NSRenderableEntity: Use deformVertexes instead of the currently broken .fatness field.
This commit is contained in:
parent
88a1984d09
commit
519035d349
1 changed files with 2 additions and 2 deletions
|
@ -117,8 +117,8 @@ CSQC_RendererRestarted(string rstr)
|
|||
Entities_RendererRestarted();
|
||||
DetailTex_Init();
|
||||
|
||||
g_shellchrome = spriteframe("sprites/shellchrome.spr", 0, 0.0f);
|
||||
g_shellchromeshader = shaderforname("shellchrome", sprintf("{\n{\nmap %s\ntcGen environment\nrgbGen entity\n}\n}", "textures/sfx/reflection.tga"));
|
||||
//g_shellchrome = spriteframe("sprites/shellchrome.spr", 0, 0.0f);
|
||||
g_shellchromeshader = shaderforname("shellchrome", sprintf("{\ndeformVertexes bulge 1.25 1.25 0\n{\nmap %s\ntcGen environment\nrgbGen entity\n}\n}", "textures/sfx/reflection.tga"));
|
||||
|
||||
/* end msg */
|
||||
print("Graphical resources reloaded\n");
|
||||
|
|
Loading…
Reference in a new issue