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nuclide
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platform
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base_scripts.pk3dir
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scripts
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drawdebug.shader
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add class NSPortal (initial work, plus custom pmove changes). Work on NSProjectile expansion has begun. Support for skill cvar referencing within entityDef values.
2023-05-27 18:58:34 +00:00
debugcone
{
cull none
{
rgbGen vertex
alphaGen vertex
blendFunc blend
}
Platform: textures named 'TRIGGER' are always invisible.
2023-10-11 07:50:41 +00:00
}
trigger
{
surfaceParm nodraw
add class NSPortal (initial work, plus custom pmove changes). Work on NSProjectile expansion has begun. Support for skill cvar referencing within entityDef values.
2023-05-27 18:58:34 +00:00
}
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