(void)
if (cvar_string("game") != "valve") {
m_intro_skip();
Music_MenuStart();
}
}
@ -209,6 +210,12 @@ float m_consolecommand(string cmd)
{
tokenize(cmd);
switch (argv(0)) {
case "menu_musictrack":
Music_ParseTrack(argv(1));
break;
case "menu_musicloop":
Music_ParseLoop(argv(1));
break;
case "menu_customgame":
g_menupage = PAGE_CUSTOMGAME;
m_intro_skip();

View file

@ -143,6 +143,9 @@ void games_init(void)
case "gameinfo_trainingmap":
games[id].trainingmap = argv(i+1);
break;
case "gameinfo_menutrack":
cvar_set("gameinfo_menutrack", argv(i+1));
break;
default:
break;
}

View file

@ -52,7 +52,7 @@ void m_intro_draw(void)
if (g_intro_stage != INTRO_FADETOWHITE) {
localcmd("play debris/beamstart5.wav\n");
localcmd("music music/track03.flac\n");
localcmd("menu_musicloop 3\n");
g_intro_stage = INTRO_FADETOWHITE;
}
} else {

107
src/menu-fn/music.cpp Normal file
View file

@ -0,0 +1,107 @@
/*
* Copyright (c) 2016-2019 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* we're forced to support a few different paths */
enum
{
MUSIC_AUTO,
MUSIC_FLAC, /* requires fteplug_ffmpeg */
MUSIC_STEAMHL
};
string g_steamhltracks[27] = {
"media/Half-Life01.mp3",
"media/Prospero01.mp3",
"media/Half-Life12.mp3",
"media/Half-Life07.mp3",
"media/Half-Life10.mp3",
"media/Suspense01.mp3",
"media/Suspense03.mp3",
"media/Half-Life09.mp3",
"media/Half-Life02.mp3",
"media/Half-Life13.mp3",
"media/Half-Life04.mp3",
"media/Half-Life15.mp3",
"media/Half-Life14.mp3",
"media/Half-Life16.mp3",
"media/Suspense02.mp3",
"media/Half-Life03.mp3",
"media/Half-Life08.mp3",
"media/Prospero02.mp3",
"media/Half-Life05.mp3",
"media/Prospero04.mp3",
"media/Half-Life11.mp3",
"media/Half-Life06.mp3",
"media/Prospero03.mp3",
"media/Half-Life17.mp3",
"media/Prospero05.mp3",
"media/Suspense05.mp3",
"media/Suspense07.mp3"
};
var int autocvar_cl_musicstyle = MUSIC_AUTO;
/* some installs may have the music in media/, others may be in music/ */
string
Music_GetPath(int id)
{
if (autocvar_cl_musicstyle == MUSIC_AUTO) {
return sprintf("%i", id);
} else if (autocvar_cl_musicstyle == MUSIC_FLAC) {
return sprintf("music/track%02i.flac", id);
} else if (autocvar_cl_musicstyle == MUSIC_STEAMHL) {
if (id >= 2 && id <= 28) {
return g_steamhltracks[id - 2];
}
}
return "";
}
/* EV_MUSICTRACK */
void
Music_ParseTrack(string parm)
{
int track;
string path;
track = stof(parm);
path = Music_GetPath(track);
dprint(sprintf("^2Music_ParseTrack:^7 Single track %i from %s\n", track, path));
localcmd(sprintf("music %s -\n", path));
}
/* EV_MUSICLOOP */
void
Music_ParseLoop(string parm)
{
int track;
string path;
track = stof(parm);
path = Music_GetPath(track);
dprint(sprintf("^2Music_ParseLoop:^7 Looping track %i from %s\n", track, path));
localcmd(sprintf("music %s\n", path));
}
void
Music_MenuStart(void)
{
string tinfo = cvar_string("gameinfo_menutrack");
if (tinfo) {
localcmd(sprintf("music %s\n", tinfo));
}
}

View file

@ -62,7 +62,7 @@ m_viewgameinfo.cpp
m_viewreadme.cpp
m_intro.cpp
m_main.cpp
music.cpp
menu.cpp
entry.cpp
#endlist