mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2024-11-24 04:41:51 +00:00
227 lines
3.8 KiB
Text
227 lines
3.8 KiB
Text
// Choreo version 1
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event loop "loop"
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{
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time 4.604167 -1.000000
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param "3.500000"
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loopcount "-1"
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}
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actor "!target1"
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{
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channel "audio"
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{
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event speak "ep_02.cpt_battle_entrust01"
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{
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time 0.671842 1.445039
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param "npc_citizen.overhere01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "look at"
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{
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event lookat "look at player"
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{
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time 0.015873 5.390615
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param "!player"
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event_ramp
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{
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0.3313 1.0000
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5.1021 1.0000
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}
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}
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}
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channel "faceTo"
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{
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event face "face player"
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{
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time 0.021739 5.412526
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param "!player"
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event_ramp
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{
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0.3857 0.9856
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5.0952 0.9856
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}
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}
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}
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channel "Trigger"
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{
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}
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channel "Gestures"
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{
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event gesture "g_scan_ID"
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{
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time 0.775362 3.234782
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param "g_scan_ID"
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absolutetags playback_time
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{
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"apex" 0.110148
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"accent" 0.275369
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"loop" 0.826108
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"end" 0.867413
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}
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absolutetags shifted_time
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{
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"apex" 0.126984
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"accent" 0.317460
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"loop" 0.952381
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"end" 1.031746
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}
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sequenceduration 2.133333
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}
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}
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faceposermodel "models\humans\group01\male_07.mdl"
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}
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actor "!target2"
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{
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channel "look at"
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{
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event lookat "look at player"
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{
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time 1.859386 5.404762
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param "!player"
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event_ramp
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{
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0.2458 0.8556
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3.2188 0.9422
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}
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}
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event lookat "sawmill_citizen_start_1"
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{
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time 0.050725 2.173913
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param "sawmill_citizen_start_1"
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}
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}
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channel "moveto"
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{
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}
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channel "Gestures"
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{
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}
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channel "audio"
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{
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}
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channel "face to"
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{
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event face "sawmill_citizen_start_1"
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{
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time 0.028985 5.398551
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param "sawmill_citizen_start_1"
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lockbodyfacing
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}
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}
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}
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actor "!target3"
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{
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channel "look at"
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{
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event lookat "look at player"
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{
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time 0.500496 5.468255
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param "!player"
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event_ramp
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{
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0.2542 0.9747
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4.6729 0.9856
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}
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}
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}
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channel "face to"
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{
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event face "face player"
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{
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time 2.027563 5.447853
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param "!player"
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event_ramp
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{
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0.5000 0.9783
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2.8101 0.9747
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}
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}
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event face "sawmill_briefing_stand3"
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{
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time 0.013070 2.013071
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param "sawmill_briefing_stand3"
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event_ramp
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{
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0.5000 0.9783
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2.0000 1.0000
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}
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}
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}
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channel "moveto"
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{
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event moveto "sawmill_briefing_stand3"
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{
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time 0.032157 3.227808
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param "sawmill_briefing_stand3"
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param2 "Run"
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}
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}
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channel "Gestures"
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{
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}
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channel "audio"
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{
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}
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}
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actor "!target4"
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{
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channel "look at"
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{
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event lookat "look at player"
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{
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time 0.994758 5.464285
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param "!player"
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event_ramp
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{
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0.3929 0.9856
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4.0790 0.9928
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}
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}
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event lookat "sawmill_briefing_stand4"
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{
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time -0.014493 1.000000
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param "sawmill_briefing_stand4"
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}
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}
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channel "face to"
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{
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event face "sawmill_briefing_stand4"
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{
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time 0.021739 5.442029
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param "sawmill_briefing_stand4"
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lockbodyfacing
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}
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}
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channel "moveto"
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{
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event moveto "sawmill_briefing_stand4"
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{
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time 0.007247 1.463769
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param "sawmill_briefing_stand4"
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param2 "Walk"
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}
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}
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channel "gestures"
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{
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}
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channel "audio"
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{
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}
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}
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mapname "maps\ep2_outland_06.bsp"
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scalesettings
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{
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"CChoreoView" "128"
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"ExpressionTool" "94"
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"GestureTool" "100"
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"RampTool" "86"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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