nuclide/Source/server/valve/server.c

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/***
*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
*
* See the file LICENSE attached with the sources for usage details.
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*
****/
void Game_StartFrame(void)
{
}
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float Game_ConsoleCmd(string cmd)
{
return FALSE;
}
void Game_Worldspawn(void)
{
}