source-sdk-2013/mp/game/mod_hl2mp/resource/TrackerScheme.res

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///////////////////////////////////////////////////////////
// Tracker scheme resource file
//
// sections:
// Colors - all the colors used by the scheme
// BaseSettings - contains settings for app to use to draw controls
// Fonts - list of all the fonts used by app
// Borders - description of all the borders
//
// hit ctrl-alt-shift-R in the app to reload this file
//
///////////////////////////////////////////////////////////
Scheme
{
//////////////////////// COLORS ///////////////////////////
// color details
// this is a list of all the colors used by the scheme
Colors
{
// base colors
"BaseText" "216 222 211 255" // used in text windows, lists
"BrightBaseText" "255 255 255 255" // brightest text
"DimBaseText" "150 159 142 255" // dim base text
"SelectedText" "255 255 255 255" // selected text
"LabelDimText" "160 170 149 255" // slight modification on above, used for info text
// could be just removed and use DimBaseText?
"ControlText" "216 222 211 255" // used in all text controls
"BrightControlText" "196 181 80 255" // use for selected controls
"DisabledText1" "117 128 111 255" // disabled text
"DisabledText2" "30 30 30 255" // overlay color for disabled text (to give that inset look)
"DimListText" "117 134 102 255" // offline friends, unsubscribed games, etc.
// background colors
"ControlBG" "76 88 68 255" // background color of controls
"ControlDarkBG" "90 106 80 255" // darker background color; used for background of scrollbars
"WindowBG" "62 70 55 255" // background color of text edit panes (chat, text entries, etc.)
"SelectionBG" "149 136 49 255" // background color of any selected text or menu item
"SelectionBG2" "40 46 34 255" // selection background in window w/o focus
"ListBG" "62 70 55 255" // background of server browser, buddy list, etc.
// title colors
"TitleText" "255 255 255 255"
"TitleDimText" "120 132 114 255"
"TitleBG" "76 88 68 0"
"TitleDimBG" "76 88 68 0"
// slider tick colors
"SliderTickColor" "127 140 127 255"
"SliderTrackColor" "31 31 31 255"
// border colors
"BorderBright" "136 145 128 255" // the lit side of a control
"BorderDark" "45 49 40 255" // the dark/unlit side of a control
"BorderSelection" "0 0 0 255" // the additional border color for displaying the default/selected button
}
///////////////////// BASE SETTINGS ////////////////////////
//
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
"FgColor" "ControlText"
"BgColor" "ControlBG"
"LabelBgColor" "ControlBG"
"SubPanelBgColor" "ControlBG"
"DisabledFgColor1" "DisabledText1"
"DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw
"TitleBarFgColor" "TitleText"
"TitleBarDisabledFgColor" "TitleDimText"
"TitleBarBgColor" "TitleBG"
"TitleBarDisabledBgColor" "TitleDimBG"
// "TitleBarIcon" "resource/icon_steam"
// "TitleBarDisabledIcon" "resource/icon_steam_disabled"
"TitleBarIcon" "resource/icon_hlicon1"
"TitleBarDisabledIcon" "resource/icon_hlicon2"
"TitleButtonFgColor" "BorderBright"
"TitleButtonBgColor" "ControlBG"
"TitleButtonDisabledFgColor" "TitleDimText"
"TitleButtonDisabledBgColor" "TitleDimBG"
"TextCursorColor" "BaseText" // color of the blinking text cursor in text entries
"URLTextColor" "BrightBaseText" // color that URL's show up in chat window
Menu
{
"FgColor" "DimBaseText"
"BgColor" "ControlBG"
"ArmedFgColor" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
"DividerColor" "BorderDark"
"TextInset" "6"
}
MenuButton // the little arrow on the side of boxes that triggers drop down menus
{
"ButtonArrowColor" "DimBaseText" // color of arrows
"ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes
"ArmedArrowColor" "BrightBaseText" // color of arrow when mouse is over button
"ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button
}
Slider
{
"SliderFgColor" "ControlBG" // handle with which the slider is grabbed
"SliderBgColor" "ControlDarkBG" // area behind handle
"SliderTickColor" "127 140 127 255" // slider tick's color
"SliderTickLabelColor" "127 140 127 255" // color of labels at the ends of the slider tick
}
ScrollBarSlider
{
"BgColor" "ControlBG" // this isn't really used
"ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed
"ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle
"ButtonFgColor" "DimBaseText" // color of arrows
}
// text edit windows
"WindowFgColor" "BaseText" // off-white
"WindowBgColor" "WindowBG"
"WindowDisabledFgColor" "DimBaseText"
"WindowDisabledBgColor" "66 80 60 255" // background of chat conversation
"SelectionFgColor" "255 255 255 255" // fg color of selected text
"SelectionBgColor" "SelectionBG"
"ListSelectionFgColor" "255 255 255 255" //
"ListBgColor" "62 70 55 255" // background of server browser control, etc
"BuddyListBgColor" "62 70 55 255" // background of buddy list pane
// App-specific stuff
"ChatBgColor" "WindowBgColor"
// status selection
"StatusSelectFgColor" "BrightBaseText"
"StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status
// checkboxes
"CheckButtonBorder1" "BorderDark" // the left checkbutton border
"CheckButtonBorder2" "BorderBright" // the right checkbutton border
"CheckButtonCheck" "0 0 0 255" // color of the check itself
"CheckBgColor" "158 168 150 255"
// buttons (default fg/bg colors are used if these are not set)
// "ButtonArmedFgColor"
// "ButtonArmedBgColor"
// "ButtonDepressedFgColor" "BrightControlText"
// "ButtonDepressedBgColor"
// buddy buttons
BuddyButton
{
"FgColor1" "ControlText"
"FgColor2" "117 134 102 255"
"ArmedFgColor1" "BrightBaseText"
"ArmedFgColor2" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
}
Chat
{
"TextColor" "BrightControlText"
"SelfTextColor" "BaseText"
"SeperatorTextColor" "DimBaseText"
}
InGameDesktop
{
"MenuColor" "200 200 200 255"
"ArmedMenuColor" "255 255 255 255"
"DepressedMenuColor" "192 186 80 255"
"WidescreenBarColor" "0 0 0 0"
"MenuItemVisibilityRate" "0.03" // time it takes for one menu item to appear
"MenuItemHeight" "28"
"GameMenuInset" "32"
}
"SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list
"SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list
// TF2 HUD
"HudStatusBgColor" "0 0 0 64"
"HudStatusSelectedBgColor" "0 0 0 192"
}
//
//////////////////////// FONTS /////////////////////////////
//
// describes all the fonts
Fonts
{
// fonts are used in order that they are listed
// fonts listed later in the order will only be used if they fulfill a range not already filled
// if a font fails to load then the subsequent fonts will replace
// fonts are used in order that they are listed
"DebugFixed"
{
"1"
{
"name" "Courier New"
"tall" "10"
"weight" "500"
"antialias" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
// fonts are used in order that they are listed
"DebugFixedSmall"
{
"1"
{
"name" "Courier New"
"tall" "7"
"weight" "500"
"antialias" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"Default"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "500"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"DefaultUnderline"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "500"
"underline" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"DefaultSmall"
{
"1"
{
"name" "Tahoma"
"tall" "13"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"DefaultSmallDropShadow"
{
"1"
{
"name" "Tahoma"
"tall" "13"
"weight" "0"
"dropshadow" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Tahoma"
"tall" "12"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"DefaultLarge"
{
"1"
{
"name" "Tahoma"
"tall" "18"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"MenuLarge"
{
"1"
{
"name" "Verdana"
"tall" "20"
"weight" "1000"
"antialias" "1"
}
}
"ConsoleText"
{
"1"
{
"name" "Tahoma"
"tall" "13"
"weight" "500"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
"range" "0x0000 0x007F" // Basic Latin
}
}
"Trebuchet24"
{
"1"
{
"name" "Trebuchet MS"
"tall" "24"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"Trebuchet20"
{
"1"
{
"name" "Trebuchet MS"
"tall" "20"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"Trebuchet18"
{
"1"
{
"name" "Trebuchet MS"
"tall" "18"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
// HUD numbers
// We use multiple fonts to 'pulse' them in the HUD, hence the need for many of near size
"HUDNumber"
{
"1"
{
"name" "Trebuchet MS"
"tall" "40"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"HUDNumber1"
{
"1"
{
"name" "Trebuchet MS"
"tall" "41"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"HUDNumber2"
{
"1"
{
"name" "Trebuchet MS"
"tall" "42"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"HUDNumber3"
{
"1"
{
"name" "Trebuchet MS"
"tall" "43"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"HUDNumber4"
{
"1"
{
"name" "Trebuchet MS"
"tall" "44"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"HUDNumber5"
{
"1"
{
"name" "Trebuchet MS"
"tall" "45"
"weight" "900"
"range" "0x0000 0x007F" // Basic Latin
}
}
"DefaultFixed"
{
"1"
{
"name" "Lucida Console"
"tall" "10"
"weight" "0"
"range" "0x0000 0x007F" // Basic Latin
}
// "1"
// {
// "name" "FixedSys"
// "tall" "20"
// "weight" "0"
// "range" "0x0000 0x007F" // Basic Latin
// }
}
"DefaultFixedDropShadow"
{
"1"
{
"name" "Lucida Console"
"tall" "10"
"weight" "0"
"dropshadow" "1"
"range" "0x0000 0x007F" // Basic Latin
}
// "1"
// {
// "name" "FixedSys"
// "tall" "20"
// "weight" "0"
// "range" "0x0000 0x007F" // Basic Latin
// }
}
"DefaultFixedOutline"
{
"1"
{
"name" "Lucida Console"
"tall" "10"
"weight" "0"
"outline" "1"
"range" "0x0000 0x007F" // Basic Latin
}
// "1"
// {
// "name" "FixedSys"
// "tall" "20"
// "weight" "0"
// "range" "0x0000 0x007F" // Basic Latin
// }
}
"CloseCaption_Normal"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "500"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"CloseCaption_Italic"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "500"
"italic" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"CloseCaption_Bold"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "900"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
"CloseCaption_BoldItalic"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "900"
"italic" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
}
TitleFont
{
"1"
{
"name" "HalfLife2"
"tall" "72"
"weight" "400"
"antialias" "1"
}
}
}
//
//////////////////// BORDERS //////////////////////////////
//
// describes all the border types
Borders
{
BaseBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TitleButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"4"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
TitleButtonDisabledBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BgColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BgColor"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
}
TitleButtonDepressedBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ScrollBarButtonBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
FrameBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
TabBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "6 2"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Top
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Right
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Bottom
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ButtonDepressedBorder
{
"inset" "2 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ComboBoxBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
MenuBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
BrowserBorder
{
"inset" "0 0 0 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
}
//////////////////////// CUSTOM FONT FILES /////////////////////////////
//
// specifies all the custom (non-system) font files that need to be loaded to service the above described fonts
CustomFontFiles
{
"1" "resource/HALFLIFE2.ttf"
}
}