Reset the bomb defusal progress in case the time runs out and is neither detonated nor successfully defused.
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@ -205,6 +205,7 @@ void Rules_Restart( int iWipe ) {
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Timer_Begin( autocvar_mp_freezetime, GAME_FREEZE );
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Timer_Begin( autocvar_mp_freezetime, GAME_FREEZE );
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Money_ResetTeamReward();
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Money_ResetTeamReward();
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fDefuseProgress = 0;
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}
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}
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/*
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/*
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