2020-10-25 10:50:15 +00:00
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/*
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2022-03-11 19:40:43 +00:00
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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2020-10-25 10:50:15 +00:00
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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2022-04-30 06:45:00 +00:00
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void TraceAttack_FireBullets(int iShots, vector vecPos, int iDamage, vector vecSpread, int iWeapon);
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2020-10-25 10:50:15 +00:00
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#ifdef BULLETPENETRATION
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2022-04-30 06:45:00 +00:00
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void TraceAttack_SetPenetrationPower(int power);
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2020-10-25 10:50:15 +00:00
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#endif
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2022-04-30 06:45:00 +00:00
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class
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NSTraceAttack
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{
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/* multi-part damage */
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entity m_eMultiTarget;
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int m_iMultiValue;
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int m_iMultiBody;
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int m_iShots;
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float m_flDamage;
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vector m_vecSpread;
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int m_iWeapon;
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entity m_eOwner;
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float m_flRange;
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vector m_vecOrigin;
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/* bullet penetration */
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2020-10-25 10:50:15 +00:00
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#ifdef BULLETPENETRATION
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2022-04-30 06:45:00 +00:00
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float m_flMaxThickness;
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float m_flRangeModifier;
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int m_iTotalPenetrations;
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2020-10-25 10:50:15 +00:00
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#endif
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2022-04-30 06:45:00 +00:00
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void(void) NSTraceAttack;
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virtual void(void) _ApplyDamage;
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virtual void(vector, vector, float, float) _FireSingle;
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virtual void(void) Fire;
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virtual void(int) SetShots;
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virtual void(vector) SetOrigin;
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virtual void(int) SetDamage;
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virtual void(vector) SetSpread;
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virtual void(int) SetWeapon;
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virtual void(float) SetRange;
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virtual void(entity) SetOwner;
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#ifdef BULLETPENETRATION
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virtual void(float) SetPenetrationMaxThickness;
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virtual void(int) SetPenetrationPower;
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#endif
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};
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NSTraceAttack g_traceAttack;
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