Commit graph

  • b9f3ac03fa Redid the backup activity system so that individual weapons can choose which activity tables to fall back to Blixibon 2021-10-10 19:56:40 -0500
  • 3431f21f4d Misc. NPC fixes Blixibon 2021-10-10 19:51:49 -0500
  • f63213afc3 Exposed npc_citizen to VScript and fixed SelectModel() arrangement oversights Blixibon 2021-10-10 19:49:47 -0500
  • 046296569d Exposed CBaseAnimatingOverlay to VScript Blixibon 2021-10-10 19:47:10 -0500
  • 138d6c52aa Ported some minor fixes from the Alien Swarm SDK Blixibon 2021-10-10 19:41:42 -0500
  • 525e3214f2 Added global VScript hooks for entity creation/deletion Blixibon 2021-10-10 19:35:04 -0500
  • 35f941d6d0 Fixed issues with hand viewmodels not working upon weapon holster + Added a way to set the hand viewmodel bodygroup Blixibon 2021-10-09 15:09:48 -0500
  • f880e95e47 Encapsulated m_bDrawPlayerModelExternally Blixibon 2021-10-09 15:06:36 -0500
  • cc32c62964 Fixed issues with particle precipitation clamping not working on spawn or being inconsistent for non-rain types Blixibon 2021-10-09 15:05:28 -0500
  • 495d534307 Fixed trigger_fall not doing anything when landing in water Blixibon 2021-10-09 15:04:10 -0500
  • 7894c8ad87 Eliminate redundant code samisalreadytaken 2021-10-04 20:26:46 +0300
  • 690299b39c Add missing documentation in vscript samisalreadytaken 2021-10-01 16:20:24 +0300
  • bf24798ee8 Uncomment debug code samisalreadytaken 2021-10-01 16:20:14 +0300
  • 2fa658cd57 Re-add mistakenly removed wrappers samisalreadytaken 2021-10-01 16:20:04 +0300
  • 7702ce96d4 Fixed reloading for certain weapons on certain NPCs Blixibon 2021-09-28 12:10:25 -0500
  • 6d04c46dc0 Added speed modifier to scanners and rollermines Blixibon 2021-09-28 12:09:29 -0500
  • a1bc5196f2 Standalone FileExists() function for VScript Blixibon 2021-09-28 11:16:14 -0500
  • 5fa7648693 Added more VScript functions for CMapbaseSystem Blixibon 2021-09-28 11:12:07 -0500
  • 15f4d582f2 Added SetScale input to func_fake_worldportal Blixibon 2021-09-28 11:06:34 -0500
  • f638009797 Exposed developer commentary nodes to VScript Blixibon 2021-09-28 11:06:14 -0500
  • 78f7ae6b8d Added I/O to allow commentary nodes to change view control parameters mid-commentary Blixibon 2021-09-28 11:04:27 -0500
  • 4f140abd19 Misc. commentary node stability changes, including the usage of HUD animation commands Blixibon 2021-09-28 11:02:14 -0500
  • da68635013 Fixed an issue with IsCombatItem() not being overridden in CItem Blixibon 2021-09-28 10:59:30 -0500
  • 59825cb6c1 Added Mapbase RT cameras to mat_showcamerarendertarget and fixed the command's materials not being referenced Blixibon 2021-09-25 14:28:44 -0500
  • f61b933ed3 Fix for a crash which occurs when NPCs pick up a weapon the player is already holding Blixibon 2021-09-25 14:27:11 -0500
  • 85097e119e Grenade/alt-fire item dropping for metrocops and player companions Blixibon 2021-09-25 14:26:31 -0500
  • 24e6ab3767 Added logic_substring to VPC Blixibon 2021-09-25 11:28:29 -0500
  • 6c8e54b31e
    Merge pull request #147 from mapbase-source/feature/ragdoll-decal-fixes Blixibon 2021-09-25 11:26:30 -0500
  • 416912d61b
    Merge pull request #146 from mapbase-source/feature/real-fake-worldportals Blixibon 2021-09-25 11:26:15 -0500
  • 84695e744d
    Merge pull request #140 from moofemp/feature/logic-substring Blixibon 2021-09-25 11:25:24 -0500
  • d6822c66f9
    Merge pull request #132 from z33ky/mb/breakablebrush_spawnobject Blixibon 2021-09-25 11:25:00 -0500
  • 4eae5f4e16 Fix flipped viewmodels not swinging, etc. correctly Blixibon 2021-09-25 10:33:19 -0500
  • 394501826c Forgot to reflect CUserCmd VScript change in player.cpp Blixibon 2021-09-25 10:31:20 -0500
  • 881d687950
    Fixed bug with weapon switching after september 2015's update weaponcubemap 2021-09-25 13:51:52 +0300
  • 5998158ac2 OnItemDrop output for NPCs Blixibon 2021-09-24 13:18:04 -0500
  • 256cdfb7af Refactored the way certain classes and structs are exposed to VScript to make the code less reliant on metamethods and reduce awkward code placement Blixibon 2021-09-24 13:10:37 -0500
  • 5d484bfa5f Death ragdolls "steal" impact decals from final damage + clientside ragdolls already on the ground receive impact decals Blixibon 2021-09-24 00:30:49 -0500
  • f11d7e0be8 Added model instance snatching for serverside ragdolls (retains decals) Blixibon 2021-09-24 00:26:51 -0500
  • 8341a65a89 C_BaseAnimating tracks both server and client ragdolls Blixibon 2021-09-24 00:24:40 -0500
  • 14a2285862 Overhauled fake world portals to be more stable and much cleaner internally Blixibon 2021-09-24 00:19:45 -0500
  • f1bd6fcf81 Support for overriding HUD animations via map-specific scripts Blixibon 2021-09-24 00:12:45 -0500
  • 8985ad2fe4 Support for map-specific HUD animations and HUD layout scripts Blixibon 2021-09-24 00:11:18 -0500
  • 058fefbe44
    Fix bug when you drop weapons, they don't holster, or zooming stuck for crossbow for example weaponcubemap 2021-09-21 10:49:30 +0300
  • e39e1e0cca Added a separate "host_pitchscale" cvar which can override host_timescale's sound pitch scaling Blixibon 2021-09-20 23:46:39 -0500
  • fc93d736ee Added support for displaying multiple screen overlays at the same time Blixibon 2021-09-20 22:38:49 -0500
  • f278491d86 Fixed point_viewcontrol "Don't set player view" keyvalue not working properly Blixibon 2021-09-20 22:10:34 -0500
  • 4d4296dac2 Added keyvalue to ai_goal_follow to enable normal memory discard duration Blixibon 2021-09-20 22:07:16 -0500
  • 08dcf3ffff Fixed an accidental omission from the EmitSound_t hooks (particularly the code which actually runs them) Blixibon 2021-09-20 15:30:16 -0500
  • 0368abaf29 Made VScript's enum registration use direct API functions to create constant tables instead of declaring them in string literal code Blixibon 2021-09-19 21:09:25 -0500
  • d629fac2b5 Fixed a VScript think function crash Blixibon 2021-09-19 21:08:02 -0500
  • 97928611aa Removed CancelEventsByInput at the suggestion of its contributor Blixibon 2021-09-19 21:04:31 -0500
  • 5896fb73c8 Fixed issue with EmitSound_t origin in VScript Blixibon 2021-09-19 21:03:36 -0500
  • 62f4d6f872 Exposed EmitSound_t and related constants to VScript and added hooks for modifying an entity's emitted sounds on both the server and client Blixibon 2021-09-19 14:52:18 -0500
  • a88b244150
    Fixed crash for maps that have no player spawnpoints; removed code that will kill players near spawnpoints if spawnpoints are full weaponcubemap 2021-09-19 10:48:29 +0300
  • 55e75529bb Added OnEntText VScript hook inspired by later Source games Blixibon 2021-09-19 01:13:43 -0500
  • ca80915b54 Fix for citizens not aiming the RPG laser dot correctly Blixibon 2021-09-18 18:42:56 -0500
  • 80251f67ec Fixed metrocops not speaking standoff sentences correctly Blixibon 2021-09-18 18:31:29 -0500
  • e27f4df8e5 Added support for map-specific client schemes Blixibon 2021-09-18 13:06:15 -0500
  • 0b96d525d5 New "custom font" command for closed captioning/subtitles Blixibon 2021-09-18 11:48:24 -0500
  • cbdc3b4de8 Added a way for commentary nodes to combine the speaker and print name so that the print name can be displayed to players Blixibon 2021-09-18 11:46:46 -0500
  • 16c1366b00
    Merge 7091e9b9eb into 0d8dceea43 tyabus 2021-08-16 00:22:05 +0600
  • 7091e9b9eb Use gpGlobals->interval_per_tick instead of DEFAULT_TICK_INTERVAL tyabus 2021-08-16 00:21:34 +0600
  • 4787ce01f3 Initial commit Matthew 2021-08-10 23:23:24 -0700
  • 0faa6d9b1a Added a way for commentary node progress bars and subtitles to appear at the same time Blixibon 2021-07-31 14:47:10 -0500
  • 8e8c34f958 Added support for columns and images in outro env_credits and color overrides for both intro and outro env_credits Blixibon 2021-07-31 03:02:08 -0500
  • 4e6f4cb2ea Added scene commentary nodes, which play the audio in full VCD files Blixibon 2021-07-31 03:00:05 -0500
  • f1a8638a34 Move logic_substring.cpp to mapbase folder MoofEMP 2021-07-27 22:41:43 -0400
  • 3e9d3deda2
    Use AllocPooledString() to prevent memory leak in logic_substring Moofles 2021-07-27 17:50:32 -0400
  • 99a8bdcb37 Use a variable for input string length in logic_substring MoofEMP 2021-07-27 17:46:41 -0400
  • 41cde5ccf7 Fix logic_substring behaviour with unexpected length/startpos values MoofEMP 2021-07-27 02:29:32 -0400
  • 22557f3751 Add logic_substring MoofEMP 2021-07-21 19:56:39 -0400
  • 5a11d51db4 Fixed some issues with instanced response systems Blixibon 2021-07-26 13:14:51 -0500
  • 2b1a8762bd Added I/O/KV to point_viewcontrol inspired by later games Blixibon 2021-07-26 13:08:20 -0500
  • 04687e03e9 Fixed an issue with trigger_look LOS keyvalue Blixibon 2021-07-26 13:07:33 -0500
  • 632bd3d0ba Added commentary node return speed scale Blixibon 2021-07-26 13:06:20 -0500
  • 7fde10fef6 Fixed issue with text commentary label bounds upon first display Blixibon 2021-07-24 18:29:14 -0500
  • cc9f5ff7d6
    Merge pull request #139 from mapbase-source/feature/commentary/text-nodes Blixibon 2021-07-24 03:08:45 -0500
  • 4ab87250b2 Added screen height scaling for vgui_text_display Blixibon 2021-07-24 01:54:04 -0500
  • 3656ea3082 Added map-specific closed captioning files Blixibon 2021-07-24 01:52:38 -0500
  • 4957311523 Added Alyx gun readiness activities to weapon_pistol/weapon_357 and default walk/run activities to weapon_alyxgun Blixibon 2021-07-24 00:39:36 -0500
  • d9accd2d7a Fixed a compile error in sceneentity.cpp Blixibon 2021-07-24 00:37:22 -0500
  • eae3881a03 Made viewmodel_fov a non-cheat by default Blixibon 2021-07-24 00:37:01 -0500
  • 2f4ea05c8a Added view target/position scales for commentary nodes Blixibon 2021-07-24 00:36:05 -0500
  • 3ab83ba1c2 Added image commentary nodes and better scaling/positioning for the text commentary panel Blixibon 2021-07-18 01:27:33 -0500
  • f67a1b95e5 Updated text commentary nodes Blixibon 2021-07-17 03:58:09 -0500
  • 20f29c5552 Added prototype for a new type of commentary node which displays text instead of playing audio Blixibon 2021-07-17 00:32:56 -0500
  • 2bc8631db1 Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into feature/newer-toolsets Blixibon 2021-07-16 11:57:06 -0500
  • 2ffec5bbcf Fixed a critical issue with Mapbase's default HL2 FGD being incompatible with VBSP instancing Blixibon 2021-07-16 11:56:13 -0500
  • 9b795b3c51 Added WIP v142 toolset support based on Source SDK 2013: Community Edition repo Blixibon 2021-07-12 14:47:34 -0500
  • 7ce328cbb9 Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop Blixibon 2021-07-12 14:37:00 -0500
  • 24c03f45c2 Added a cvar which allows antlions to be properly ignited instead of dying immediately Blixibon 2021-07-12 14:36:39 -0500
  • 1b534af69d Made a bunch of static movement cvars editable in-game Blixibon 2021-07-12 14:35:43 -0500
  • 7ad12764fa Fix console error on BreakableBrushes without spawnobject Alexander 'z33ky' Hirsch 2021-06-06 17:03:00 +0200
  • 37099741a1
    Merge pull request #130 from z33ky/mb/scene.image-parse-fixes Blixibon 2021-07-02 12:01:44 -0500
  • b41d49c639 Fix scene file loading memory errors Alexander 'z33ky' Hirsch 2021-06-06 16:08:39 +0200
  • bb95574ad6
    Merge pull request #131 from z33ky/mb/targeted-projected_texture Blixibon 2021-06-29 14:31:05 -0500
  • 5bc783b381
    Merge pull request #118 from z33ky/mb/develop Blixibon 2021-06-29 14:30:03 -0500
  • 29635bac52 Added experimental support for map-specific surfaceproperties scripts Blixibon 2021-06-28 23:59:36 -0500
  • 0fb0a3319c Added misc. new VScript hooks/constants and the code required to implement them Blixibon 2021-06-28 23:55:42 -0500
  • 29075a2c90 Added experimental static/global VScript hooks not tied to any particular class, starting with the integration of OnSave/OnRestore Blixibon 2021-06-28 23:51:24 -0500