ambient_generic: fix mix-up of small and medium radius.
also set s_nominaldistance to 1024.
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e2ee6987de
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34884b68a3
2 changed files with 3 additions and 3 deletions
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@ -240,9 +240,9 @@ ambient_generic::Respawn(void)
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if (HasSpawnFlags(AS_ARADIUS)) {
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m_flRadius = ATTN_NONE;
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} else if (HasSpawnFlags(AS_SRADIUS)) {
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m_flRadius = ATTN_IDLE;
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} else if (HasSpawnFlags(AS_MRADIUS)) {
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m_flRadius = ATTN_STATIC;
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} else if (HasSpawnFlags(AS_MRADIUS)) {
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m_flRadius = ATTN_IDLE;
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} else if (HasSpawnFlags(AS_LRADIUS)) {
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m_flRadius = ATTN_NORM;
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} else {
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@ -463,7 +463,7 @@ initents(void)
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g_ents_initialized = TRUE;
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/* engine hacks for dedicated servers */
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cvar_set("s_nominaldistance", "2048");
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cvar_set("s_nominaldistance", "1024");
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/* other engine hacks */
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cvar_set("sv_nqplayerphysics", "0");
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