func_breakable: Force angles to be 0. Map editors generally don't support setting angles on brush entities anyway.

This commit is contained in:
Marco Cawthorne 2021-01-19 11:17:47 +01:00
parent f8606ae7e7
commit 297741eac1

View file

@ -337,6 +337,9 @@ func_breakable::func_breakable(void)
{
CBaseTrigger::CBaseTrigger();
/* contrary to what some map designers think, angles are not supported */
m_oldAngle = angles = [0,0,0];
switch (m_iMaterial) {
case BREAKMT_GLASS:
Sound_Precache("func_breakable.impact_glass");