func_breakable: Add indepth explanation of SF_TRIGGER in the QUAKED comment

This commit is contained in:
Marco Cawthorne 2021-03-13 04:57:06 +01:00
parent b49815872c
commit 0207b52d0f

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@ -37,6 +37,9 @@ Material list:
8 = Rock
9 = None
When SF_TRIGGER is set, the breakable is invincible and has to be triggered
in order to be detroyed/broken.
When SF_TOUCH is set, it'll break when an entity runs into it at high
velocities (damage is speed in units * 0.01).