source-sdk-2013/sp/game/ep2/Scenes/outland_12/basetop_citizens_cheering.vcd

290 lines
5.6 KiB
Text

// Choreo version 1
actor "basetop_cit_01"
{
channel "audio"
{
event speak "odessa.nlo_cheer03"
{
time 1.422494 4.516689
param "odessa.nlo_cheer03"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "lookAt"
{
event lookat "!player"
{
time 0.485679 5.306192
param "!player"
}
}
channel "faceTo"
{
}
channel "moveTo"
{
event moveto "mark_basetop_cit_01"
{
time 0.018518 0.961380
param "mark_basetop_cit_01"
param2 "Run"
}
event moveto "mark_basetop_fallback"
{
time 5.596153 19.314102
param "mark_basetop_fallback"
}
}
channel "postures"
{
}
channel "gestures"
{
event gesture "g_pumpleft_rpgdown"
{
time 0.970364 4.123537
param "g_pumpleft_rpgdown"
event_ramp
{
0.4920 0.9895
2.7494 0.9791
}
absolutetags playback_time
{
"apex" 0.256924
"accent" 0.321155
"loop" 0.520597
"end" 0.825263
}
absolutetags shifted_time
{
"apex" 0.303797
"accent" 0.379747
"loop" 0.544304
"end" 0.860759
}
sequenceduration 2.666667
}
}
faceposermodel "models\humans\group03\male_06.mdl"
}
actor "basetop_cit_02"
{
channel "audio"
{
event speak "odessa.nlo_cheer02"
{
time 0.776515 2.241458
param "odessa.nlo_cheer02"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "faceto"
{
}
channel "moveto"
{
event moveto "mark_basetop_cit_02"
{
time 0.048320 1.282797
param "mark_basetop_cit_02"
param2 "Run"
}
event moveto "mark_basetop_fallback"
{
time 9.391026 21.743591
param "mark_basetop_fallback"
param2 "Walk"
}
}
channel "postures"
{
event gesture "p_balance_toes"
{
time 0.401255 3.367922
param "p_balance_toes"
event_ramp
{
0.3280 0.9721
2.6160 0.9721
}
absolutetags playback_time
{
"apex" 0.204545
"loop" 0.340909
"end" 0.772727
}
absolutetags shifted_time
{
"apex" 0.204545
"loop" 0.340909
"end" 0.772727
}
sequenceduration 2.966667
}
}
channel "gestures"
{
event gesture "g_armsup"
{
time 0.501044 4.213264
param "g_armsup"
event_ramp
{
0.2120 0.9373 "curve_easein_to_curve_easeout"
2.0900 0.9582
3.4251 0.9512 "curve_easein_to_curve_easeout"
}
absolutetags playback_time
{
"apex" 0.118423
"accent" 0.273285
"loop" 0.309723
"end" 0.823834
}
absolutetags shifted_time
{
"apex" 0.188406
"accent" 0.434783
"loop" 0.492754
"end" 0.753623
}
sequenceduration 2.333333
}
event gesture "g_clap"
{
time 4.564550 7.422242
param "g_clap"
event_ramp
{
0.5020 0.9872 "curve_easein_to_curve_easeout"
2.3100 0.9765 "curve_easein_to_curve_easeout"
}
absolutetags playback_time
{
"apex" 0.121528
"accent" 0.227087
"loop" 0.373367
"end" 0.831461
}
absolutetags shifted_time
{
"apex" 0.246575
"accent" 0.342466
"loop" 0.506849
"end" 0.671233
}
sequenceduration 2.466667
}
event gesture "g_rarmpump"
{
time 6.987180 9.287179
param "g_rarmpump"
event_ramp
{
0.4880 0.9829
1.7140 0.9850
}
absolutetags playback_time
{
"apex" 0.279412
"accent" 0.367647
"loop" 0.588235
"end" 0.735294
}
absolutetags shifted_time
{
"apex" 0.220588
"accent" 0.367647
"loop" 0.676471
"end" 0.735294
}
sequenceduration 2.300000
}
}
faceposermodel "U:\DEV\main\game\hl2\models\Humans\Group03\Male_01.mdl"
}
actor "basetop_cit_03"
{
channel "audio"
{
event speak "odessa.nlo_cheer01"
{
time 0.980769 4.348773
param "odessa.nlo_cheer01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "faceto"
{
}
channel "moveto"
{
event moveto "mark_basetop_cit_03"
{
time 0.037967 1.497466
param "mark_basetop_cit_03"
param2 "Run"
}
event moveto "mark_basetop_fallback"
{
time 8.006410 20.371796
param "mark_basetop_fallback"
}
}
channel "postures"
{
}
channel "gestures"
{
event gesture "g_pumpleft_RPGright"
{
time 0.819968 5.727059
param "g_pumpleft_RPGright"
event_ramp
{
0.3240 0.9791
0.9260 0.9617
1.5420 0.6376
2.3980 0.9617 "curve_easein_to_curve_easeout"
4.4600 0.9791
}
absolutetags playback_time
{
"apex" 0.083113
"accent" 0.131596
"loop" 0.166226
"end" 0.944324
}
absolutetags shifted_time
{
"apex" 0.235294
"accent" 0.372549
"loop" 0.470588
"end" 0.862745
}
sequenceduration 1.733333
}
}
faceposermodel "models\humans\group03\male_04.mdl"
}
scalesettings
{
"CChoreoView" "104"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off
ignorePhonemes off