Remove some debug stuff.
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1ec3cf2e8e
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0ca3d03927
1 changed files with 1 additions and 16 deletions
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@ -150,10 +150,6 @@ CSQC_RenderScene(void)
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renderscene();
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}
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void(float, float, float, float) gp_rumble = #0;
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void(float devid, float amp_low, float amp_high, float duration) gp_rumbletriggers = #0;
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void(float devid, vector color) gp_setledcolor = #0;
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float g_deviceid;
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void
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CSQC_UpdateView(float w, float h, float focus)
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{
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@ -183,9 +179,6 @@ CSQC_UpdateView(float w, float h, float focus)
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Sky_Update(FALSE);
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cvar_set("_background", serverkey("background"));
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vector color = getlight(getproperty(VF_ORIGIN)) / 255.0f;
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gp_setledcolor(g_deviceid, color);
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if (serverkeyfloat("background") == 1) {
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setpause(FALSE);
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}
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@ -360,7 +353,7 @@ CSQC_UpdateView(float w, float h, float focus)
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if (g_iIntermission) {
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view_angles = pSeat->m_vecCameraAngle;
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view_angles += [sin(time), sin(time * 2)] * 5;
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view_angles += [sin(time), sin(time * 2)];
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setproperty(VF_ORIGIN, pSeat->m_vecCameraOrigin);
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setproperty(VF_CL_VIEWANGLES, view_angles);
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}
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@ -452,16 +445,8 @@ CSQC_InputEvent(float fEventType, float fKey, float fCharacter, float fDeviceID)
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pSeat = &g_seats[s];
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pSeatLocal = &g_seatslocal[s];
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g_deviceid = fDeviceID;
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switch (fEventType) {
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case IE_KEYDOWN:
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gp_rumble(fDeviceID, 0xFFFF, 0xFFFF, 100);
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//gp_rumble(fDeviceID, 0xFFFF, 0xFFFF, 100);
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if (random() < 0.5)
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gp_rumbletriggers(fDeviceID, 0xFFFF, 0xFFFF, 100);
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else
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gp_rumbletriggers(fDeviceID, 0xFFFF, 0xFFFF, 100);
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break;
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case IE_KEYUP:
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break;
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