nuclide/Documentation/Materials/ToolCommands/vmap_offset.md

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# Material Command List {#mat_commands}
## vmap_offset
### Syntax
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**vmap_offset \<float\>**
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### Overview
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Offsets a surface along the vertex normals by N.N units. Used in
celshading for those black edges. This is the sort-of the compiler
version of [polygonOffset](@ref polygonOffset)