env_glow: Fix Spawned() not calling its prior self.
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@ -215,6 +215,7 @@ env_glow::Respawn(void)
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void
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void
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env_glow::Spawned(void)
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env_glow::Spawned(void)
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{
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{
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super::Spawned();
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RendererRestarted();
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RendererRestarted();
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}
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}
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