mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2024-11-25 21:31:29 +00:00
b5dc4a8543
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
845 lines
19 KiB
Text
845 lines
19 KiB
Text
// "act busy name" This is the name that a mapmaker must specify in the hint node.
|
|
// {
|
|
// "busy_anim" "Activity Name".
|
|
// "entry_anim" "Activity Name"
|
|
// "exit_anim" "Activity Name"
|
|
// "busy_sequence" "Sequence Name". If specified, this is used over the activity name. Specify it in the hint node.
|
|
// "entry_sequence" "Sequence Name". If specified, this is used over the entry anim.
|
|
// "exit_sequence" "Sequence Name". If specified, this is used over the exit anim.
|
|
// "min_time" "Minimum time to spend in this busy anim"
|
|
// "max_time" "Maximum time to spend in this busy anim" 0 = only stop when interrupted by external event
|
|
// "interrupts" One of:
|
|
// "BA_INT_NONE" break out only when time runs out. No external influence will break me out.
|
|
// "BA_INT_DANGER" break out of this anim only if threatened
|
|
// "BA_INT_PLAYER" break out of this anim if I can see the player, or I'm threatened
|
|
// "BA_INT_AMBUSH" someone please define this - I have no idea what it does
|
|
// "BA_INT_COMBAT" break out of this anim if combat occurs in my line of sight (bullet hits, grenades, etc), -OR- the max time is reached
|
|
//
|
|
// "use_automovement" Set to 1, the NPC navigation system will be used as the actor animates, preventing them moving into solids. Should be used in
|
|
// all cases except those where the actor will be interpenetrating another object (such as sitting on a chair).
|
|
// }
|
|
//
|
|
//
|
|
"ActBusy.txt"
|
|
{
|
|
"binoculars_idle"
|
|
{
|
|
"busy_sequence" "binoculars_idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_PLAYER"
|
|
}
|
|
"d2_coast03_PreBattle_Scan_Skies"
|
|
{
|
|
"busy_sequence" "d2_coast03_PreBattle_Scan_Skies"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d2_coast03_PreBattle_Scan_Skies02"
|
|
{
|
|
"busy_sequence" "d2_coast03_PreBattle_Scan_Skies02"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d2_coast03_PreBattle_Scan_Skies03"
|
|
{
|
|
"busy_sequence" "d2_coast03_PreBattle_Scan_Skies03"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d2_coast03_PreBattle_Kneel_Idle"
|
|
{
|
|
"busy_sequence" "d2_coast03_PreBattle_Kneel_Idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d2_coast03_PreBattle_Stand_Look"
|
|
{
|
|
"busy_sequence" "d2_coast03_PreBattle_Stand_Look"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"idle_alert_01"
|
|
{
|
|
"busy_sequence" "idle_alert_01"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"idle_alert_02"
|
|
{
|
|
"busy_sequence" "idle_alert_02"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"idle_relaxed_01"
|
|
{
|
|
"busy_sequence" "idle_relaxed_01"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"idle_relaxed_02"
|
|
{
|
|
"busy_sequence" "idle_relaxed_02"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_town05_Leon_Lean_Table_Idle"
|
|
{
|
|
"busy_sequence" "d1_town05_Leon_Lean_Table_Idle"
|
|
"entry_sequence" "d1_town05_Leon_Lean_Table_Entry"
|
|
"exit_sequence" "d1_town05_Leon_Lean_Table_Exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
|
|
"d1_t03_Sit_couch"
|
|
{
|
|
"busy_sequence" "d1_t03_Sit_couch"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_sit_couch_consoling"
|
|
{
|
|
"busy_sequence" "d1_t03_sit_couch_consoling"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"fear_reaction_Idle"
|
|
{
|
|
"busy_sequence" "fear_reaction_Idle"
|
|
"entry_sequence" "fear_reaction"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"cower_Idle"
|
|
{
|
|
"busy_sequence" "cower_Idle"
|
|
"entry_sequence" "cower"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_Sit_Bed"
|
|
{
|
|
"busy_sequence" "d1_t03_Sit_Bed"
|
|
"entry_sequence" "d1_t03_Sit_Bed_Entry"
|
|
"exit_sequence" "d1_t03_Sit_Bed_Exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"LineIdle01"
|
|
{
|
|
"busy_sequence" "LineIdle01"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t01_BreakRoom_WatchBreen"
|
|
{
|
|
"busy_sequence" "d1_t01_BreakRoom_WatchBreen"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t02_Plaza_Sit01_Idle"
|
|
{
|
|
"busy_sequence" "d1_t02_Plaza_Sit01_Idle"
|
|
"entry_sequence" "Idle_to_d1_t01_BreakRoom_Sit01"
|
|
"exit_sequence" "d1_t01_BreakRoom_Sit01_to_Idle"
|
|
"min_time" "20.0"
|
|
"max_time" "30.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"d1_t02_Plaza_Sit02"
|
|
{
|
|
"busy_sequence" "d1_t02_Plaza_Sit02"
|
|
"entry_sequence" "d1_t01_BreakRoom_Sit02_Entry"
|
|
"exit_sequence" "d1_t01_BreakRoom_Sit02_Exit"
|
|
"min_time" "20.0"
|
|
"max_time" "30.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"d1_t02_Playground_Cit2_Pockets"
|
|
{
|
|
"busy_sequence" "d1_t02_Playground_Cit2_Pockets"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t02_Playground_Cit1_Arms_Crossed"
|
|
{
|
|
"busy_sequence" "d1_t02_Playground_Cit1_Arms_Crossed"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_LookOutDoor"
|
|
{
|
|
"busy_sequence" "d1_t03_LookOutDoor"
|
|
"entry_sequence" "d1_t03_LookOutDoor_Entry"
|
|
"exit_sequence" "d1_t03_LookOutDoor_Exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_LookOutWindow"
|
|
{
|
|
"busy_sequence" "d1_t03_LookOutWindow"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_Tenements_Look_Out_Window_Idle"
|
|
{
|
|
"busy_sequence" "d1_t03_Tenements_Look_Out_Window_Idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t03_PreRaid_Peek_Idle"
|
|
{
|
|
"busy_sequence" "d1_t03_PreRaid_Peek_Idle"
|
|
"exit_sequence" "d1_t03_Preraid_Peek_Exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t01_Clutch_Chainlink_Idle"
|
|
{
|
|
"busy_sequence" "d1_t01_Clutch_Chainlink_Idle"
|
|
"entry_sequence" "d1_t01_Clutch_Chainlink_Entry"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t01_BreakRoom_Sit01_Idle"
|
|
{
|
|
"busy_sequence" "d1_t01_BreakRoom_Sit01_Idle"
|
|
"entry_sequence" "Idle_to_d1_t01_BreakRoom_Sit01"
|
|
"exit_sequence" "d1_t01_BreakRoom_Sit01_to_Idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t01_BreakRoom_Sit02"
|
|
{
|
|
"busy_sequence" "d1_t01_BreakRoom_Sit02"
|
|
"entry_sequence" "d1_t01_BreakRoom_Sit02_Entry"
|
|
"exit_sequence" "d1_t01_BreakRoom_Sit02_Exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_None"
|
|
}
|
|
"d1_t01_BreakRoom_WatchClock_Sit"
|
|
{
|
|
"busy_sequence" "d1_t01_BreakRoom_WatchClock_Sit"
|
|
"entry_sequence" "d1_t01_BreakRoom_WatchClock_Sit_Entry"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"d1_t01_BreakRoom_WatchClock_Sit_MX"
|
|
{
|
|
"busy_sequence" "d1_t01_BreakRoom_WatchClock_Sit_MX"
|
|
"entry_sequence" "d1_t01_BreakRoom_WatchClock_Sit_Entry_MX"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"ACT_BUSY_LEAN_LEFT"
|
|
{
|
|
"busy_anim" "ACT_BUSY_LEAN_LEFT"
|
|
"entry_anim" "ACT_BUSY_LEAN_LEFT_ENTRY"
|
|
"exit_anim" "ACT_BUSY_LEAN_LEFT_EXIT"
|
|
"min_time" "10.0"
|
|
"max_time" "20.0"
|
|
"interrupts" "BA_INT_PLAYER"
|
|
}
|
|
"Lean_Left"
|
|
{
|
|
"busy_sequence" "Lean_Left"
|
|
"entry_anim" "ACT_BUSY_LEAN_LEFT_ENTRY"
|
|
"exit_sequence" "photo_react_startle"
|
|
"min_time" "0"
|
|
"max_time" "0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"ACT_BUSY_LEAN_BACK"
|
|
{
|
|
"busy_anim" "ACT_BUSY_LEAN_BACK"
|
|
"entry_anim" "ACT_BUSY_LEAN_BACK_ENTRY"
|
|
"exit_anim" "ACT_BUSY_LEAN_BACK_EXIT"
|
|
"min_time" "10.0"
|
|
"max_time" "20.0"
|
|
"interrupts" "BA_INT_PLAYER"
|
|
}
|
|
"lean_back"
|
|
{
|
|
"busy_sequence" "lean_back"
|
|
"entry_anim" "ACT_BUSY_LEAN_BACK_ENTRY"
|
|
"exit_anim" "ACT_BUSY_LEAN_BACK_EXIT"
|
|
"min_time" "0"
|
|
"max_time" "0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"ACT_BUSY_SIT_GROUND"
|
|
{
|
|
"busy_anim" "ACT_BUSY_SIT_GROUND"
|
|
"entry_anim" "ACT_BUSY_SIT_GROUND_ENTRY"
|
|
"exit_anim" "ACT_BUSY_SIT_GROUND_EXIT"
|
|
"min_time" "20.0"
|
|
"max_time" "30.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"ACT_BUSY_SIT_CHAIR"
|
|
{
|
|
"busy_anim" "ACT_BUSY_SIT_CHAIR"
|
|
"entry_anim" "ACT_BUSY_SIT_CHAIR_ENTRY"
|
|
"exit_anim" "ACT_BUSY_SIT_CHAIR_EXIT"
|
|
"min_time" "30.0"
|
|
"max_time" "40.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"ACT_BUSY_STAND"
|
|
{
|
|
"busy_anim" "ACT_BUSY_STAND"
|
|
"min_time" "10.0"
|
|
"max_time" "20.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"ACT_BUSY_QUEUE"
|
|
{
|
|
"busy_anim" "ACT_BUSY_QUEUE"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"food_queue_front"
|
|
{
|
|
"busy_sequence" "lineIdle01"
|
|
"exit_sequence" "takepackage"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"sitcouchfeet1"
|
|
{ "busy_sequence" "sitcouchfeet1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"sitcouchknees1"
|
|
{ "busy_sequence" "sitcouchknees1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"sitchairtable1"
|
|
{ "busy_sequence" "sitchairtable1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"sitcouch1"
|
|
{ "busy_sequence" "sitcouch1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"sitccouchtv1"
|
|
{ "busy_sequence" "sitccouchtv1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"laycouch1"
|
|
{ "busy_sequence" "laycouch1"
|
|
"exit_sequence" "laycouch1_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"laycouch1"
|
|
{
|
|
"busy_sequence" "laycouch1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Sit_Chair02"
|
|
{
|
|
"busy_sequence" "Sit_Chair02"
|
|
"entry_sequence" "Idle_to_Sit_Chair02"
|
|
"exit_sequence" "Sit_Chair02_to_Idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Sit_Chair03"
|
|
{
|
|
"busy_sequence" "Sit_Chair03"
|
|
"entry_sequence" "Idle_to_Sit_Chair03"
|
|
"exit_sequence" "Sit_Chair03_to_Idle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"drinker_sit_idle"
|
|
{
|
|
"busy_sequence" "drinker_sit_idle"
|
|
"entry_sequence" "drinker_sit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"drinker_sit_idle_ss"
|
|
{
|
|
"busy_sequence" "drinker_sit_idle_ss"
|
|
"entry_sequence" "drinker_sit_ss"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"railing_idle"
|
|
{
|
|
"busy_sequence" "railing_idle"
|
|
//"entry_sequence" "railing_enter"
|
|
"exit_sequence" "railing_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"D1_C01a_Mary_kneel"
|
|
{
|
|
"busy_sequence" "canals_mary_postidle"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"D1_C03_Matt_sitground"
|
|
{
|
|
"busy_anim" "ACT_BUSY_SIT_GROUND"
|
|
"entry_anim" "ACT_BUSY_SIT_GROUND_ENTRY"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Cover_R"
|
|
{
|
|
"busy_sequence" "Cover_R"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Cover_L"
|
|
{
|
|
"busy_sequence" "Cover_L"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Coverlow_R"
|
|
{
|
|
"busy_sequence" "Coverlow_R"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
"Coverlow_L"
|
|
{
|
|
"busy_sequence" "Coverlow_L"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
|
|
//*****************************************************************************
|
|
//************ Soldier actbusy section *************************************
|
|
//*****************************************************************************
|
|
|
|
|
|
|
|
"Cover_crouch"
|
|
{
|
|
"busy_sequence" "crouchidle_AB"
|
|
"exit_sequence" "crouch_to_combat_stand"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"Cover_crouch_B"
|
|
{
|
|
"busy_sequence" "crouchidle_AB"
|
|
"exit_sequence" "crouchidle_ABexit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"Signal_group"
|
|
{
|
|
"busy_sequence" "signal_group"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"Idle_Alert"
|
|
{
|
|
"busy_sequence" "CombatIdle1"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"Signal_Advance"
|
|
{
|
|
"busy_sequence" "CombatIdle1"
|
|
"exit_sequence" "signal_advance"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_Right"
|
|
{
|
|
"busy_sequence" "leanwall_right_idle"
|
|
"exit_sequence" "leanwall_right_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_Corner_Right"
|
|
{
|
|
"busy_sequence" "leanwall_Corner_right_idle"
|
|
"exit_sequence" "leanwall_Corner_right_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_Left"
|
|
{
|
|
"busy_sequence" "leanwall_left_idle"
|
|
"exit_sequence" "leanwall_left_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_Left_B"
|
|
{
|
|
"busy_sequence" "leanwall_left_b_idle"
|
|
"exit_sequence" "leanwall_left_b_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_CrouchLeft_A"
|
|
{
|
|
"busy_sequence" "leanwall_CrouchLeft_A_idle"
|
|
"exit_sequence" "leanwall_CrouchLeft_A_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_CrouchLeft_B"
|
|
{
|
|
"busy_sequence" "leanwall_CrouchLeft_B_idle"
|
|
"exit_sequence" "leanwall_CrouchLeft_B_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_CrouchLeft_C"
|
|
{
|
|
"busy_sequence" "leanwall_CrouchLeft_C_idle"
|
|
"exit_sequence" "leanwall_CrouchLeft_C_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"LeanWall_CrouchLeft_D"
|
|
{
|
|
"busy_sequence" "leanwall_CrouchLeft_D_idle"
|
|
"exit_sequence" "leanwall_CrouchLeft_D_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_AMBUSH"
|
|
}
|
|
|
|
"core_control_console_type"
|
|
{
|
|
"busy_sequence" "console_type_loop"
|
|
"entry_sequence" "console_type_entry"
|
|
"exit_sequence" "console_type_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "120.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
|
|
|
|
//*****************************************************************************
|
|
//************ Metrocop actbusy section ************************************
|
|
//*****************************************************************************
|
|
|
|
"Crouch_idle_pistol_A"
|
|
{
|
|
"busy_sequence" "Crouch_idle_pistol"
|
|
"exit_sequence" "Crouch_to_shootpistol"
|
|
"min_time" "1.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_COMBAT"
|
|
}
|
|
|
|
"Crouch_idle_smg1_A"
|
|
{
|
|
"busy_sequence" "Crouch_idle_smg1"
|
|
"exit_sequence" "Crouch_to_shootsmg1"
|
|
"min_time" "1.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_COMBAT"
|
|
}
|
|
|
|
"Idle_harrassidle_A"
|
|
{
|
|
"busy_sequence" "harrassidle"
|
|
"min_time" "1.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_COMBAT"
|
|
}
|
|
|
|
//*****************************************************************************
|
|
//************ Zombie actbusy section *nuugggh* *****************************
|
|
//*****************************************************************************
|
|
|
|
"Zombie_Slump_A"
|
|
{
|
|
"busy_sequence" "slump_a"
|
|
"exit_sequence" "slumprise_a"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_ZOMBIESLUMP"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Zombie_Slump_A2"
|
|
{
|
|
"busy_sequence" "slump_a"
|
|
"exit_sequence" "slumprise_a2"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_ZOMBIESLUMP"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Zombie_Slump_B"
|
|
{
|
|
"busy_sequence" "slump_b"
|
|
"exit_sequence" "slumprise_b"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_ZOMBIESLUMP"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Fastzombie_Slump_a"
|
|
{
|
|
"busy_sequence" "slump_a"
|
|
"exit_sequence" "slumprise_a"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_ZOMBIESLUMP"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Fastzombie_Slump_b"
|
|
{
|
|
"busy_sequence" "slump_b"
|
|
"exit_sequence" "slumprise_b"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_ZOMBIESLUMP"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Zombie_Slump_Unbreakable"
|
|
{
|
|
"busy_sequence" "slump_b"
|
|
"exit_sequence" "slumprise_b"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
|
|
|
|
//*****************************************************************************
|
|
//************ Alyx *****************************
|
|
//*****************************************************************************
|
|
|
|
|
|
|
|
"Alyx_fusebox_hack"
|
|
{
|
|
"busy_sequence" "alyx_actBusyPowerbox"
|
|
"entry_sequence" "alyx_startPowerBox"
|
|
"exit_sequence" "alyx_exitPowerBox"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_DANGER"
|
|
"use_automovement" "1"
|
|
}
|
|
|
|
"Alyx_CrouchHide_01"
|
|
{
|
|
"busy_sequence" "CrouchHide_01"
|
|
"entry_sequence" "CrouchHide_01_enter"
|
|
"exit_sequence" "CrouchHide_01_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
|
|
"Alyx_HideWall_AB"
|
|
{
|
|
"busy_sequence" "alyx_LeanWall"
|
|
"entry_sequence" "alyx_HideWall"
|
|
//"exit_sequence" "alyx_hackPowerBox"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_NONE"
|
|
}
|
|
|
|
"Alyx_Injured_WallLean"
|
|
{
|
|
"busy_sequence" "injured_rest1_idle"
|
|
"entry_sequence" "injured_rest1_in"
|
|
"exit_sequence" "injured_rest1_out"
|
|
"interrupts" "BA_INT_DANGER"
|
|
}
|
|
"Alyx_Blindfire_Left"
|
|
{
|
|
"busy_sequence" "blindfire_left_action"
|
|
"entry_sequence" "blindfire_left_entry"
|
|
"exit_sequence" "blindfire_left_exit"
|
|
"min_time" "12.0"
|
|
"max_time" "12.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Blindfire_Left_High"
|
|
{
|
|
"busy_sequence" "blindfire_left_high_action"
|
|
"entry_sequence" "blindfire_left_entry"
|
|
"exit_sequence" "blindfire_left_exit"
|
|
"min_time" "12.0"
|
|
"max_time" "12.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Blindfire_Left_Low"
|
|
{
|
|
"busy_sequence" "blindfire_left_low_action"
|
|
"entry_sequence" "blindfire_left_entry"
|
|
"exit_sequence" "blindfire_left_exit"
|
|
"min_time" "12.0"
|
|
"max_time" "12.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
|
|
"Alyx_Blindfire_Low"
|
|
{
|
|
"busy_sequence" "blindfire_low_action"
|
|
"entry_sequence" "blindfire_low_entry"
|
|
"exit_sequence" "blindfire_low_exit"
|
|
"min_time" "10.0"
|
|
"max_time" "10.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Blindfire_Low_High"
|
|
{
|
|
"busy_sequence" "blindfire_low_high_action"
|
|
"entry_sequence" "blindfire_low_entry"
|
|
"exit_sequence" "blindfire_low_exit"
|
|
"min_time" "10.0"
|
|
"max_time" "10.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
|
|
"Alyx_WallCover_Right"
|
|
{
|
|
"busy_sequence" "cover_right_action"
|
|
"entry_sequence" "cover_right_entry"
|
|
"exit_sequence" "cover_right_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_WallCover_Low"
|
|
{
|
|
"busy_sequence" "CrouchHide_01"
|
|
"entry_sequence" "CrouchHide_01_enter"
|
|
"exit_sequence" "CrouchHide_01_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_WallCover_Low_Timed"
|
|
{
|
|
"busy_sequence" "CrouchHide_01"
|
|
"entry_sequence" "CrouchHide_01_enter"
|
|
"exit_sequence" "CrouchHide_01_exit"
|
|
"min_time" "0.0"
|
|
"max_time" "6.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Guard_Low"
|
|
{
|
|
"busy_sequence" "crouch_aim_pistol"
|
|
"entry_sequence" "stand_to_crouchshoot"
|
|
"exit_sequence" "crouchshoot_to_stand"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Guard_Low_Timed"
|
|
{
|
|
"busy_sequence" "crouch_aim_pistol"
|
|
"entry_sequence" "stand_to_crouchshoot"
|
|
"exit_sequence" "crouchshoot_to_stand"
|
|
"min_time" "6.0"
|
|
"max_time" "10.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
"Alyx_Guard"
|
|
{
|
|
"busy_sequence" "pistol_idle_aim"
|
|
"entry_sequence" "pistol_idle_aim"
|
|
"exit_sequence" "pistol_idle_aim"
|
|
"min_time" "0.0"
|
|
"max_time" "0.0"
|
|
"interrupts" "BA_INT_SIEGE_DEFENSE"
|
|
}
|
|
}
|
|
|
|
|