source-sdk-2013/sp/game/ep2/Scenes/outland_12/sawmill_briefing_seeplayer.vcd

227 lines
3.8 KiB
Text

// Choreo version 1
event loop "loop"
{
time 4.604167 -1.000000
param "3.500000"
loopcount "-1"
}
actor "!target1"
{
channel "audio"
{
event speak "ep_02.cpt_battle_entrust01"
{
time 0.671842 1.445039
param "npc_citizen.overhere01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look at player"
{
time 0.015873 5.390615
param "!player"
event_ramp
{
0.3313 1.0000
5.1021 1.0000
}
}
}
channel "faceTo"
{
event face "face player"
{
time 0.021739 5.412526
param "!player"
event_ramp
{
0.3857 0.9856
5.0952 0.9856
}
}
}
channel "Trigger"
{
}
channel "Gestures"
{
event gesture "g_scan_ID"
{
time 0.775362 3.234782
param "g_scan_ID"
absolutetags playback_time
{
"apex" 0.110148
"accent" 0.275369
"loop" 0.826108
"end" 0.867413
}
absolutetags shifted_time
{
"apex" 0.126984
"accent" 0.317460
"loop" 0.952381
"end" 1.031746
}
sequenceduration 2.133333
}
}
faceposermodel "models\humans\group01\male_07.mdl"
}
actor "!target2"
{
channel "look at"
{
event lookat "look at player"
{
time 1.859386 5.404762
param "!player"
event_ramp
{
0.2458 0.8556
3.2188 0.9422
}
}
event lookat "sawmill_citizen_start_1"
{
time 0.050725 2.173913
param "sawmill_citizen_start_1"
}
}
channel "moveto"
{
}
channel "Gestures"
{
}
channel "audio"
{
}
channel "face to"
{
event face "sawmill_citizen_start_1"
{
time 0.028985 5.398551
param "sawmill_citizen_start_1"
lockbodyfacing
}
}
}
actor "!target3"
{
channel "look at"
{
event lookat "look at player"
{
time 0.500496 5.468255
param "!player"
event_ramp
{
0.2542 0.9747
4.6729 0.9856
}
}
}
channel "face to"
{
event face "face player"
{
time 2.027563 5.447853
param "!player"
event_ramp
{
0.5000 0.9783
2.8101 0.9747
}
}
event face "sawmill_briefing_stand3"
{
time 0.013070 2.013071
param "sawmill_briefing_stand3"
event_ramp
{
0.5000 0.9783
2.0000 1.0000
}
}
}
channel "moveto"
{
event moveto "sawmill_briefing_stand3"
{
time 0.032157 3.227808
param "sawmill_briefing_stand3"
param2 "Run"
}
}
channel "Gestures"
{
}
channel "audio"
{
}
}
actor "!target4"
{
channel "look at"
{
event lookat "look at player"
{
time 0.994758 5.464285
param "!player"
event_ramp
{
0.3929 0.9856
4.0790 0.9928
}
}
event lookat "sawmill_briefing_stand4"
{
time -0.014493 1.000000
param "sawmill_briefing_stand4"
}
}
channel "face to"
{
event face "sawmill_briefing_stand4"
{
time 0.021739 5.442029
param "sawmill_briefing_stand4"
lockbodyfacing
}
}
channel "moveto"
{
event moveto "sawmill_briefing_stand4"
{
time 0.007247 1.463769
param "sawmill_briefing_stand4"
param2 "Walk"
}
}
channel "gestures"
{
}
channel "audio"
{
}
}
mapname "maps\ep2_outland_06.bsp"
scalesettings
{
"CChoreoView" "128"
"ExpressionTool" "94"
"GestureTool" "100"
"RampTool" "86"
"SceneRampTool" "100"
}
fps 60
snap off