isPlayer: classname sanity check.

This commit is contained in:
Marco Cawthorne 2025-02-23 06:15:49 -08:00
parent 7bfe67c3b5
commit 111d6923bf

View file

@ -967,6 +967,8 @@ isClient(entity entityToCheck)
bool
isPlayer(entity entityToCheck)
{
if (STRING_SET(entityToCheck.classname))
if (isClient(entityToCheck)) {
ncClient pl = (ncClient)entityToCheck;
return pl.IsPlayer();