The 2013 edition of the Source SDK
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whoozzem 7c4d224266 Commit more fixes.
Commits old animation lines so old style hl2mp player models animate
while using weapons. Also adds in the required classmenu etc files to
the actual game/mod folder and finishes the copy of old seco code to new
source 2013 (though it doesn't all work!).
2013-09-17 17:53:28 +01:00
mp Commit more fixes. 2013-09-17 17:53:28 +01:00
sp Added missing libs for linux and OSX in their new location. 2013-09-05 18:17:03 -07:00
.gitattributes Update text & binary attributes. 2013-07-05 12:08:13 -07:00
.gitignore * Added support for building shaders in your mod 2013-07-17 18:26:59 -07:00
CONTRIBUTING Revised the contribution guidelines to encourage more interaction within the community. 2013-07-30 09:29:15 -07:00
LICENSE Fixed various missing files 2013-06-27 14:27:15 -07:00
README Updated ReadMe file to reflect seco-2013 fork. 2013-09-14 14:20:57 +01:00
thirdpartylegalnotices.txt * Added support for building shaders in your mod 2013-07-17 18:26:59 -07:00

SECO-2013 ~ Co-Operative Base Mod for the Source Engine 2013 SDK.

Seco-2013 is a fork of the Source SDK 2013 GitHUB repository. Please see:

https://github.com/ValveSoftware/source-sdk-2013

To view the Valve Source SDK licence agreement.