2020-08-26 20:31:49 +00:00
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/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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2020-08-31 04:47:40 +00:00
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class CBaseVehicle:CBaseTrigger
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2020-08-26 20:31:49 +00:00
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{
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entity m_eDriver;
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void(void) CBaseVehicle;
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vector m_vecPlayerPos;
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virtual void(void) PlayerAlign;
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virtual void(base_player) PlayerEnter;
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virtual void(base_player) PlayerLeave;
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};
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void
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CBaseVehicle::PlayerAlign(void)
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{
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vector vecPlayerPos;
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if (!m_eDriver)
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return;
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makevectors(angles);
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vecPlayerPos = origin + v_forward * m_vecPlayerPos[0];
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vecPlayerPos += v_right * m_vecPlayerPos[1];
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vecPlayerPos += v_up * m_vecPlayerPos[2];
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setorigin(m_eDriver, vecPlayerPos);
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}
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void
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CBaseVehicle::PlayerEnter(base_player pl)
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{
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vector offs;
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/* cache the position */
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offs = pl.origin - origin;
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makevectors(angles);
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m_vecPlayerPos[0] = dotproduct(offs, v_forward);
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m_vecPlayerPos[1] = dotproduct(offs, v_right);
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m_vecPlayerPos[2] = dotproduct(offs, v_up);
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pl.movetype = MOVETYPE_NOCLIP;
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m_eDriver = (entity)pl;
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}
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void
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CBaseVehicle::PlayerLeave(base_player pl)
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{
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pl.movetype = MOVETYPE_WALK;
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2020-08-31 04:47:40 +00:00
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pl.flags &= ~FL_FROZEN;
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2020-08-26 20:31:49 +00:00
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m_eDriver = __NULL__;
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}
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void
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CBaseVehicle::CBaseVehicle(void)
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{
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CBaseEntity::CBaseEntity();
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}
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