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# Materials: VMap Commands {#mat_vmap}
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## vmap_surfacelightdistance
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### Syntax
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**vmap_surfaceLightDistance <scale>**
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### Overview
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Increases the range of a surfacelight. This is different from increasing
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the [vmap_surfaceLight (Material
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Command)](vmap_surfaceLight) value, as
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it'll travel much wider without affecting the total intensity of the
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light.
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