Counter-Strike: Make sure the ITEM_C4BOMB is unset whenever clients spawn...
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@ -702,6 +702,7 @@ CSMultiplayerRules::PlayerRespawn(base_player pp, int fTeam)
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pl.flags = FL_CLIENT;
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pl.iBleeds = TRUE;
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pl.viewzoom = 1.0;
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pl.g_items &= ~ITEM_C4BOMB;
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pl.origin = eSpawn.origin;
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pl.angles = eSpawn.angles;
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