env_projectedtexture: Initial implementation, updated map test_dlights.
This commit is contained in:
parent
2cef5d76ec
commit
1a3dca71ec
6 changed files with 503 additions and 9 deletions
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@ -40,15 +40,6 @@
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}
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// brush 4
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{
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( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 272 -256 256 ) ( 272 -256 264 ) ( 784 -256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 5
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{
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( 184 256 192 ) ( 184 -128 192 ) ( -328 256 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 192 256 264 ) ( -320 256 264 ) ( 192 256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 544 8 ) ( 320 544 0 ) ( 320 160 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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@ -56,6 +47,123 @@
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( 272 192 256 ) ( 272 192 264 ) ( 784 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -128 256 ) ( -320 256 256 ) ( -320 -128 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 5
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{
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( 248 -384 -64 ) ( 248 -768 -64 ) ( -264 -384 -64 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 -0 ] -0 0.5 0.5 0 0 0
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( 256 -384 8 ) ( -256 -384 8 ) ( 256 -384 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 256 -384 8 ) ( 256 -384 0 ) ( 256 -768 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -256 -768 -128 ) ( 256 -768 -128 ) ( -256 -384 -128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 -0 ] -0 0.5 0.5 0 0 0
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( -256 -768 0 ) ( -256 -768 8 ) ( 256 -768 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -256 -768 0 ) ( -256 -384 0 ) ( -256 -768 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 6
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{
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( 248 -384 192 ) ( 248 -768 192 ) ( -264 -384 192 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 -0 ] -0 0.5 0.5 0 0 0
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( 256 -384 264 ) ( -256 -384 264 ) ( 256 -384 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 256 -384 264 ) ( 256 -384 256 ) ( 256 -768 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -256 -768 128 ) ( 256 -768 128 ) ( -256 -384 128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 -0 ] -0 0.5 0.5 0 0 0
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( -256 -768 256 ) ( -256 -768 264 ) ( 256 -768 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -256 -768 256 ) ( -256 -384 256 ) ( -256 -768 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 7
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{
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( 184 -384 192 ) ( 184 -768 192 ) ( -328 -384 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 192 -384 264 ) ( -320 -384 264 ) ( 192 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -256 -384 8 ) ( -256 -384 0 ) ( -256 -768 8 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -768 -128 ) ( -256 -768 -128 ) ( -768 -384 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( -320 -768 256 ) ( -320 -768 264 ) ( 192 -768 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -768 256 ) ( -320 -384 256 ) ( -320 -768 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 8
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{
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( 760 -384 192 ) ( 760 -768 192 ) ( 248 -384 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 768 -384 264 ) ( 256 -384 264 ) ( 768 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 -384 8 ) ( 320 -384 0 ) ( 320 -768 8 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -192 -768 -128 ) ( 320 -768 -128 ) ( -192 -384 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 256 -768 256 ) ( 256 -768 264 ) ( 768 -768 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 256 -768 256 ) ( 256 -384 256 ) ( 256 -768 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 9
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{
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( 184 -768 192 ) ( 184 -1152 192 ) ( -328 -768 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 192 -768 264 ) ( -320 -768 264 ) ( 192 -768 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 -480 8 ) ( 320 -480 0 ) ( 320 -864 8 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -1152 -128 ) ( -256 -1152 -128 ) ( -768 -768 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 272 -832 256 ) ( 272 -832 264 ) ( 784 -832 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -1152 256 ) ( -320 -768 256 ) ( -320 -1152 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 10
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{
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( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 272 -320 256 ) ( 272 -320 264 ) ( 784 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -56 -104 128 ) ( 80 -472 128 ) ( 80 -104 128 ) measure/wall64a [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 11
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{
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( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 280 -320 256 ) ( 280 -320 264 ) ( 792 -320 256 ) measure/wall128gr [ 1 0 0 240 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 80 -104 128 ) ( 80 -472 128 ) ( -56 -104 128 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 72 -472 192 ) ( 72 -104 -128 ) ( 72 -104 192 ) measure/wall64a [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 12
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{
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( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 272 -320 256 ) ( 272 -320 264 ) ( 784 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 72 -104 192 ) ( 72 -104 -128 ) ( 72 -472 192 ) NULL [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -72 -104 -64 ) ( 64 -472 -64 ) ( -72 -472 -64 ) measure/wall64a [ 1 0 0 16 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 13
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{
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( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 272 -320 256 ) ( 272 -320 264 ) ( 784 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 80 -104 128 ) ( 80 -472 128 ) ( -56 -104 128 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -72 -472 -64 ) ( 64 -472 -64 ) ( -72 -104 -64 ) NULL [ 1 0 0 16 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -64 -472 192 ) ( -64 -104 -128 ) ( -64 -472 -128 ) measure/wall64a [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 14
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{
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( 184 -320 192 ) ( 184 -704 192 ) ( -328 -320 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 192 -320 264 ) ( -320 -320 264 ) ( 192 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 -32 8 ) ( 320 -32 0 ) ( 320 -416 8 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 272 -384 256 ) ( 272 -384 264 ) ( 784 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -704 256 ) ( -320 -320 256 ) ( -320 -704 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -56 -104 128 ) ( 80 -472 128 ) ( 80 -104 128 ) measure/wall64a [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 15
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{
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( 192 -320 264 ) ( -320 -320 264 ) ( 192 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 320 -32 8 ) ( 320 -32 0 ) ( 320 -416 8 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -704 -128 ) ( -256 -704 -128 ) ( -768 -320 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 272 -384 256 ) ( 272 -384 264 ) ( 784 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 80 -104 128 ) ( 80 -472 128 ) ( -56 -104 128 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( 72 -472 192 ) ( 72 -104 -128 ) ( 72 -104 192 ) measure/wall64a [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 16
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{
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( 192 -320 264 ) ( -320 -320 264 ) ( 192 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -768 -704 -128 ) ( -256 -704 -128 ) ( -768 -320 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 128 ] -0 0.5 0.5 0 0 0
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( 272 -384 256 ) ( 272 -384 264 ) ( 784 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -704 256 ) ( -320 -320 256 ) ( -320 -704 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 72 -104 192 ) ( 72 -104 -128 ) ( 72 -472 192 ) NULL [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -72 -104 -64 ) ( 64 -472 -64 ) ( -72 -472 -64 ) measure/wall64a [ 1 0 0 16 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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}
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// brush 17
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{
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( 192 -320 264 ) ( -320 -320 264 ) ( 192 -320 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 272 -384 256 ) ( 272 -384 264 ) ( 784 -384 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -320 -704 256 ) ( -320 -320 256 ) ( -320 -704 264 ) measure/wall128gr [ 0 1 0 128 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( 80 -104 128 ) ( 80 -472 128 ) ( -56 -104 128 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -72 -472 -64 ) ( 64 -472 -64 ) ( -72 -104 -64 ) NULL [ 1 0 0 16 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -64 -472 192 ) ( -64 -104 -128 ) ( -64 -472 -128 ) measure/wall64a [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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}
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// entity 1
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{
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"classname" "env_cubemap"
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"origin" "0 0 0"
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}
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// entity 15
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{
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"classname" "env_projectedtexture"
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"origin" "-64.000000 -576.000000 24.000000"
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"texturename" "textures/skies/smudge/bg"
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"lightcolor" "255 255 255 1024"
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"parentname" "trainy"
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}
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// entity 16
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{
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"classname" "prop_dynamic"
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"origin" "192.000000 -576.000000 32.000000"
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"model" "models/logos/visions.vvm"
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"avelocity" "0 90 0"
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}
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// entity 17
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{
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"classname" "point_message"
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"origin" "0.000000 -576.000000 24.000000"
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"message" "env_projectedtexture room"
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}
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// entity 18
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{
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"classname" "func_train"
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"target" "stop1"
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"spawnflags" "8"
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"targetname" "trainy"
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// brush 0
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{
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( -56 -568 8 ) ( -56 -592 8 ) ( -80 -568 8 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 48 ] -0 0.5 0.5 0 0 0
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( -48 -560 8 ) ( -72 -560 8 ) ( -48 -560 0 ) NULL [ 1 0 0 32 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0
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( -48 -560 8 ) ( -48 -560 0 ) ( -48 -584 8 ) NULL [ 0 1 0 0 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0
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( -80 -592 0 ) ( -56 -592 0 ) ( -80 -568 0 ) NULL [ 1 0 0 48 ] [ -0 -1 -0 48 ] -0 0.5 0.5 0 0 0
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( -80 -592 0 ) ( -80 -592 8 ) ( -56 -592 0 ) NULL [ 1 0 0 48 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0
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( -80 -592 0 ) ( -80 -568 0 ) ( -80 -592 8 ) NULL [ 0 1 0 16 ] [ -0 -0 -1 16 ] -0 0.5 0.5 0 0 0
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}
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// brush 1
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{
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( -56 -560 16 ) ( -56 -592 16 ) ( -72 -560 16 ) common/origin [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -56 -568 16 ) ( -72 -568 16 ) ( -56 -568 -8 ) common/origin [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -56 -560 16 ) ( -56 -560 -8 ) ( -56 -592 16 ) common/origin [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -72 -592 -8 ) ( -56 -592 -8 ) ( -72 -560 -8 ) common/origin [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
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( -72 -584 -8 ) ( -72 -584 16 ) ( -56 -584 -8 ) common/origin [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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( -72 -592 -8 ) ( -72 -560 -8 ) ( -72 -592 16 ) common/origin [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
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}
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}
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// entity 19
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{
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"classname" "path_corner"
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"origin" "-128.000000 -576.000000 0.000000"
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"targetname" "stop1"
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"target" "stop2"
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"speed" "100"
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}
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// entity 20
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{
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"classname" "path_corner"
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"origin" "64.000000 -576.000000 0.000000"
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"target" "stop1"
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"targetname" "stop2"
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}
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// entity 21
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{
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"classname" "env_projectedtexture"
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"origin" "40.000000 -504.000000 24.000000"
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"parentname" "trainy"
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}
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// entity 22
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{
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"classname" "env_projectedtexture"
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"origin" "40.000000 -648.000000 24.000000"
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"parentname" "trainy"
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}
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@ -854,6 +854,13 @@ CSQC_Ent_Update(float new)
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}
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dl.ReceiveEntity(readfloat());
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break;
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case ENT_PROJECTEDTEXTURE:
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env_projectedtexture ept = (env_projectedtexture)self;
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if (new) {
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spawnfunc_env_projectedtexture();
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}
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ept.ReceiveEntity(readfloat());
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break;
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case ENT_ENVLASER:
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env_laser l = (env_laser)self;
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if (new) {
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@ -6,6 +6,7 @@
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shared/decals.cpp
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shared/spraylogo.cpp
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shared/func_friction.cpp
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shared/env_projectedtexture.cpp
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shared/light_dynamic.cpp
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shared/trigger_gravity.cpp
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shared/info_particle_system.cpp
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304
src/gs-entbase/shared/env_projectedtexture.cpp
Normal file
304
src/gs-entbase/shared/env_projectedtexture.cpp
Normal file
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@ -0,0 +1,304 @@
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/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
||||
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
||||
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
/*QUAKED env_projectedtexture (1 0 0) (-8 -8 -8) (8 8 8)
|
||||
"targetname" Name
|
||||
"target" Name of an entity in the map that light will point at.
|
||||
"_light" Color of the spotlight in RGB255 format.
|
||||
"brightness" Intensity of the spotlight.
|
||||
"_inner_cone" Angles of the inner spotlight beam. 0 = omnidirectional.
|
||||
"_cone" Angles of the outer spotlight beam. 0 = omnidirectional.
|
||||
"distance" Distance that light is allowed to cast, in inches.
|
||||
"spotlight_radius" Radius of the resulting spotlight that's cast at a wall.
|
||||
"style" Select one of the hard-coded lightstyles.
|
||||
"start_active" Override for if the entity should start on or off.
|
||||
|
||||
Dynamic light entity. Can be parented to things, it even has some inputs that
|
||||
may be interesting.
|
||||
|
||||
The 'start_active' is a Nuclide specific one. There is no way in Source engine
|
||||
games to tell the entity to start inactive as far as I can tell.
|
||||
|
||||
Trivia:
|
||||
This entity was introduced in Half-Life 2 (2004).
|
||||
*/
|
||||
|
||||
enumflags
|
||||
{
|
||||
PRTEXFL_CHANGED_ORIGIN,
|
||||
PRTEXFL_CHANGED_ANGLES,
|
||||
PRTEXFL_CHANGED_LIGHT,
|
||||
PRTEXFL_CHANGED_INTENSITY,
|
||||
PRTEXFL_CHANGED_STYLE,
|
||||
PRTEXFL_CHANGED_STATE,
|
||||
PRTEXFL_CHANGED_TEXTURE,
|
||||
PRTEXFL_CHANGED_FOV
|
||||
};
|
||||
|
||||
#ifdef CLIENT
|
||||
class env_projectedtexture
|
||||
#else
|
||||
class env_projectedtexture:CBaseTrigger
|
||||
#endif
|
||||
{
|
||||
vector m_vecLight;
|
||||
float m_flIntensity;
|
||||
float m_flInnerCone;
|
||||
float m_flCone;
|
||||
float m_flDistance;
|
||||
float m_flRadius;
|
||||
float m_flStyle;
|
||||
string m_strTextureName;
|
||||
float m_flFOV;
|
||||
int m_iState;
|
||||
|
||||
void(void) env_projectedtexture;
|
||||
|
||||
#ifdef CLIENT
|
||||
virtual void(float) ReceiveEntity;
|
||||
virtual float(void) predraw;
|
||||
#else
|
||||
int m_iStartActive;
|
||||
|
||||
virtual void(entity, int) Trigger;
|
||||
virtual void(void) Respawn;
|
||||
virtual float(entity, float) SendEntity;
|
||||
virtual void(string, string) SpawnKey;
|
||||
virtual void(entity, string, string) Input;
|
||||
virtual void(void) ParentUpdate;
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef CLIENT
|
||||
float
|
||||
env_projectedtexture::predraw(void)
|
||||
{
|
||||
if (!m_iState) {
|
||||
return PREDRAW_NEXT;
|
||||
}
|
||||
|
||||
/* TODO: We need to handle the second cone light */
|
||||
float p = dynamiclight_add(origin, 512, m_vecLight, m_flStyle, m_strTextureName);
|
||||
dynamiclight_set(p, LFIELD_ANGLES, angles);
|
||||
dynamiclight_set(p, LFIELD_FLAGS, LFLAG_NORMALMODE | LFLAG_REALTIMEMODE | LFLAG_SHADOWMAP);
|
||||
|
||||
if (!m_flStyle)
|
||||
dynamiclight_set(p, LFIELD_STYLESTRING, "z");
|
||||
|
||||
addentity(this);
|
||||
return PREDRAW_NEXT;
|
||||
}
|
||||
|
||||
void
|
||||
env_projectedtexture::ReceiveEntity(float flFlags)
|
||||
{
|
||||
if (flFlags & PRTEXFL_CHANGED_ORIGIN) {
|
||||
origin[0] = readcoord();
|
||||
origin[1] = readcoord();
|
||||
origin[2] = readcoord();
|
||||
setorigin(this, origin);
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_ANGLES) {
|
||||
angles[0] = readfloat();
|
||||
angles[1] = readfloat();
|
||||
angles[2] = readfloat();
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_LIGHT) {
|
||||
m_vecLight[0] = readbyte() / 255;
|
||||
m_vecLight[1] = readbyte() / 255;
|
||||
m_vecLight[2] = readbyte() / 255;
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_INTENSITY)
|
||||
m_flIntensity = readfloat();
|
||||
if (flFlags & PRTEXFL_CHANGED_STYLE)
|
||||
m_flStyle = readbyte();
|
||||
if (flFlags & PRTEXFL_CHANGED_STATE)
|
||||
m_iState = readbyte();
|
||||
if (flFlags & PRTEXFL_CHANGED_TEXTURE)
|
||||
m_strTextureName = readstring();
|
||||
if (flFlags & PRTEXFL_CHANGED_FOV)
|
||||
m_flFOV = readfloat();
|
||||
|
||||
classname = "env_projectedtexture";
|
||||
}
|
||||
#else
|
||||
void
|
||||
env_projectedtexture::ParentUpdate(void)
|
||||
{
|
||||
if (net_origin != origin) {
|
||||
net_origin = origin;
|
||||
SendFlags |= PRTEXFL_CHANGED_ORIGIN;
|
||||
}
|
||||
if (net_angles != angles) {
|
||||
net_angles = angles;
|
||||
SendFlags |= PRTEXFL_CHANGED_ANGLES;
|
||||
}
|
||||
|
||||
if (m_parent) {
|
||||
entity p = find(world, ::targetname, m_parent);
|
||||
|
||||
if (p) {
|
||||
CBaseEntity t = (CBaseEntity)p;
|
||||
vector ofs = m_oldOrigin - t.m_oldOrigin;
|
||||
SetOrigin(p.origin + ofs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
env_projectedtexture::Trigger(entity act, int state)
|
||||
{
|
||||
switch (state) {
|
||||
case TRIG_OFF:
|
||||
m_iState = 0;
|
||||
break;
|
||||
case TRIG_ON:
|
||||
m_iState = 1;
|
||||
break;
|
||||
default:
|
||||
m_iState = 1 - m_iState;
|
||||
}
|
||||
|
||||
SendFlags |= PRTEXFL_CHANGED_STATE;
|
||||
}
|
||||
|
||||
float
|
||||
env_projectedtexture::SendEntity(entity ePVSEnt, float flFlags)
|
||||
{
|
||||
WriteByte(MSG_ENTITY, ENT_PROJECTEDTEXTURE);
|
||||
WriteFloat(MSG_ENTITY, flFlags);
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_ORIGIN) {
|
||||
WriteCoord(MSG_ENTITY, origin[0]);
|
||||
WriteCoord(MSG_ENTITY, origin[1]);
|
||||
WriteCoord(MSG_ENTITY, origin[2]);
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_ANGLES) {
|
||||
WriteFloat(MSG_ENTITY, angles[0]);
|
||||
WriteFloat(MSG_ENTITY, angles[1]);
|
||||
WriteFloat(MSG_ENTITY, angles[2]);
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_LIGHT) {
|
||||
WriteByte(MSG_ENTITY, m_vecLight[0]);
|
||||
WriteByte(MSG_ENTITY, m_vecLight[1]);
|
||||
WriteByte(MSG_ENTITY, m_vecLight[2]);
|
||||
}
|
||||
|
||||
if (flFlags & PRTEXFL_CHANGED_INTENSITY)
|
||||
WriteFloat(MSG_ENTITY, m_flIntensity);
|
||||
if (flFlags & PRTEXFL_CHANGED_STYLE)
|
||||
WriteByte(MSG_ENTITY, m_flStyle);
|
||||
if (flFlags & PRTEXFL_CHANGED_STATE)
|
||||
WriteByte(MSG_ENTITY, m_iState);
|
||||
if (flFlags & PRTEXFL_CHANGED_TEXTURE)
|
||||
WriteString(MSG_ENTITY, m_strTextureName);
|
||||
if (flFlags & PRTEXFL_CHANGED_FOV)
|
||||
WriteFloat(MSG_ENTITY, m_flFOV);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
env_projectedtexture::Input(entity eAct, string strInput, string strData)
|
||||
{
|
||||
switch (strInput) {
|
||||
case "Color":
|
||||
m_vecLight = stov(strData);
|
||||
SendFlags |= PRTEXFL_CHANGED_LIGHT;
|
||||
break;
|
||||
case "brightness":
|
||||
m_flIntensity = stof(strData);
|
||||
SendFlags |= PRTEXFL_CHANGED_INTENSITY;
|
||||
break;
|
||||
case "style":
|
||||
m_flStyle = stof(strData);
|
||||
SendFlags |= PRTEXFL_CHANGED_STYLE;
|
||||
break;
|
||||
case "TurnOn":
|
||||
Trigger(eAct, TRIG_ON);
|
||||
break;
|
||||
case "TurnOff":
|
||||
Trigger(eAct, TRIG_OFF);
|
||||
break;
|
||||
case "Toggle":
|
||||
Trigger(eAct, TRIG_TOGGLE);
|
||||
break;
|
||||
default:
|
||||
CBaseTrigger::Input(eAct, strInput, strData);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
env_projectedtexture::SpawnKey(string strKey, string strValue)
|
||||
{
|
||||
switch (strKey) {
|
||||
case "lightcolor":
|
||||
tokenize(strValue);
|
||||
m_vecLight[0] = stof(argv(0));
|
||||
m_vecLight[1] = stof(argv(1));
|
||||
m_vecLight[2] = stof(argv(2));
|
||||
m_flIntensity = stof(argv(3));
|
||||
break;
|
||||
case "style":
|
||||
m_flStyle = stof(strValue);
|
||||
break;
|
||||
case "texturename":
|
||||
m_strTextureName = strValue;
|
||||
break;
|
||||
case "lightfov":
|
||||
m_flFOV = stof(strValue);
|
||||
break;
|
||||
/* out-of-spec */
|
||||
case "start_active":
|
||||
m_iStartActive = stoi(strValue);
|
||||
break;
|
||||
default:
|
||||
CBaseTrigger::SpawnKey(strKey, strValue);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
env_projectedtexture::Respawn(void)
|
||||
{
|
||||
SetSolid(SOLID_NOT);
|
||||
SetSize([-16,-16,-16], [16,16,16]);
|
||||
SetOrigin(m_oldOrigin);
|
||||
SetAngles(m_oldAngle);
|
||||
|
||||
m_iState = (m_iStartActive == 1) ? 1 : 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
env_projectedtexture::env_projectedtexture(void)
|
||||
{
|
||||
#ifdef CLIENT
|
||||
drawmask = MASK_ENGINE;
|
||||
#else
|
||||
m_vecLight = [255,255,255];
|
||||
m_flIntensity = 512;
|
||||
m_iStartActive = 1;
|
||||
m_strTextureName = "textures/flashlight";
|
||||
m_flFOV = 90;
|
||||
|
||||
CBaseTrigger::CBaseTrigger();
|
||||
#endif
|
||||
}
|
|
@ -21,6 +21,7 @@ enum
|
|||
ENT_PLAYER,
|
||||
ENT_AMBIENTSOUND,
|
||||
ENT_DLIGHT,
|
||||
ENT_PROJECTEDTEXTURE,
|
||||
ENT_ENVLASER,
|
||||
ENT_PARTSYSTEM,
|
||||
ENT_SPRITE,
|
||||
|
|
Loading…
Reference in a new issue