source-sdk-2013/sp/game/episodic/Scenes/episode_1/al_strippedsoldier_01.vcd

265 lines
5.1 KiB
Text

// Choreo version 1
event section "pause"
{
time 3.200000 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "ep_01.al_ugh01"
{
time 3.711110 4.469840
param "ep_01.al_ugh01"
param2 ".33"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_strippedforparts01"
{
time 5.977778 7.150340
param "ep_01.al_deadoffeasy01"
param2 ".72"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_traitor"
{
time 11.888888 12.303854
param "ep_01.al_traitor01"
param2 ".7"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_strippedforparts02"
{
time 7.577777 8.892811
param "ep_01.al_deadoffeasy02"
param2 ".45"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_thinkwecangetthru"
{
time 0.222223 1.472540
param "ep_01.al_getthruhere01"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_traitor"
{
time 12.888888 13.490135
param "ep_01.al_traitor02"
param2 ".7"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_thinkwecangetthru"
{
time 2.200001 2.913878
param "ep_01.al_getthruhere02"
param2 "0.25"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "mark_look_soldier_body_1"
{
time 2.400002 16.988886
param "!target2"
event_ramp
{
0.4120 0.6724
0.5520 0.7960
1.0333 0.9368
1.6333 0.9926
2.5222 0.9963
9.2633 0.9888
12.9444 0.9814
13.7990 0.9517
14.0269 0.9271
14.5169 0.0439
14.5889 0.0000
}
}
event lookat "!player"
{
time 17.377781 19.633333
param "!player"
event_ramp
{
0.4120 0.6724
0.5520 0.7960
1.6936 0.8132
2.0916 0.8017
2.1836 0.8017
2.2556 0.7902
}
}
event lookat "target_alyx_lead_platform_1a"
{
time 0.044445 2.944445
param "target_alyx_lead_platform_1a"
event_ramp
{
0.8091 0.9621
2.3233 0.9661
}
}
}
channel "moveto"
{
event moveto "mark_al_soldier_body_1"
{
time 0.088889 4.544446
param "!target1"
param2 "Run"
resumecondition
}
event moveto "mark_al_soldier_ledge_1"
{
time 13.533334 15.166668
param "mark_al_soldier_ledge_1"
}
}
channel "face to"
{
event face "mark_look_soldier_body_1"
{
time 4.355556 18.122223
param "!target2"
event_ramp
{
0.4880 0.6707
1.2180 0.9840
12.8291 0.9920
}
}
event face "!player"
{
time 17.911112 19.700001
param "!player"
event_ramp
{
0.0000 0.0000
0.2182 0.0929
1.1000 0.9182
1.4364 0.9851
1.6909 0.9888
1.7889 0.9703
}
}
}
channel "Trigger"
{
event firetrigger "trigger alyx_kickSoldier_SS"
{
time 11.966667 -1.000000
param "1"
}
event generic "point"
{
time 0.155556 3.144445
param "AI_AIM"
param2 "target_alyx_lead_platform_1a"
}
}
channel "Postures"
{
event gesture "NULL"
{
time 0.000000 15.499999
param ""
}
event gesture "lookDown"
{
time 14.488886 17.855549
param "p_lookLedge01"
absolutetags playback_time
{
"apex" 0.177774
"loop" 0.427976
"end" 0.875704
}
absolutetags shifted_time
{
"apex" 0.275862
"loop" 0.517241
"end" 0.689655
}
sequenceduration 1.966667
}
}
channel "bodyaccent"
{
}
channel "Gestures"
{
event gesture "point"
{
time 0.311111 3.088889
param "a_g_point"
absolutetags playback_time
{
"in" 0.196981
"loop" 0.483871
"end" 0.656604
"out" 0.806452
}
absolutetags shifted_time
{
"in" 0.169811
"loop" 0.471698
"end" 0.566038
"out" 0.716981
}
sequenceduration 1.800000
}
event gesture "NULL"
{
time 0.000000 0.300000
param "NULL"
}
}
channel "armpose"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "sequence"
{
event sequence "NULL"
{
time 12.066666 13.066666
param "alyx_kickSoldier"
fixedlength
}
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\07_actormarks.bsp"
scalesettings
{
"CChoreoView" "30"
"SceneRampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "22"
}
fps 60
snap off