halflife-wasteland-sdk/utils/studiomdl/studiomdl.mak
1999-04-07 00:00:00 +00:00

442 lines
12 KiB
Makefile

# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=studiomdl - Win32 Debug
!MESSAGE No configuration specified. Defaulting to studiomdl - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "studiomdl - Win32 Release" && "$(CFG)" !=\
"studiomdl - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "studiomdl.mak" CFG="studiomdl - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "studiomdl - Win32 Release" (based on\
"Win32 (x86) Console Application")
!MESSAGE "studiomdl - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
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# PROP Target_Last_Scanned "studiomdl - Win32 Debug"
CPP=cl.exe
RSC=rc.exe
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\studiomdl.exe" "$(OUTDIR)\studiomdl.bsc"
CLEAN :
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-@erase "$(INTDIR)\bmpread.sbr"
-@erase "$(INTDIR)\cmdlib.obj"
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"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /YX /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D\
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
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$(BSC32) @<<
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<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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$(LINK32) @<<
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<<
!ELSEIF "$(CFG)" == "studiomdl - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\studiomdl.exe" "$(OUTDIR)\studiomdl.bsc"
CLEAN :
-@erase "$(INTDIR)\bmpread.obj"
-@erase "$(INTDIR)\bmpread.sbr"
-@erase "$(INTDIR)\cmdlib.obj"
-@erase "$(INTDIR)\cmdlib.sbr"
-@erase "$(INTDIR)\lbmlib.obj"
-@erase "$(INTDIR)\lbmlib.sbr"
-@erase "$(INTDIR)\mathlib.obj"
-@erase "$(INTDIR)\mathlib.sbr"
-@erase "$(INTDIR)\scriplib.obj"
-@erase "$(INTDIR)\scriplib.sbr"
-@erase "$(INTDIR)\studiomdl.obj"
-@erase "$(INTDIR)\studiomdl.sbr"
-@erase "$(INTDIR)\trilib.obj"
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-@erase "$(INTDIR)\write.sbr"
-@erase "$(OUTDIR)\studiomdl.bsc"
-@erase "$(OUTDIR)\studiomdl.exe"
-@erase "$(OUTDIR)\studiomdl.ilk"
-@erase "$(OUTDIR)\studiomdl.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /YX /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG"\
/D "_CONSOLE" /FR"$(INTDIR)/" /Fp"$(INTDIR)/studiomdl.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\Debug/
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/studiomdl.bsc"
BSC32_SBRS= \
"$(INTDIR)\bmpread.sbr" \
"$(INTDIR)\cmdlib.sbr" \
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$(BSC32) @<<
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<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/studiomdl.pdb" /debug\
/machine:I386 /out:"$(OUTDIR)/studiomdl.exe"
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<<
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$(CPP) $(CPP_PROJ) $<
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$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "studiomdl - Win32 Release"
# Name "studiomdl - Win32 Debug"
!IF "$(CFG)" == "studiomdl - Win32 Release"
!ELSEIF "$(CFG)" == "studiomdl - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\studiomdl.c
DEP_CPP_STUDI=\
"..\..\dlls\activity.h"\
"..\..\dlls\activitymap.h"\
"..\..\engine\studio.h"\
"..\common\cmdlib.h"\
"..\common\lbmlib.h"\
"..\common\mathlib.h"\
"..\common\scriplib.h"\
".\studiomdl.h"\
{$(INCLUDE)}"\sys\STAT.H"\
{$(INCLUDE)}"\sys\TYPES.H"\
"$(INTDIR)\studiomdl.obj" : $(SOURCE) $(DEP_CPP_STUDI) "$(INTDIR)"
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# End Source File
################################################################################
# Begin Source File
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# End Source File
################################################################################
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SOURCE=.\write.c
DEP_CPP_WRITE=\
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"..\common\scriplib.h"\
".\studiomdl.h"\
{$(INCLUDE)}"\sys\STAT.H"\
{$(INCLUDE)}"\sys\TYPES.H"\
"$(INTDIR)\write.obj" : $(SOURCE) $(DEP_CPP_WRITE) "$(INTDIR)"
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# End Source File
################################################################################
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DEP_CPP_TRIST=\
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"..\common\lbmlib.h"\
"..\common\mathlib.h"\
"..\common\scriplib.h"\
".\studiomdl.h"\
{$(INCLUDE)}"\sys\STAT.H"\
{$(INCLUDE)}"\sys\TYPES.H"\
"$(INTDIR)\tristrip.obj" : $(SOURCE) $(DEP_CPP_TRIST) "$(INTDIR)"
"$(INTDIR)\tristrip.sbr" : $(SOURCE) $(DEP_CPP_TRIST) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=..\common\mathlib.c
DEP_CPP_MATHL=\
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"..\common\mathlib.h"\
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
"$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
$(BuildCmds)
"$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
$(BuildCmds)
# End Source File
################################################################################
# Begin Source File
SOURCE=..\common\cmdlib.c
DEP_CPP_CMDLI=\
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{$(INCLUDE)}"\sys\STAT.H"\
{$(INCLUDE)}"\sys\TYPES.H"\
BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
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$(BuildCmds)
"$(INTDIR)\cmdlib.sbr" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
$(BuildCmds)
# End Source File
################################################################################
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DEP_CPP_LBMLI=\
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BuildCmds= \
$(CPP) $(CPP_PROJ) $(SOURCE) \
"$(INTDIR)\lbmlib.obj" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
$(BuildCmds)
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$(BuildCmds)
# End Source File
################################################################################
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$(CPP) $(CPP_PROJ) $(SOURCE) \
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$(BuildCmds)
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$(BuildCmds)
# End Source File
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$(CPP) $(CPP_PROJ) $(SOURCE) \
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$(BuildCmds)
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$(BuildCmds)
# End Source File
# End Target
# End Project
################################################################################