scripted_sentence: add support for refire
key.
Add some more icons. Also NSPointTriggers should be SOLID_NOT now as to not travel across levels.
This commit is contained in:
parent
09839aa198
commit
3a1a5d66f5
53 changed files with 229 additions and 18 deletions
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/env_explosion.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/env_explosion.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/env_explosion.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/env_global.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/env_global.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/env_global.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/env_shake.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/env_shake.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/env_shake.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/game_counter.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/game_counter.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/game_counter.tga
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_notnull.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/info_notnull.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/info_notnull.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_null.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/info_null.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/info_null.tga
Normal file
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_player_deathmatch.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_player_spectator.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_player_start.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/info_target.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/info_target.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/info_target.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
diffusemap textures/editor/light.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
rgbGen vertex
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
diffusemap textures/editor/light.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
rgbGen vertex
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/multi_manager.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/multi_manager.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/multi_manager.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/multisource.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/multisource.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/multisource.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/point_message.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/point_message.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/point_message.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/trigger_auto.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/trigger_auto.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/trigger_auto.tga
Normal file
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/trigger_changetarget.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
diffusemap textures/editor/trigger_relay.tga
|
||||
|
||||
{
|
||||
map $diffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
BIN
platform/base_textures.pk3dir/textures/editor/trigger_relay.tga
Normal file
BIN
platform/base_textures.pk3dir/textures/editor/trigger_relay.tga
Normal file
Binary file not shown.
|
@ -186,7 +186,7 @@ func_plat::MoverFinishesMoving(void)
|
|||
{
|
||||
/* cancel out any moving sfx */
|
||||
if (m_strSndMove) {
|
||||
StopSound(CHAN_VOICE, 0, true);
|
||||
StopSound(CHAN_VOICE, true);
|
||||
}
|
||||
|
||||
if (m_strSndStop) {
|
||||
|
|
|
@ -451,7 +451,7 @@ func_tracktrain::Restore(string strKey, string strValue)
|
|||
m_iInputLevel = ReadInt(strValue);
|
||||
break;
|
||||
case "m_timerAngled":
|
||||
m_timerAngled = ReadEntity(strValue);
|
||||
m_timerAngled = (NSTimer)ReadEntity(strValue);
|
||||
break;
|
||||
case "m_flTrainLength":
|
||||
m_flTrainLength = ReadFloat(strValue);
|
||||
|
|
|
@ -149,6 +149,8 @@ monstermaker::SpawnKey(string strKey, string strValue)
|
|||
void
|
||||
monstermaker::Respawn(void)
|
||||
{
|
||||
InitPointTrigger();
|
||||
|
||||
if (HasSpawnFlags(MMF_STARTON)) {
|
||||
TurnOn();
|
||||
} else {
|
||||
|
|
|
@ -286,6 +286,8 @@ multi_manager::Spawned(void)
|
|||
void
|
||||
multi_manager::Respawn(void)
|
||||
{
|
||||
InitPointTrigger();
|
||||
|
||||
m_iValue = FALSE;
|
||||
|
||||
/* Mark them inactive */
|
||||
|
|
|
@ -50,6 +50,8 @@ multisource::multisource(void)
|
|||
void
|
||||
multisource::Respawn(void)
|
||||
{
|
||||
InitPointTrigger();
|
||||
|
||||
m_iValue = FALSE;
|
||||
}
|
||||
|
||||
|
|
|
@ -209,6 +209,8 @@ path_corner::SpawnKey(string strKey, string strValue)
|
|||
void
|
||||
path_corner::Respawn(void)
|
||||
{
|
||||
InitPointTrigger();
|
||||
|
||||
#ifdef DEVELOPER
|
||||
if (autocvar_dev_cornerspeed != 0) {
|
||||
m_flSpeed = autocvar_dev_cornerspeed;
|
||||
|
|
|
@ -96,10 +96,10 @@ path_track::DebugDraw(void)
|
|||
vector pos = GetOrigin();
|
||||
pos[2] += 32;
|
||||
R_BeginPolygon("textures/editor/path_track", 0, 0);
|
||||
R_PolygonVertex(pos + v_right * 24 - v_up * 24, [1,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 24 - v_up * 24, [0,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 24 + v_up * 24, [0,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 24 + v_up * 24, [1,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 16 - v_up * 16, [1,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 16 - v_up * 16, [0,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 16 + v_up * 16, [0,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 16 + v_up * 16, [1,0], [1,1,1], 1.0f);
|
||||
R_EndPolygon();
|
||||
|
||||
R_BeginPolygon("", 0, 0);
|
||||
|
|
|
@ -26,9 +26,10 @@ world. It'll enable mouth flapping and all sorts of other cool effects.
|
|||
- "entity" : Name of the entity that'll speak the sentence.
|
||||
- "sentence" : Name of sentence from titles.txt.
|
||||
- "pitch" : Desired sound pitch. May be overridden in the titles.txt entry.
|
||||
- "delay" : Delay before it'll be triggered? UNUSED RIGHT NOW.
|
||||
- "delay" : Delay before it'll be triggered.
|
||||
- "wait" : Delay before it can be triggered again? UNUSED RIGHT NOW.
|
||||
- "listener" : The name of the entity we'll look at when speaking. Can be "player".
|
||||
- "refire" : Additional time in seconds before the entity can be triggered again.
|
||||
|
||||
# INPUTS
|
||||
- "BeginSentence" : Starts the sentence.
|
||||
|
@ -54,6 +55,7 @@ public:
|
|||
virtual void Trigger(entity, triggermode_t);
|
||||
virtual void Input(entity, string, string);
|
||||
|
||||
nonvirtual void AllowRefire(void);
|
||||
nonvirtual void SentenceEnded(void);
|
||||
|
||||
private:
|
||||
|
@ -67,6 +69,7 @@ private:
|
|||
string m_strListener;
|
||||
string m_strOnBeginSentence;
|
||||
string m_strOnEndSentence;
|
||||
float m_flRefire;
|
||||
};
|
||||
|
||||
void
|
||||
|
@ -82,6 +85,7 @@ scripted_sentence::scripted_sentence(void)
|
|||
m_strOnBeginSentence = __NULL__;
|
||||
m_strOnEndSentence = __NULL__;
|
||||
m_iSentenceID = 0i;
|
||||
m_flRefire = 0.0f;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -111,6 +115,7 @@ scripted_sentence::Save(float handle)
|
|||
SaveString(handle, "m_strOnBeginSentence", m_strOnBeginSentence);
|
||||
SaveString(handle, "m_strOnEndSentence", m_strOnEndSentence);
|
||||
SaveInt(handle, "m_iSentenceID", m_iSentenceID);
|
||||
SaveFloat(handle, "m_flRefire", m_flRefire);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -147,6 +152,9 @@ scripted_sentence::Restore(string strKey, string strValue)
|
|||
case "m_iSentenceID":
|
||||
m_iSentenceID = ReadInt(strValue);
|
||||
break;
|
||||
case "m_flRefire":
|
||||
m_flRefire = ReadFloat(strValue);
|
||||
break;
|
||||
default:
|
||||
super::Restore(strKey, strValue);
|
||||
}
|
||||
|
@ -174,6 +182,12 @@ scripted_sentence::SpawnKey(string keyName, string setValue)
|
|||
case "listener":
|
||||
m_strListener = ReadString(setValue);
|
||||
break;
|
||||
case "delay":
|
||||
m_flDelay = ReadFloat(setValue);
|
||||
break;
|
||||
case "refire":
|
||||
m_flRefire = ReadFloat(setValue);
|
||||
break;
|
||||
case "OnBeginSentence":
|
||||
m_strOnBeginSentence = ReadString(setValue);
|
||||
break;
|
||||
|
@ -197,10 +211,24 @@ scripted_sentence::Input(entity entityActivator, string inputName, string dataFi
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
scripted_sentence::AllowRefire(void)
|
||||
{
|
||||
m_iValue = 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
scripted_sentence::SentenceEnded(void)
|
||||
{
|
||||
StopSound(CHAN_VOICE, true);
|
||||
UseOutput(this, m_strOnEndSentence);
|
||||
|
||||
if (m_flRefire > 0.0f) {
|
||||
ScheduleThink(AllowRefire, m_flRefire);
|
||||
} else {
|
||||
AllowRefire();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -209,6 +237,10 @@ scripted_sentence::Trigger(entity act, triggermode_t unused)
|
|||
entity spe;
|
||||
spe = find(world, ::targetname, m_strSpeaker);
|
||||
|
||||
if (m_iValue == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!spe) {
|
||||
/* time to look for a classname instead */
|
||||
float closest = 9999999;
|
||||
|
@ -239,13 +271,14 @@ scripted_sentence::Trigger(entity act, triggermode_t unused)
|
|||
WriteInt(MSG_MULTICAST, m_iSentenceID);
|
||||
msg_entity = npc;
|
||||
multicast(npc.origin, MULTICAST_PVS);
|
||||
npc.m_flNextSentence = time + m_flDuration;
|
||||
npc.m_flNextSentence = time + m_flDuration + m_flRefire;
|
||||
UseTargets(act, TRIG_TOGGLE, m_flDelay);
|
||||
|
||||
/* I/O */
|
||||
/* Uncertain: Are we triggering the output on behalf of someone maybe? */
|
||||
UseOutput(this, m_strOnBeginSentence);
|
||||
ScheduleThink(SentenceEnded, m_flDuration);
|
||||
m_iValue = 1;
|
||||
|
||||
if (m_strListener) {
|
||||
if (m_strListener == "player") {
|
||||
|
|
|
@ -136,10 +136,10 @@ scripted_sequence::DebugDraw(void)
|
|||
pos[2] += 32;
|
||||
|
||||
R_BeginPolygon("textures/editor/scripted_sequence", 0, 0);
|
||||
R_PolygonVertex(pos + v_right * 24 - v_up * 24, [1,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 24 - v_up * 24, [0,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 24 + v_up * 24, [0,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 24 + v_up * 24, [1,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 16 - v_up * 16, [1,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 16 - v_up * 16, [0,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos - v_right * 16 + v_up * 16, [0,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(pos + v_right * 16 + v_up * 16, [1,0], [1,1,1], 1.0f);
|
||||
R_EndPolygon();
|
||||
|
||||
R_BeginPolygon("", 0, 0);
|
||||
|
|
|
@ -78,6 +78,7 @@ public:
|
|||
virtual void UseNormal(entity,triggermode_t);
|
||||
virtual void UseLoop(entity, triggermode_t);
|
||||
virtual void Input(entity, string, string);
|
||||
virtual void DebugDraw(void);
|
||||
#else
|
||||
virtual void ReceiveEntity(float,float);
|
||||
virtual float predraw(void);
|
||||
|
@ -270,6 +271,17 @@ ambient_generic::Respawn(void)
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
ambient_generic::DebugDraw(void)
|
||||
{
|
||||
R_BeginPolygon("textures/editor/ambient_generic", 0, 0);
|
||||
R_PolygonVertex(GetOrigin() + v_right * 16 - v_up * 16, [1,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(GetOrigin() - v_right * 16 - v_up * 16, [0,1], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(GetOrigin() - v_right * 16 + v_up * 16, [0,0], [1,1,1], 1.0f);
|
||||
R_PolygonVertex(GetOrigin() + v_right * 16 + v_up * 16, [1,0], [1,1,1], 1.0f);
|
||||
R_EndPolygon();
|
||||
}
|
||||
|
||||
void
|
||||
ambient_generic::UseNormal(entity act, triggermode_t state)
|
||||
{
|
||||
|
|
|
@ -451,11 +451,14 @@ EntityDef_PrepareEntity(entity target, int id)
|
|||
}
|
||||
|
||||
targetEnt.m_strModelEventCB = g_entDefTable[id].eventList; /* pass over the event listing */
|
||||
|
||||
/* now we rename the classname for better visibility,
|
||||
but also because some classes need to know. */
|
||||
targetEnt.classname = g_entDefTable[id].entClass;
|
||||
|
||||
targetEnt.Spawned();
|
||||
targetEnt.Respawn();
|
||||
|
||||
/* now we rename the classname for better visibility */
|
||||
targetEnt.classname = g_entDefTable[id].entClass;
|
||||
g_lastSpawnData = "";
|
||||
return targetEnt;
|
||||
}
|
||||
|
|
|
@ -25,11 +25,13 @@ class NSPointTrigger:NSEntity
|
|||
public:
|
||||
void NSPointTrigger(void);
|
||||
|
||||
/* overrides */
|
||||
virtual void Respawn(void);
|
||||
virtual void DebugDraw(void);
|
||||
|
||||
/** Sets up a point entity trigger with no size. */
|
||||
nonvirtual void InitPointTrigger(void);
|
||||
|
||||
virtual void DebugDraw(void);
|
||||
|
||||
#ifdef SERVER
|
||||
private:
|
||||
string m_strDebugTexture;
|
||||
|
|
|
@ -22,11 +22,17 @@ NSPointTrigger::NSPointTrigger(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
NSPointTrigger::Respawn(void)
|
||||
{
|
||||
InitPointTrigger();
|
||||
}
|
||||
|
||||
void
|
||||
NSPointTrigger::InitPointTrigger(void)
|
||||
{
|
||||
SetSize(VEC_HULL_MIN, VEC_HULL_MAX);
|
||||
SetSolid(SOLID_TRIGGER);
|
||||
SetSolid(SOLID_NOT);
|
||||
|
||||
#ifdef SERVER
|
||||
m_bEnabled = (m_bStartDisabled) ? false : true;
|
||||
|
|
|
@ -84,7 +84,7 @@ NSTrigger::CanBeTriggeredBy(entity testEnt)
|
|||
void
|
||||
NSTrigger::Trigger(entity act, triggermode_t state)
|
||||
{
|
||||
EntWarning("Triggered by %S with no consequence", act.classname);
|
||||
EntWarning("%S triggered by %S with no consequence", targetname, act.classname);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -114,6 +114,7 @@ VGUI3DView::Draw(void)
|
|||
setproperty(VF_AFOV, 90);
|
||||
setproperty(VF_ORIGIN, m_vec3DPos);
|
||||
setproperty(VF_ANGLES, m_vec3DAngles);
|
||||
setproperty(VF_DRAWWORLD, false);
|
||||
tmpVGUI3DView1();
|
||||
renderscene();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue