source-sdk-2013/sp/game/mod_hl2/scripts/npc_sounds_vortigaunt.txt
2013-06-26 15:22:04 -07:00

2332 lines
39 KiB
Text

//
//
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
//
// VOL_NORM 1.0f
//
//-----------------------------------------------------------------------------
// common attenuation values
//-----------------------------------------------------------------------------
//
// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
// ATTN_NONE 0.0f
// ATTN_NORM 0.8f
// ATTN_IDLE 2.0f
// ATTN_STATIC 1.25f
// ATTN_RICOCHET 1.5f
// ATTN_GUNFIRE 0.27f
//
// SNDLVL_NONE = 0,
// SNDLVL_25dB = 25,
// SNDLVL_30dB = 30,
// SNDLVL_35dB = 35,
// SNDLVL_40dB = 40,
// SNDLVL_45dB = 45,
// SNDLVL_50dB = 50, = 3.9
// SNDLVL_55dB = 55, = 3.0
// SNDLVL_IDLE = 60, = 2.0
// SNDLVL_TALKING = 60, = 2.0
// SNDLVL_60dB = 60, = 2.0
// SNDLVL_65dB = 65, = 1.5
// SNDLVL_STATIC = 66, = 1.25
// SNDLVL_70dB = 70, = 1.0
// SNDLVL_NORM = 75,
// SNDLVL_75dB = 75, = 0.8
// SNDLVL_80dB = 80, = 0.7
// SNDLVL_85dB = 85, = 0.6
// SNDLVL_90dB = 90, = 0.5
// SNDLVL_95dB = 95,
// SNDLVL_100dB = 100, = 0.4
// SNDLVL_105dB = 105,
// SNDLVL_120dB = 120,
// SNDLVL_130dB = 130,
// SNDLVL_GUNFIRE = 140, = 0.27
// SNDLVL_140dB = 140, = 0.2
// SNDLVL_150dB = 150, = 0.2
//
"NPC_Vortigaunt.SuitOn"
{
"channel" "CHAN_ITEM"
"volume" "0.850000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "items/suitchargeok1.wav"
}
"NPC_Vortigaunt.SuitCharge"
{
"channel" "CHAN_STATIC"
"volume" "0.850000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "items/suitcharge1.wav"
}
"NPC_Vortigaunt.Claw"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "100, 150"
"soundlevel" "SNDLVL_NORM"
"wave" "npc/vort/foot_hit.wav"
}
"NPC_Vortigaunt.FootstepLeft"
{
"channel" "CHAN_BODY"
"volume" "0.300000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "npc/vort/vort_foot1.wav"
"wave" "npc/vort/vort_foot3.wav"
}
}
"NPC_Vortigaunt.FootstepRight"
{
"channel" "CHAN_BODY"
"volume" "0.300000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_IDLE"
"rndwave"
{
"wave" "npc/vort/vort_foot2.wav"
"wave" "npc/vort/vort_foot4.wav"
}
}
"NPC_Vortigaunt.Shoot"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "130, 160"
"soundlevel" "SNDLVL_NORM"
"wave" "npc/vort/attack_shoot.wav"
}
"NPC_Vortigaunt.Swing"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "100, 130"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "npc/vort/claw_swing1.wav"
"wave" "npc/vort/claw_swing2.wav"
}
}
"NPC_Vortigaunt.Kick"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"pitch" "100, 150"
"soundlevel" "SNDLVL_NORM"
"wave" "npc/vort/foot_hit.wav"
}
"NPC_Vortigaunt.ClawBeam"
{
"channel" "CHAN_BODY"
"volume" "VOL_NORM"
"pitch" "130, 160"
"soundlevel" "SNDLVL_NORM"
"wave" "npc/vort/attack_shoot.wav"
}
"npc_vortigaunt.acceptcharge"
{
"channel" "CHAN_VOICE"
"volume" "0.550000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/acceptcharge.wav"
}
"npc_vortigaunt.acceptenergy"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/acceptenergy.wav"
}
"npc_vortigaunt.accompany"
{
"channel" "CHAN_VOICE"
"volume" "0.750"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/accompany.wav"
}
"npc_vortigaunt.affirmed"
{
"channel" "CHAN_VOICE"
"volume" "0.650"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/affirmed.wav"
}
"npc_vortigaunt.alldear"
{
"channel" "CHAN_VOICE"
"volume" "0.650"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/alldear.wav"
}
"npc_vortigaunt.allfornow"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allfornow.wav"
}
"npc_vortigaunt.allinoneinall"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allinoneinall.wav"
}
"npc_vortigaunt.allowme"
{
"channel" "CHAN_VOICE"
"volume" "0.780"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allowme.wav"
}
"npc_vortigaunt.allowrecharge"
{
"channel" "CHAN_VOICE"
"volume" "0.530"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allowrecharge.wav"
}
"npc_vortigaunt.allwecanspare"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allwecanspare.wav"
}
"npc_vortigaunt.allwehave"
{
"channel" "CHAN_VOICE"
"volume" "0.560"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/allwehave.wav"
}
"npc_vortigaunt.assent"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/assent.wav"
}
"npc_vortigaunt.asyouwish"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/asyouwish.wav"
}
"npc_vortigaunt.beofservice"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/beofservice.wav"
}
"npc_vortigaunt.bodyyours"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/bodyyours.wav"
}
"npc_vortigaunt.calm"
{
"channel" "CHAN_VOICE"
"volume" "0.400"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/calm.wav"
}
"npc_vortigaunt.canconvince"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/canconvince.wav"
}
"npc_vortigaunt.cannotfire"
{
"channel" "CHAN_VOICE"
"volume" "0.650"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/cannotfire.wav"
}
"npc_vortigaunt.caution"
{
"channel" "CHAN_VOICE"
"volume" "0.800"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/caution.wav"
}
"npc_vortigaunt.cautionfm"
{
"channel" "CHAN_VOICE"
"volume" "0.750"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/cautionfm.wav"
}
"npc_vortigaunt.certainly"
{
"channel" "CHAN_VOICE"
"volume" "0.450"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/certainly.wav"
}
"npc_vortigaunt.corporeal"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/corporeal.wav"
}
"npc_vortigaunt.dedicate"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/dedicate.wav"
}
"npc_vortigaunt.done"
{
"channel" "CHAN_VOICE"
"volume" "0.520"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/done.wav"
}
"npc_vortigaunt.dreamed"
{
"channel" "CHAN_VOICE"
"volume" "0.700"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/dreamed.wav"
}
"npc_vortigaunt.empowerus"
{
"channel" "CHAN_VOICE"
"volume" "0.800"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/empowerus.wav"
}
"npc_vortigaunt.energyempower"
{
"channel" "CHAN_VOICE"
"volume" "0.670"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/energyempower.wav"
}
"npc_vortigaunt.fearfailed"
{
"channel" "CHAN_VOICE"
"volume" "0.500"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fearfailed.wav"
}
"npc_vortigaunt.fmbeware"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmbeware.wav"
}
"npc_vortigaunt.fmcanuse"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmcanuse.wav"
}
"npc_vortigaunt.fmdoesushonor"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmdoesushonor.wav"
}
"npc_vortigaunt.fmhonorsus"
{
"channel" "CHAN_VOICE"
"volume" "0.630"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmhonorsus.wav"
}
"npc_vortigaunt.fminway"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fminway.wav"
}
"npc_vortigaunt.fmknowsbest"
{
"channel" "CHAN_VOICE"
"volume" ".36"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmknowsbest.wav"
}
"npc_vortigaunt.fmmustbeware"
{
"channel" "CHAN_VOICE"
"volume" ".79"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmmustbeware.wav"
}
"npc_vortigaunt.fmmustfollow"
{
"channel" "CHAN_VOICE"
"volume" "0.580"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmmustfollow.wav"
}
"npc_vortigaunt.fmmustmove"
{
"channel" "CHAN_VOICE"
"volume" "0.580"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmmustmove.wav"
}
"npc_vortigaunt.fmstandstill"
{
"channel" "CHAN_VOICE"
"volume" "0.500"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/fmstandstill.wav"
}
"npc_vortigaunt.followfm"
{
"channel" "CHAN_VOICE"
"volume" "0.500"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/followfm.wav"
}
"npc_vortigaunt.forfreedom"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/forfreedom.wav"
}
"npc_vortigaunt.forthefm"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/forthefm.wav"
}
"npc_vortigaunt.forward"
{
"channel" "CHAN_VOICE"
"volume" "0.900"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/forward.wav"
}
"npc_vortigaunt.freeman"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/freeman.wav"
}
"npc_vortigaunt.giveover"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/giveover.wav"
}
"npc_vortigaunt.gladly"
{
"channel" "CHAN_VOICE"
"volume" "0.500"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/gladly.wav"
}
"npc_vortigaunt.gloriousend"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/gloriousend.wav"
}
"npc_vortigaunt.greetingsfm"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/greetingsfm.wav"
}
"npc_vortigaunt.halt"
{
"channel" "CHAN_VOICE"
"volume" "0.650"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/halt.wav"
}
"npc_vortigaunt.here"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/here.wav"
}
"npc_vortigaunt.herewestay"
{
"channel" "CHAN_VOICE"
"volume" "0.550"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/herewestay.wav"
}
"npc_vortigaunt.hold"
{
"channel" "CHAN_VOICE"
"volume" "0.450000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/hold.wav"
}
"npc_vortigaunt.holdorcantcharge"
{
"channel" "CHAN_VOICE"
"volume" "0.650000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/holdorcantcharge.wav"
}
"npc_vortigaunt.holdstill"
{
"channel" "CHAN_VOICE"
"volume" "0.450000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/holdstill.wav"
}
"npc_vortigaunt.honorfollow"
{
"channel" "CHAN_VOICE"
"volume" "0.550000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/honorfollow.wav"
}
"npc_vortigaunt.honorours"
{
"channel" "CHAN_VOICE"
"volume" "0.550000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/honorours.wav"
}
"npc_vortigaunt.hopeless"
{
"channel" "CHAN_VOICE"
"volume" "0.500000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/hopeless.wav"
}
"npc_vortigaunt.ifyoumove"
{
"channel" "CHAN_VOICE"
"volume" "0.450000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/ifyoumove.wav"
}
"npc_vortigaunt.isitthefm"
{
"channel" "CHAN_VOICE"
"volume" "0.500000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/isitthefm.wav"
}
"npc_vortigaunt.itishonor"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/itishonor.wav"
}
"npc_vortigaunt.itisthefm"
{
"channel" "CHAN_VOICE"
"volume" "0.650000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/itisthefm.wav"
}
"npc_vortigaunt.keepfmsafe"
{
"channel" "CHAN_VOICE"
"volume" "0.400000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/keepfmsafe.wav"
}
"npc_vortigaunt.leadon"
{
"channel" "CHAN_VOICE"
"volume" "0.900000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/leadon.wav"
}
"npc_vortigaunt.leadus"
{
"channel" "CHAN_VOICE"
"volume" "0.400000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/leadus.wav"
}
"npc_vortigaunt.livetoserve"
{
"channel" "CHAN_VOICE"
"volume" "0.450000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/livetoserve.wav"
}
"npc_vortigaunt.morethanmeets"
{
"channel" "CHAN_VOICE"
"volume" "0.650000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/morethanmeets.wav"
}
"npc_vortigaunt.movingtarget"
{
"channel" "CHAN_VOICE"
"volume" "0.500000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/movingtarget.wav"
}
"npc_vortigaunt.mutual"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/mutual.wav"
}
"npc_vortigaunt.mystery"
{
"channel" "CHAN_VOICE"
"volume" "0.550000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/mystery.wav"
}
"npc_vortigaunt.neuroprints"
{
"channel" "CHAN_VOICE"
"volume" "0.550000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/neuroprints.wav"
}
"npc_vortigaunt.nodenexus"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/nodenexus.wav"
}
"npc_vortigaunt.onward"
{
"channel" "CHAN_VOICE"
"volume" "0.800000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/onward.wav"
}
"npc_vortigaunt.opaque"
{
"channel" "CHAN_VOICE"
"volume" "0.400000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/vortigaunt/opaque.wav"
}
"npc_vortigaunt.optical"
{
"channel" "CHAN_VOICE"
"volume" "0.450000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
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