This website requires JavaScript.
Explore
Help
Sign in
vera
/
nuclide
Watch
4
Star
0
Fork
You've already forked nuclide
0
Code
Issues
32
Pull requests
Projects
Releases
Packages
Activity
d41b90c081
nuclide
/
base
/
texturesrc
/
editor
/
ambient_generic.mat
9 lines
84 B
Text
Raw
Normal View
History
Unescape
Escape
infodecal: fix client-side ones always rendering. Add some more icons for various NSPointTrigger entities.
2024-03-07 04:27:54 +00:00
{
Base: Give some love to base/ VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
2024-12-05 03:04:56 +00:00
diffusemap editor/ambient_generic.tga
infodecal: fix client-side ones always rendering. Add some more icons for various NSPointTrigger entities.
2024-03-07 04:27:54 +00:00
{
map $diffuse
alphaFunc GE128
}
}
Reference in a new issue
Copy permalink