nuclide/base/texturesrc/lights/k_3000.mat

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{
program unlit
diffusemap "lights/k_3000.tga"
nomipmaps
surfaceParm nodraw2
surfaceParm nonsolid
surfaceParm nomarks
surfaceParm nolightmap
vmap_surfaceLight 5000
vmap_lightImage "lights/k_3000.tga"
}