func_door_rotating: Add spawnflag PASSABLE

This commit is contained in:
Marco Cawthorne 2019-03-07 09:40:49 +01:00
parent dc60e0c3a4
commit 99a2bd0c4b
4 changed files with 4 additions and 0 deletions

View file

@ -321,6 +321,10 @@ void func_door_rotating::Respawn(void)
m_vecMoveDir = m_vecMoveDir * -1;
}
if (spawnflags & SF_ROT_PASSABLE) {
solid = SOLID_NOT;
}
if (m_strTargetName) {
m_iLocked = TRUE;
}

Binary file not shown.

Binary file not shown.

Binary file not shown.